Commit Graph

13 Commits

Author SHA1 Message Date
debagos 9a6c64d163
Fix dead ongen saplings due to biome_lib secession (#35)
* Replaced print with minetest.log in init.lua

* Added moretrees_ongen group to ongen saplings

* Added LBM and setting to enable it for non-functional ongen saplings due to biome_lib secession

* Changed LBM run_at_every_load to true

* Fixed luacheck warnings

* Using random interval for node timer, like in the on_generated timer interval

* Update init.lua

* Update node_defs.lua

---------

Co-authored-by: Niklp <nik@niklp.net>
2024-01-12 12:08:54 -05:00
wsor4035 e476b81cf5
Divorce biome lib and cleanup code (#11)
* make it boot without biome lib

* make luacheck semi sane

* make fast growth saplings work

* make fast saplings respect nodes there growing on

* make regualr saplings work

* fix some luacheck warnings

* add github actions for luacheck

* bump luacheck line limit, as to gracefully handle long tree rules

* switch over to inline luacheck length rules

* fix screenshot warning

* make tree generation work

* add settings from last night

* comment out new biome lib nonsense added

* tune spawning to be better

* turn down fallback ratio

* translate new abm patch to not use biome lib

* add ethereal since its still behaving badly :(
2022-10-24 19:09:19 -04:00
Vanessa Ezekowitz 8a1ebec951 Made settings world-specific - look for moretrees_settings.txt in your world
folder.  If it isn't found, the mod will create it with the contents of
default_settings.txt and then read those default settings and use them.
Otherwise, it will read its settings from the world folder.
2013-04-09 00:15:24 -04:00
Vanessa Ezekowitz 4184caa641 removed all code that tries to disable default trees because the minetest dev
team is being completely obstinant about letting me properly disable them from
this mod.

Instead, made beech trees respond to enable flags in settings.lua (disabled by
default).  If you want beeches, turn that flag on in settings.lua and remove
the "trees" flag from yourworld/map_meta.txt in the mg_flags line.
2013-04-08 22:54:22 -04:00
Vanessa Ezekowitz 4c198fad78 Multiple changes, see below:
Fix replacement of default trees so that it works correctly.  Beeches
now use default tree nodes, but L-systems models.  This redefines the
default tree, wood, leaves, and saplings so that they use moretrees'
textures "Beech" in their descriptions, but only if replacement of
default trees is enabled.

Added backward-compat aliases for this change.

Moved tree replacement mapgen->air aliases to a more logical spot in the
code.

Also, changed out all leaf decay dig_node() calls for nodeupdate(), since the
former calls the latter anyway, and the latter is what does the job.

Increased the palm leaf decay radius to 12.
2013-04-07 22:09:18 -04:00
Vanessa Ezekowitz d877bd51bb Added settings to enable/disable each tree type, all default to enabled. 2013-04-06 17:21:11 -04:00
Vanessa Ezekowitz 89e1cb49bd Disable default trees by default (replaces them with beech trees) 2013-03-30 23:31:26 -04:00
Vanessa Ezekowitz f100397cfd Jungle nodes are defined and used by minetest_game now,
so we don't need them in moretrees anymore.  They're still used by moretrees
to generate out versions of jungletrees, though, and red/green/yellow leaves
are also still provided and defined.
2013-03-19 17:01:09 -04:00
Vanessa Ezekowitz c854f526d4 put all tree leaves into leaves and moretres_leaves groups, fixed incorrect
inclusion of "tree" group for leaves.
2013-02-13 21:25:24 -05:00
Vanessa Ezekowitz f0b77c5625 forgot to change a couple of default settings before pushing 2013-02-11 22:11:18 -05:00
Vanessa Ezekowitz 6da6bda95e made leaves depend on the trunks they spawn with to avoid decaying
rather than just any trunk being enough to stop just any leaves from decaying.
Re-tuned the leaf decay interval/chance values accordingly.  Changed a few
variables to avoid possible conflicts.  Added a setting to allow one to disable
the new leaf decay code.  Moved sapling growth code into its own file.  Minor
changes to comments here and there.  Got rid of simple trees list (made the
code do various checks in realtime instead, since it's just startup code
anyway).  Fixed messed-up crafting for jungle trees; condensed most of the
crafting code into main craft registry loop.  Mostly fixed broken aliases of
default jungletrees.
2013-02-11 22:07:40 -05:00
Vanessa Ezekowitz a0af3f26de added the ability to redefine apples so that they'll fall when nearby leaves
disappear (defaults to true).  Moved leafdecay code into its own file.  Moved
sapling configs into settings.lua
2013-02-11 12:23:05 -05:00
Vanessa Ezekowitz 1445263d73 Added ability to do leaf decay on default trees, moved several configuration
settings into a separate file.  You should disable leaf decay in minetest_game
if you enable it here.
2013-02-11 12:09:17 -05:00