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	changed default rarity in example at top of biome_defs.lua to 50.
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		| @@ -6,7 +6,7 @@ moretrees.mytree_biome = { | ||||
| 	surface = "default:dirt_with_grass",	-- must grow on these nodes only | ||||
| 	avoid_nodes = {"default:tree"},		-- avoid spawning near these | ||||
| 	avoid_radius = 5,			-- Keep this much room around the above avoid items | ||||
| 	rarity = 100,				-- tree rarity:  math.random(1,100) > this    (higher = more rare) | ||||
| 	rarity = 50,				-- tree rarity:  math.random(1,100) > this    (higher = more rare) | ||||
| 	seed_diff = 12345,			-- perlin seed-diff for "generally able to grow plants here" control | ||||
| 	neighbors = "default:dirt_with_grass",	-- this node must be adjacent to the node being spawned on | ||||
| 	ncount = 8,				-- and there must be this many of them | ||||
|   | ||||
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