diff --git a/init.lua b/init.lua index ebce4a5..6bb43b6 100644 --- a/init.lua +++ b/init.lua @@ -14,6 +14,19 @@ -- License: WTFPL for all parts (code and textures) -- +-- snow biomes mod uses this code to make biomes: +-- +-- local perlin1 = env:get_perlin(112,3, 0.5, 150) +-- local test = perlin1:get2d({x=pos.x, y=pos.z}) +-- if smooth and (test > 0.73 or (test > 0.43 and math.random(0,29) > (0.73 - test) * 100 )) then +-- in_biome = true +-- elseif not smooth and test > 0.53 then +-- in_biome = true +-- end +-- +-- We'll just save this for later use ;-) +-- + local DEBUG = false -- Jungletree init stuff: @@ -96,6 +109,9 @@ spawn_on_surfaces( nil, CONIFERS_ALTITUDE, nil, + nil, + nil, + nil, 1, 9 )