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https://github.com/mt-mods/moretrees.git
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made leaves drop saplings at a lower rate (was 1/20, now 1/100)
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commit
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@ -1,25 +1,3 @@
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--[[
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-- Example biome definition:
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moretrees.mytree_biome = {
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surface = "default:dirt_with_grass", -- must grow on these nodes only
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avoid_nodes = {"default:tree"}, -- avoid spawning near these
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avoid_radius = 5, -- Keep this much room around the above avoid items
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rarity = 50, -- tree rarity: math.random(1,100) > this (higher = more rare)
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seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control
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neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on
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ncount = 8, -- and there must be this many of them
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depth = 1, -- spawning surface must be no deeper than this
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min_elevation = -5, -- minimum elevation to spawn on
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max_elevation = 10, -- maximum elevation
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near_nodes = {"default:water_source"}, -- trees will only spawn near these nodes
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near_nodes_size = 10, -- within this radius of at least one of them
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near_nodes_count = 20, -- there must ne this many of those nodes in the area
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temp_min = 0.5, -- minimum allowable temperature (highest temperature map perlin value)
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temp_max = 0.1, -- maximum allowable temperature (lowest perlin value)
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}
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]]--
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moretrees.beech_biome = {
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moretrees.beech_biome = {
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surface = "default:dirt_with_grass",
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surface = "default:dirt_with_grass",
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@ -105,8 +105,8 @@ for i in ipairs(trees) do
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})
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})
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end
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end
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-- player will get sapling with 1/20 chance
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-- player will get a sapling with 1/100 chance
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-- player will get leaves only if he get no saplings,
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-- player will get leaves only if he/she gets no saplings,
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-- this is because max_items is 1
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-- this is because max_items is 1
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if treename ~= "jungletree" then
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if treename ~= "jungletree" then
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@ -118,14 +118,10 @@ for i in ipairs(trees) do
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groups = {tree=1, snappy=3, flammable=2 },
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groups = {tree=1, snappy=3, flammable=2 },
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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-- player will get sapling with 1/20 chance
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-- player will get leaves only if he/she gets no
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-- saplings, because max_items is 1.
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drop = {
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drop = {
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max_items = 1,
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max_items = 1,
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items = {
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items = {
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{items = {"moretrees:"..treename.."_sapling"}, rarity = 20 },
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{items = {"moretrees:"..treename.."_sapling"}, rarity = 100 },
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{items = {"moretrees:"..treename.."_leaves"} }
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{items = {"moretrees:"..treename.."_leaves"} }
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}
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}
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},
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},
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@ -151,7 +147,7 @@ for color = 1, 3 do
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drop = {
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drop = {
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max_items = 1,
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max_items = 1,
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items = {
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items = {
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{items = {'moretrees:jungletree_sapling'}, rarity = 20 },
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{items = {'moretrees:jungletree_sapling'}, rarity = 100 },
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{items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} }
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{items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} }
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}
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}
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},
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},
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@ -171,7 +167,7 @@ minetest.register_node("moretrees:fir_leaves_bright", {
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drop = {
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drop = {
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max_items = 1,
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max_items = 1,
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items = {
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items = {
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{items = {'moretrees:fir_sapling'}, rarity = 20 },
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{items = {'moretrees:fir_sapling'}, rarity = 100 },
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{items = {'moretrees:fir_leaves'} }
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{items = {'moretrees:fir_leaves'} }
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}
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}
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},
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},
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