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made all trees require default:dirt_with_grass in all 8 of the nodes that
surround the spawn point (to keep them from spawning in a desert->grass transition area).
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parent
750e3aa6ee
commit
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6
init.lua
6
init.lua
@ -67,8 +67,8 @@ spawn_on_surfaces(
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jungletree_seed_diff, -- duh? :-)
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5, -- minimum light needed
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nil, -- maximim (default, 14)
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nil, -- ABM neighbors parameter...
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nil, -- don't care what else is around
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{"default:dirt_with_grass"}, -- must have grass..
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8, -- in all 8 of the surrounding nodes
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nil, -- we don't care about facedir
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nil, -- or water depth
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-5, -- must be 5m below sea level or higher
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@ -89,7 +89,7 @@ spawn_on_surfaces(
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nil,
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nil,
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{"default:dirt_with_grass"},
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3,
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8,
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nil,
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nil,
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CONIFERS_ALTITUDE,
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