mirror of
https://github.com/mt-mods/moretrees.git
synced 2024-11-05 01:40:38 +01:00
cd9926f9e5
Commit ad0cbbc0f
disabled the previous moretrees pine, and aliased it to the
default minetest pine. The default pine is a completely different tree though,
with different apppearance and different textures.
This commit restores the previous pine tree, renaming it to cedar to avoid a tree
name clash with the default game. Any existing moretrees pine trees will be
converted to cedar, so that their appearance does not change. Moretrees pine
trees that have already been converted to the default pine tree are not converted
back.
189 lines
3.8 KiB
Lua
189 lines
3.8 KiB
Lua
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moretrees.beech_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 8,
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seed_diff = 2,
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rarity = 50,
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max_count = 20,
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}
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moretrees.palm_biome = {
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surface = "default:sand",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 5,
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seed_diff = 330,
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min_elevation = -1,
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max_elevation = 1,
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near_nodes = {"default:water_source"},
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near_nodes_size = 15,
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near_nodes_count = 10,
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temp_min = 0.25,
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temp_max = -0.15,
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rarity = 50,
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max_count = 10,
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}
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moretrees.apple_tree_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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seed_diff = 331,
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min_elevation = 1,
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max_elevation = 10,
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temp_min = 0.1,
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temp_max = -0.15,
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rarity = 75,
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max_count = 5,
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}
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moretrees.oak_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 15,
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seed_diff = 332,
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min_elevation = 0,
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max_elevation = 10,
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temp_min = 0.4,
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temp_max = 0.2,
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rarity = 50,
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max_count = 5,
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}
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moretrees.sequoia_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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seed_diff = 333,
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min_elevation = 0,
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max_elevation = 10,
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temp_min = 1,
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temp_max = -0.4,
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rarity = 90,
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max_count = 5,
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}
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moretrees.birch_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 5,
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seed_diff = 334,
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min_elevation = 10,
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max_elevation = 15,
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temp_min = 0.9,
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temp_max = 0.3,
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rarity = 50,
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max_count = 10,
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}
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moretrees.willow_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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seed_diff = 337,
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min_elevation = -5,
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max_elevation = 5,
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near_nodes = {"default:water_source"},
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near_nodes_size = 15,
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near_nodes_count = 5,
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rarity = 75,
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max_count = 5,
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}
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moretrees.acacia_biome = {
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surface = { "default:dirt_with_grass", "default:dirt_with_dry_grass", "default:desert_sand" },
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 15,
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seed_diff = 1,
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rarity = 50,
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max_count = 15,
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plantlife_limit = -1,
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humidity_min = 0.3,
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humidity_max = 0,
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}
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moretrees.rubber_tree_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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seed_diff = 338,
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min_elevation = -5,
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max_elevation = 5,
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near_nodes = {"default:water_source"},
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near_nodes_size = 15,
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near_nodes_count = 10,
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temp_min = -0.15,
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rarity = 75,
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max_count = 10,
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}
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moretrees.jungletree_biome = {
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surface = {
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"default:dirt",
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"default:dirt_with_grass",
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"woodsoils:dirt_with_leaves_1",
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"woodsoils:grass_with_leaves_1",
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"woodsoils:grass_with_leaves_2"
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},
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avoid_nodes = {"moretrees:jungletree_trunk"},
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max_count = 12,
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avoid_radius = 3,
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rarity = 85,
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seed_diff = 329,
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min_elevation = 1,
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near_nodes = {"default:jungletree"},
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near_nodes_size = 6,
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near_nodes_vertical = 2,
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near_nodes_count = 1,
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plantlife_limit = -0.9,
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}
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moretrees.spruce_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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seed_diff = 335,
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min_elevation = 20,
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temp_min = 0.9,
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temp_max = 0.7,
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rarity = 50,
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max_count = 5,
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}
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moretrees.cedar_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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seed_diff = 336,
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near_nodes = {"default:water_source"},
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near_nodes_size = 15,
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near_nodes_count = 5,
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rarity = 50,
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max_count = 10,
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}
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moretrees.fir_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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seed_diff = 359,
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min_elevation = 25,
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temp_min = 0.9,
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temp_max = 0.3,
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rarity = 50,
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max_count = 10,
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}
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moretrees.fir_biome_snow = {
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surface = {"snow:dirt_with_snow", "snow:snow"},
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below_nodes = {"default:dirt", "default:dirt_with_grass", "snow:dirt_with_snow"},
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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seed_diff = 359,
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rarity = 50,
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max_count = 10,
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check_air = false,
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delete_above = true,
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spawn_replace_node = true
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}
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