Instead of a real Redis server you have to run **mtredisalize**. The data itself is not stored in a Redis server. It only uses the Redis protocol to communicate with the MT server. The data
is stored in an optimized form in a LevelDB or SQLite3 database. Changes made to the world are collected over a configurable amount
* [mtredisalize](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/cmd/mtredisalize) is a server which has to be configured as a Redis backend to the
* [mtwebmapper](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/cmd/mtwebmapper/) Web server that serves [Leaflet](http://leafletjs.com) compatible tiles to a
* [mtdbconverter](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/cmd/mtdbconverter) is converter between Minetest databases. mtredisalize works
* [mtseeder](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/cmd/mtseeder) pre-computes all tiles of the map of the world plus a set of pyramidal overview images.
* [Web-Map-Client](https://bitbucket.org/s_l_teichmann/mtsatellite/src/master/cmd/mtwebmapper/client) Web map application showing the base map of the minetest world and other in the browser.