mirror of
https://github.com/mt-mods/moretrees.git
synced 2024-12-27 19:20:23 +01:00
f49b1c42c9
* at least boot into minetest * start using some xcompat materials * transition some more materials * translate and default lock some more stuff * handle more stuff * translate leaves and bugfix jungle nodes near * fallback on moretrees spaling texture when default not present * fix https://github.com/mt-mods/moretrees/pull/37#discussion_r1615147786
106 lines
2.8 KiB
Lua
106 lines
2.8 KiB
Lua
-- sapling growth
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-- these tables only affect hand-placed saplings
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-- mapgen-placed always use their biome def settings, which are much more
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-- limited, in the interest of speed.
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local dirt_surfaces = {
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set = true,
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[xcompat.materials.dirt] = true,
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[xcompat.materials.dirt_with_grass] = true,
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["default:dirt_with_dry_grass"] = true,
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["default:dirt_with_coniferous_litter"] = true,
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["default:dirt_with_rainforest_litter"] = true,
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["woodsoils:dirt_with_leaves_1"] = true,
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["woodsoils:dirt_with_leaves_2"] = true,
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["woodsoils:grass_with_leaves_1"] = true,
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["woodsoils:grass_with_leaves_2"] = true
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}
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local conifer_surfaces = {
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set = true,
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[xcompat.materials.dirt] = true,
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[xcompat.materials.dirt_with_grass] = true,
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["default:dirt_with_dry_grass"] = true,
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["default:dirt_with_coniferous_litter"] = true,
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["default:dirt_with_rainforest_litter"] = true,
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["woodsoils:dirt_with_leaves_1"] = true,
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["woodsoils:dirt_with_leaves_2"] = true,
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["woodsoils:grass_with_leaves_1"] = true,
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["woodsoils:grass_with_leaves_2"] = true,
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["default:dirt_with_snow"] = true
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}
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local sand_surfaces = {
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set = true,
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[xcompat.materials.sand] = true,
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[xcompat.materials.desert_sand] = true,
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["cottages:loam"] = true,
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-- note, no silver sand here.
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-- too cold for a palm, too... well... sandy for anything else.
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}
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function moretrees.can_grow(pos, treename)
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local surfaces
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if treename == "spruce"
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or treename == "fir"
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or treename == "cedar"
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or treename == "pine" then
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surfaces = conifer_surfaces
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elseif string.find(treename, "palm") then
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surfaces = sand_surfaces
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else
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surfaces = dirt_surfaces
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end
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if surfaces[minetest.get_node(vector.new(pos.x, pos.y-1, pos.z)).name] then
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return true
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else
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return false
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end
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end
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--[[ for i in ipairs(moretrees.treelist) do
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local treename = moretrees.treelist[i][1]
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local tree_model = treename.."_model"
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local tree_biome = treename.."_biome"
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local surfaces
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local grow_function = moretrees[tree_model]
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if treename == "spruce"
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or treename == "fir"
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or treename == "cedar"
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or treename == "pine" then
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surfaces = conifer_surfaces
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elseif string.find(treename, "palm") then
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surfaces = sand_surfaces
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else
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surfaces = dirt_surfaces
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end
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if treename == "spruce"
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or treename == "fir"
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or treename == "birch"
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or treename == "jungletree" then
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grow_function = "moretrees.grow_"..treename
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end
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biome_lib.dbg(dump(moretrees[tree_biome].surface), 4)
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biome_lib:grow_plants({
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grow_delay = moretrees.sapling_interval,
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grow_chance = moretrees.sapling_chance,
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grow_plant = "moretrees:"..treename.."_sapling",
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grow_nodes = surfaces,
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grow_function = grow_function,
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})
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biome_lib:grow_plants({
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grow_delay = 2,
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grow_chance = 1,
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grow_plant = "moretrees:"..treename.."_sapling_ongen",
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grow_nodes = surfaces,
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grow_function = grow_function,
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})
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end ]]
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