mod-slimes/lavaslimes.lua

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-- Lava Slimes by TomasJLuis & TenPlus1
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-- sounds
local lava_sounds = {
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damage = "slimes_damage",
death = "slimes_death",
jump = "slimes_jump",
attack = "slimes_attack",
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}
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-- lava slime textures
local lava_textures = {"lava_slime_sides.png", "lava_slime_sides.png", "lava_slime_sides.png", "lava_slime_sides.png", "lava_slime_front.png", "lava_slime_sides.png"}
-- register small lava slime
mobs:register_mob("slimes:lavasmall", {
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type = "monster",
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hp_min = 1, hp_max = 2,
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
visual = "cube",
visual_size = {x = 0.5, y = 0.5},
textures = { lava_textures },
blood_texture = "lava_slime_blood.png",
makes_footstep_sound = false,
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sounds = lava_sounds,
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attack_type = "dogfight",
attacks_monsters = true,
damage = 1,
passive = false,
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
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armor = 90,
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view_range = 15,
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drops = {
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{name = "tnt:gunpowder", chance = 4, min = 1, max = 2},
},
drawtype = "front",
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water_damage = 10,
lava_damage = 0,
light_damage = 0,
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replace_rate = 20,
footstep = "fire:basic_flame",
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})
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mobs:register_egg("slimes:lavasmall", "Small Lava Slime", "lava_slime_egg.png", 1)
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-- register medium lava slime
mobs:register_mob("slimes:lavamedium", {
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type = "monster",
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hp_min = 3, hp_max = 4,
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
visual = "cube",
visual_size = {x = 1, y = 1},
textures = { lava_textures },
blood_texture = "lava_slime_blood.png",
makes_footstep_sound = false,
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sounds = lava_sounds,
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attack_type = "dogfight",
attacks_monsters = true,
damage = 2,
passive = false,
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
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armor = 90,
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view_range = 15,
on_die = function(self, pos)
local num = math.random(2, 4)
for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:lavasmall")
end
end,
drawtype = "front",
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water_damage = 10,
lava_damage = 0,
light_damage = 0,
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replace_rate = 20,
footstep = "fire:basic_flame",
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})
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mobs:register_egg("slimes:lavamedium", "Medium Lava Slime", "lava_slime_egg.png", 1)
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-- register big lava slime
mobs:register_mob("slimes:lavabig", {
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type = "monster",
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hp_min = 5, hp_max = 6,
collisionbox = {-1, -1, -1, 1, 1, 1},
visual = "cube",
visual_size = {x = 2, y = 2},
textures = { lava_textures },
blood_texture = "lava_slime_blood.png",
makes_footstep_sound = false,
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sounds = lava_sounds,
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attack_type = "dogfight",
attacks_monsters = true,
damage = 3,
passive = false,
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
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armor = 90,
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view_range = 15,
on_die = function(self, pos)
local num = math.random(1, 2)
for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:lavamedium")
end
end,
drawtype = "front",
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water_damage = 10,
lava_damage = 0,
light_damage = 0,
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replace_rate = 20,
replace_offset = -1,
footstep = "fire:basic_flame",
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})
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mobs:register_egg("slimes:lavabig", "Big Lava Slime", "lava_slime_egg.png", 1)
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--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)
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mobs:spawn_specific("slimes:lavabig", {"default:lava_source"},{"default:lava_flowing"}, 4, 20, 30, 5000, 8, -32000, -64)
mobs:spawn_specific("slimes:lavamedium", {"default:lava_source"},{"default:lava_flowing"}, 4, 20, 30, 10000, 8, -32000, -64)
mobs:spawn_specific("slimes:lavasmall", {"default:lava_source"},{"default:lava_flowing"}, 4, 20, 30, 15000, 8, -32000, -64)