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mirror of https://github.com/mt-mods/moretrees.git synced 2024-12-27 11:10:23 +01:00

Make cocos palm regrow coconuts.

This feature is optional, and can be turned off.

Existing cocos trees are converted.
This commit is contained in:
Rogier 2016-05-19 13:26:52 +02:00
parent c87a169fdd
commit 75e8027bf7
9 changed files with 310 additions and 5 deletions

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@ -4,13 +4,14 @@ Minetest mod moretrees
All source code: All source code:
© 2013, Vanessa Ezekowitz <vanessaezekowitz@gmail.com> © 2013, Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
Published under the terms and conditions of the WTFPL. Published under the terms and conditions of the WTFPL.
Date palm code (date_palm.lua) Date & cocos palm code (date_palm.lua, cocos_palm.lua)
© 2016, Rogier <rogier777@gmail.com> © 2016, Rogier <rogier777@gmail.com>
Published under the terms and conditions of the WTFPL. Published under the terms and conditions of the WTFPL.
All date & date palm textures and date-based food: All date & date palm textures, date-based food, cocos flower & green coconuts:
© 2016, Rogier <rogier777@gmail.com> © 2016, Rogier <rogier777@gmail.com>
Published under the terms and conditions of CC-BY-SA-3.0 Unported. Published under the terms and conditions of CC-BY-SA-3.0 Unported.
- Three of the date palm textures are modifications of existing moretrees textures - Three of the date palm textures are modifications of existing moretrees textures
- The green coconuts are a modification of the brown coconut
- The date cake batter is a modification of the acorn muffin batter - The date cake batter is a modification of the acorn muffin batter
All sapling textures (textures/*_sapling.png): All sapling textures (textures/*_sapling.png):
© 2013, Tim Huppertz <mitroman@naturalnet.de> © 2013, Tim Huppertz <mitroman@naturalnet.de>

283
cocos_palm.lua Normal file
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@ -0,0 +1,283 @@
local S = moretrees.intllib
-- © 2016, Rogier <rogier777@gmail.com>
-- Some constants
local coconut_drop_ichance = 8
-- Make the cocos palm fruit trunk a real trunk (it is generated as a fruit)
local trunk = minetest.registered_nodes["moretrees:palm_trunk"]
local ftrunk = {}
local gftrunk = {}
for k,v in pairs(trunk) do
ftrunk[k] = v
gftrunk[k] = v
end
ftrunk.tiles = {}
gftrunk.tiles = {}
for k,v in pairs(trunk.tiles) do
ftrunk.tiles[k] = v
gftrunk.tiles[k] = v
end
ftrunk.drop = "moretrees:palm_trunk"
gftrunk.drop = "moretrees:palm_trunk"
ftrunk.after_destruct = function(pos, oldnode)
local coconuts = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, {"group:moretrees_coconut"})
for _,coconutpos in pairs(coconuts) do
-- minetest.dig_node(coconutpos) does not cause nearby coconuts to be dropped :-( ...
--minetest.dig_node(coconutpos)
local items = minetest.get_node_drops(minetest.get_node(coconutpos).name)
minetest.remove_node(coconutpos)
for _, itemname in pairs(items) do
minetest.add_item(coconutpos, itemname)
end
end
end
-- Make the different trunk types distinguishable (but barely)
ftrunk.tiles[1] = "moretrees_palm_trunk_top.png^[transformR90"
gftrunk.tiles[1] = "moretrees_palm_trunk_top.png^[transformR180"
gftrunk.description = gftrunk.description.." (gen)"
minetest.register_node("moretrees:palm_fruit_trunk", ftrunk)
minetest.register_node("moretrees:palm_fruit_trunk_gen", gftrunk)
local coconut_regrow_abm_spec = {
nodenames = { "moretrees:palm_fruit_trunk" },
interval = moretrees.coconut_flower_interval,
chance = moretrees.coconut_flower_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
local coconuts = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, "group:moretrees_coconut")
-- Expected growth interval increases exponentially with number of coconuts already hanging.
-- Also: if more coconuts are hanging, the chance of picking an empty spot decreases as well...
if math.random(2^#coconuts) <= 2 then
-- Grow in area of 3x3 round trunk
local dx=math.floor(math.random(3)-2)
local dz=math.floor(math.random(3)-2)
local coconutpos = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local coconutnode = minetest.get_node(coconutpos)
if coconutnode.name == "air" then
minetest.set_node(coconutpos, {name="moretrees:coconut_0"})
end
end
end
}
if moretrees.coconuts_regrow then
minetest.register_abm(coconut_regrow_abm_spec)
end
-- Spawn initial coconuts
-- Spawn initial coconuts
-- (Instead of coconuts, a generated-palm fruit trunk is generated with the tree. This
-- ABM converts the trunk to a regular fruit trunk, and spawns some coconuts)
minetest.register_abm({
nodenames = { "moretrees:palm_fruit_trunk_gen" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.swap_node(pos, {name="moretrees:palm_fruit_trunk"})
local poslist = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, "air")
local genlist = {}
for k,v in pairs(poslist) do
genlist[k] = {x = math.random(100), pos = v}
end
table.sort(genlist, function(a, b) return a.x < b.x; end)
local gen
local count = 0
for _,gen in pairs(genlist) do
minetest.set_node(gen.pos, {name = "moretrees:coconut_3"})
count = count + 1
if count == 4 then
break
end
end
end,
})
-- Register coconuts, and make them regrow
local coconut_growfn = function(pos, elapsed)
local node = minetest.get_node(pos)
local delay = moretrees.coconut_grow_interval
if not node then
return
elseif not moretrees.coconuts_regrow then
-- Regrowing has been turned off. Make coconust grow instantly
minetest.swap_node(pos, {name="moretrees:coconut_3"})
return
elseif node.name == "moretrees:coconut_3" then
-- Drop coconuts (i.e. remove them), so that new coconuts can grow.
-- Coconuts will drop as items with a small chance
if math.random(coconut_drop_ichance) == 1 then
if moretrees.coconut_item_drop_ichance > 0 and math.random(moretrees.coconut_item_drop_ichance) == 1 then
local items = minetest.get_node_drops(minetest.get_node(pos).name)
for _, itemname in pairs(items) do
minetest.add_item(pos, itemname)
end
end
minetest.remove_node(pos)
end
else
-- Grow coconuts to the next stage
local offset = string.len("moretrees:coconut_x")
local n = string.sub(node.name, offset)
minetest.swap_node(pos, {name=string.sub(node.name, 1, offset-1)..n+1})
end
-- Don't catch up when elapsed time is large. Regular visits are needed for growth...
local timer = minetest.get_node_timer(pos)
timer:start(delay + math.random(moretrees.coconut_grow_interval))
end
local coconut_starttimer = function(pos, elapsed)
local timer = minetest.get_node_timer(pos)
local base_interval = moretrees.coconut_grow_interval * 2 / 3
timer:set(base_interval + math.random(base_interval), elapsed or 0)
end
for _,suffix in ipairs({"_0", "_1", "_2", "_3", ""}) do
local name
if suffix == "_0" then
name = S("Coconut Flower")
else
name = S("Coconut")
end
local drop = ""
local coco_group = 1
local tile = "moretrees_coconut"..suffix..".png"
local timerfn = coconut_growfn
local constructfn = coconut_starttimer
if suffix == "_3" then
drop = "moretrees:coconut"
tile = "moretrees_coconut.png"
elseif suffix == "" then
drop = nil
coco_group = nil
timerfn = nil
constructfn = nil
end
local coconutdef = {
description = name,
tiles = {tile},
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = { fleshy=3, dig_immediate=3, flammable=2, moretrees_coconut=coco_group },
inventory_image = tile.."^[transformR180",
wield_image = tile.."^[transformR180",
sounds = default.node_sound_defaults(),
drop = drop,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3}
},
on_timer = timerfn,
on_construct = constructfn,
}
minetest.register_node("moretrees:coconut"..suffix, coconutdef)
end
-- convert exisiting cocos palms. This is a bit tricky...
-- Try to make sure that this is indeed a generated tree, and not manually-placed trunks and/or coconuts
if moretrees.coconuts_convert_existing_palms then
local spec = {
name = "moretrees:convert_existing_cocos_palms_to_regrow_coconuts",
nodenames = "moretrees:coconut",
action = function(pos, node, active_object_count, active_object_count_wider)
local trunks
local cvtrunks
local leaves
local coconuts
-- One regular trunk must be adjacent to the coconut
trunks = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, "moretrees:palm_trunk")
if #trunks ~= 1 then
return
end
local tpos = trunks[1]
-- 1 or 2 other trunks must be one level below to the trunk being converted.
trunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y-1, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y-1, z=tpos.z+1}, "moretrees:palm_trunk")
if #trunks < 1 or #trunks > 2 then
return
end
-- 1 or 2 other trunks must be two levels below to the trunk being converted.
trunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y-2, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y-2, z=tpos.z+1}, "moretrees:palm_trunk")
if #trunks < 1 or #trunks > 2 then
return
end
-- 1 or 2 trunks must at the level of the trunk being converted.
cvtrunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y, z=tpos.z+1}, "moretrees:palm_trunk")
if #cvtrunks < 1 or #cvtrunks > 2 then
return
end
-- No trunks may be one level above the trunk being converted.
trunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y+1, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y+1, z=tpos.z+1}, "moretrees:palm_trunk")
if #trunks ~= 0 then
return
end
-- Leaves must be one level above the trunk being converted.
leaves = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y+1, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y+1, z=tpos.z+1}, "moretrees:palm_leaves")
if #leaves == 0 then
return
end
-- Leaves must be two levels above the trunk being converted.
leaves = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y+2, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y+2, z=tpos.z+1}, "moretrees:palm_leaves")
if #leaves == 0 then
return
end
-- No cocos fruit trunk may already be adjacent to the coconut
trunks = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, "moretrees:palm_fruit_trunk")
if #trunks ~= 0 then
return
end
-- No cocos fruit trunk may be adjacent to or below the trunk being converted.
trunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y-2, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y, z=tpos.z+1}, "moretrees:palm_fruit_trunk")
if #trunks ~= 0 then
return
end
-- Convert trunk and all coconuts nearby. Maybe convert 2 trunks, just in case...
for _, tpos in pairs(cvtrunks) do
minetest.swap_node(tpos, {name = "moretrees:palm_fruit_trunk"})
coconuts = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y, z=tpos.z+1}, "moretrees:coconut")
for _, coconutpos in pairs(coconuts) do
minetest.set_node(coconutpos, {name = "moretrees:coconut_3"})
end
end
end,
}
if minetest.register_lbm then
minetest.register_lbm(spec)
else
spec.interval = 3691
spec.chance = 10
minetest.register_abm(spec)
end
end
-- If regrowing was previously disabled, but is enabled now, make sure timers are started for existing coconuts
if moretrees.coconuts_regrow then
local spec = {
name = "moretrees:restart_coconut_regrow_timer",
nodenames = "group:moretrees_coconut",
action = function(pos, node, active_object_count, active_object_count_wider)
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
coconut_starttimer(pos)
else
local timeout = timer:get_timeout()
local elapsed = timer:get_elapsed()
if timeout - elapsed > moretrees.coconut_grow_interval * 4/3 then
coconut_starttimer(pos, math.random(moretrees.coconut_grow_interval * 4/3))
end
end
end,
}
if minetest.register_lbm then
minetest.register_lbm(spec)
else
spec.interval = 3659
spec.chance = 10
minetest.register_abm(spec)
end
end

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@ -58,6 +58,21 @@ moretrees.firs_remove_default_trees = false
moretrees.firs_remove_interval = 2 moretrees.firs_remove_interval = 2
moretrees.firs_remove_chance = 150 moretrees.firs_remove_chance = 150
-- Cocos palm settings
moretrees.coconuts_regrow = true
moretrees.coconuts_convert_existing_palms = true -- Converting existing palm trees will make coconuts regrow on them as well
-- Else, they will only regrow on newly-spawned palms
-- However, conversion is not an exact science, and although an attempt is
-- made to detect whether a trunk belongs to an actual palm, some coconut trunks
-- and some coconuts may be incorrectly converted.
moretrees.coconut_flower_interval = 59
moretrees.coconut_flower_chance = 67
moretrees.coconut_grow_interval = 2 * moretrees.coconut_flower_interval * moretrees.coconut_flower_chance
-- Actual interval will randomly vary between 67% and 133% of this value
-- 2 * 59 * 67 ~ 2 hours. So flowers become coconuts in about 6 hours
moretrees.coconut_item_drop_ichance = 10 -- inverse probability of ripe coconuts dropping as items (instead of disappearing)
-- Date palm settings -- Date palm settings
moretrees.dates_regrow = true moretrees.dates_regrow = true

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@ -74,6 +74,7 @@ moretrees.cutting_tools = {
dofile(modpath.."/tree_models.lua") dofile(modpath.."/tree_models.lua")
dofile(modpath.."/node_defs.lua") dofile(modpath.."/node_defs.lua")
dofile(modpath.."/date_palm.lua") dofile(modpath.."/date_palm.lua")
dofile(modpath.."/cocos_palm.lua")
dofile(modpath.."/biome_defs.lua") dofile(modpath.."/biome_defs.lua")
dofile(modpath.."/saplings.lua") dofile(modpath.."/saplings.lua")
dofile(modpath.."/crafts.lua") dofile(modpath.."/crafts.lua")

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@ -8,7 +8,7 @@ moretrees.treelist = {
{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, {"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"sequoia", "Giant Sequoia"}, {"sequoia", "Giant Sequoia"},
{"birch", "Birch Tree"}, {"birch", "Birch Tree"},
{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 }, {"palm", "Palm Tree", "palm_fruit_trunk_gen", "Palm Tree", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
{"date_palm", "Date Palm Tree", "date_palm_fruit_trunk", "Date Palm Tree", {0, 0, 0, 0, 0, 0}, 0.0 }, {"date_palm", "Date Palm Tree", "date_palm_fruit_trunk", "Date Palm Tree", {0, 0, 0, 0, 0, 0}, 0.0 },
{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, {"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"cedar", "Cedar Tree", "cedar_cone", "Cedar Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, {"cedar", "Cedar Tree", "cedar_cone", "Cedar Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },

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@ -88,8 +88,13 @@ moretrees.birch_model2={
thin_branches=true thin_branches=true
} }
-- Coconuts can't be generated as fruit, because there is no support for the
-- special fruit trunks that allow coconuts to regrow at the correct position
-- in the tree.
-- So, a placeholder fruit trunk is spawned. An ABM will convert it to the final
-- fruit trunk, and generate the actual coconuts.
moretrees.palm_model={ moretrees.palm_model={
axiom="FFcccccc&FFFFFddd[^&&&GR][^///&&&GR][^//////&&&GR][^***&&&GR]FA//A//A//A//A//A", axiom="FFcccccc&FFFFFdddRA//A//A//A//A//A",
rules_a="[&fb&bbb[++f--&ffff&ff][--f++&ffff&ff]&ffff&bbbb&b]", rules_a="[&fb&bbb[++f--&ffff&ff][--f++&ffff&ff]&ffff&bbbb&b]",
rules_b="f", rules_b="f",
rules_c="/", rules_c="/",
@ -101,7 +106,7 @@ moretrees.palm_model={
random_level=0, random_level=0,
trunk_type="single", trunk_type="single",
thin_branches=true, thin_branches=true,
fruit="moretrees:coconut", fruit="moretrees:palm_fruit_trunk_gen",
fruit_chance=0 fruit_chance=0
} }