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Update greenslimes.lua
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greenslimes.lua
187
greenslimes.lua
@ -1,94 +1,121 @@
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-- sounds
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local green_sounds = {
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damage = { file = "green_slime_damage", gain = 0.25},
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death = { file = "green_slime_death", gain = 0.25},
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jump = { file = "green_slime_jump", gain = 0.25},
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land = { file = "green_slime_land", gain = 0.25},
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attack = { file = "green_slime_attack", gain = 0.25},
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random = {}
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damage = "slimes_damage",
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death = "slimes_death",
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jump = "slimes_jump",
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attack = "slimes_attack",
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}
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-- textures: top, bottom, front, back, left, right
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local green_textures = {"green_slime_top.png", "green_slime_bottom.png", "green_slime_front.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png"}
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slimes:register_slime ("slimes:greenbig", {
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name = "slimes:greenbig",
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-- green slime textures
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local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"}
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-- register small green slime
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mobs:register_mob("slimes:greensmall", {
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type = "monster",
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class = "green",
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hp_min = 1, hp_max = 2,
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collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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visual = "cube",
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visual_size = {x = 0.5, y = 0.5},
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textures = { green_textures },
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blood_texture = "green_slime_blood.png",
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makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
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attacks_monsters = true,
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damage = 1,
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passive = false,
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size = 2,
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textures = green_textures,
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blood = "green_slime_blood.png",
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gravity = 9.8,
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min_hp = 4,
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max_hp = 6,
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walk_velocity = 2,
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run_velocity = 2,
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walk_chance = 0,
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jump_chance = 30,
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jump_height = 6,
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armor = 100,
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view_range = 15,
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drops = {
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{name = "mesecons_materials:glue", chance = 4, min = 1, max = 2},
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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})
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mobs:register_egg("slimes:greensmall", "Small Green Slime", "green_slime_front.png", 0)
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-- register medium green slime
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mobs:register_mob("slimes:greenmedium", {
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type = "monster",
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hp_min = 3, hp_max = 4,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "cube",
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visual_size = {x = 1, y = 1},
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textures = { green_textures },
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blood_texture = "green_slime_blood.png",
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makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
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attacks_monsters = true,
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damage = 1,
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passive = false,
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walk_velocity = 2,
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run_velocity = 2,
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walk_chance = 0,
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jump_chance = 30,
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jump_height = 6,
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armor = 100,
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view_range = 15,
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on_die = function(self, pos)
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local num = math.random(2, 4)
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for i=1,num do
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minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greensmall")
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end
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end,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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})
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mobs:register_egg("slimes:greenmedium", "Medium Green Slime", "green_slime_front.png", 0)
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-- register big green slime
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mobs:register_mob("slimes:greenbig", {
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type = "monster",
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hp_min = 5, hp_max = 6,
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collisionbox = {-1, -1, -1, 1, 1, 1},
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visual = "cube",
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visual_size = {x = 2, y = 2},
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textures = { green_textures },
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blood_texture = "green_slime_blood.png",
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makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
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attacks_monsters = true,
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damage = 2,
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sounds = green_sounds,
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drops = {
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type = "entity",
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name = "slimes:greenmedium",
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chance = 0, min = 1, max = 2},
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-- damage by
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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fall_damage = 0,
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-- spawn block
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spawn = "default:junglegrass"
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})
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slimes:register_slime ("slimes:greenmedium", {
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name = "slimes:greenmedium",
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type = "monster",
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class ="green",
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passive = false,
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size = 1,
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min_hp = 3,
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max_hp = 4,
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damage = 1,
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sounds = green_sounds,
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textures = green_textures,
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blood = "green_slime_blood.png",
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gravity = 9.8,
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drop = "",
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drops = {
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type = "entity",
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name = "slimes:greensmall",
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chance = 0, min = 2, max = 4},
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-- damage by
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walk_velocity = 2,
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run_velocity = 2,
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walk_chance = 0,
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jump_chance = 30,
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jump_height = 6,
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armor = 100,
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view_range = 15,
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on_die = function(self, pos)
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local num = math.random(1, 2)
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for i=1,num do
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minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greenmedium")
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end
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end,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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fall_damage = 0,
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spawn = "default:junglegrass"
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})
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slimes:register_slime ("slimes:greensmall", {
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name = "slimes:greensmall",
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type = "monster",
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class ="green",
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passive = false,
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size = 0.5,
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min_hp = 1,
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max_hp = 2,
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damage = 1,
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sounds = green_sounds,
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textures = green_textures,
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blood = "green_slime_blood.png",
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gravity = 9.8,
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drop = "mesecons_materials:glue 1",
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drops = {
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type = "item",
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name = "mesecons_materials:glue 1",
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chance = 4, min = 1, max = 2},
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-- damage by
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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fall_damage = 0,
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spawn = "default:junglegrass"
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})
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mobs:register_egg("slimes:greenbig", "Big Green Slime", "green_slime_front.png", 0)
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slimes:register_spawn("slimes:greenbig", {"default:junglegrass"},{"air","default:junglegrass"}, 20, 4, 5000, 8, 32000)
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slimes:register_spawn("slimes:greenmedium", {"default:junglegrass"},{"air","default:junglegrass"}, 20, 4, 10000, 8, 32000)
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slimes:register_spawn("slimes:greensmall", {"default:junglegrass"},{"air","default:junglegrass"}, 20, 4, 15000, 8, 32000)
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slimes:register_spawn("slimes:greenmedium", {"default:mossycobble"},{"air"}, 20, 4, 10000, 8, 32000)
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slimes:register_spawn("slimes:greensmall", {"default:mossycobble"},{"air"}, 20, 4, 10000, 8, 32000)
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--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)
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mobs:spawn_specific("slimes:greenbig", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 20, 30, 5000, 8, 0, 32000)
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mobs:spawn_specific("slimes:greenmedium", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 20, 30, 10000, 8, 0, 32000)
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mobs:spawn_specific("slimes:greensmall", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 4, 30, 15000, 8, 0, 32000)
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--mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height)
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mobs:register_spawn("slimes:greenmedium", {"default:mossycobble"}, 20, 4, 10000, 8, 32000)
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mobs:register_spawn("slimes:greensmall", {"default:mossycobble"}, 20, 4, 10000, 8, 32000)
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