-- Global configuration variables -- Enable the various kinds of trees. moretrees.enable_apple_tree = true moretrees.enable_oak = true moretrees.enable_sequoia = true moretrees.enable_palm = true moretrees.enable_pine = true moretrees.enable_rubber_tree = true moretrees.enable_willow = true moretrees.enable_acacia = true moretrees.enable_birch = true moretrees.enable_spruce = true moretrees.enable_jungle_tree = true moretrees.enable_fir = true moretrees.enable_beech = false -- set this to true to make moretrees spawn saplings at mapgen time instead -- of fully-grown trees, which will grow into full trees very quickly. With -- older versions of biome_lib, doing this will reduce mapgen lag. moretrees.spawn_saplings = false -- Set this to true to allow defining stairs/slabs/etc. If Moreblocks is -- installed, this will use that mod's Stairs Plus component. Otherwise, it -- will use the default stairs mod in minetest_game, if present moretrees.enable_stairs = true -- Set this to true if you want the plantlike drawtype for leaves, which -- improves some peoples' framerates without resorting to making leaf nodes opaque. -- Affects default leaves and default jungle leaves also. moretrees.plantlike_leaves = false -- Set this to true to enable leaf decay of all trees except the default ones. moretrees.enable_leafdecay = true -- Enable this one if you want this mod's leafdecay code to affect the old -- default trees too; this setting is independent of the one above. You'll -- want to manually disable the default leafdecay code in minetest_game if -- you enable this, otherwise you'll have two sets of leaf decay code running -- at the same time, which will just waste CPU for no benefit. moretrees.enable_default_leafdecay = true -- Enable this one for default *jungle* leaves moretrees.enable_default_jungle_leafdecay = true -- Enable this if you want moretrees to redefine default apples so that they -- fall when leaves decay/are dug. moretrees.enable_redefine_apple = true -- various settings to configure default and default-jungle leaf decay. moretrees.leafdecay_delay = 2 moretrees.leafdecay_chance = 100 moretrees.leafdecay_radius = 5 moretrees.default_jungle_leafdecay_delay = 2 moretrees.default_jungle_leafdecay_chance = 100 moretrees.default_jungle_leafdecay_radius = 5 moretrees.palm_leafdecay_radius = 15 moretrees.default_leafdecay_delay = 3 moretrees.default_leafdecay_chance = 50 moretrees.default_leafdecay_radius = 4 -- Change these settings if you want default trees to be gradually cut down -- above the elevation where firs normally generate. moretrees.firs_remove_default_trees = false moretrees.firs_remove_interval = 2 moretrees.firs_remove_chance = 150 -- Sapling settings moretrees.sapling_interval = 500 moretrees.sapling_chance = 20 -- If this variable is set to true, drop leaves out as entities during leaf -- decay, rather than just disappearing them. moretrees.decay_leaves_as_items = false