mtsatellite/common/block.go

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package common
import (
"compress/zlib"
"encoding/binary"
"errors"
"io"
"io/ioutil"
"log"
)
// Error returned if a Producer has run to its end.
var (
ErrNoMoreBlocks = errors.New("No more blocks.")
ErrMapContentSizeMismatch = errors.New("Content size does not match.")
)
const (
mapBlockSize = 16
nodeCount = mapBlockSize * mapBlockSize * mapBlockSize
)
type (
// Block data from Minetest database.
Block struct {
Coord Coord
Data []byte
}
// BlockProducer is used to over a existing Minetest database
// and return its content block by block.
BlockProducer interface {
// error is ErrNoMoreBlocks if it run out of blocks.
Next(*Block) error
// Closes the open database connections.
Close() error
}
// BlockConsumer is used to store blocks in a new Minetest database.
BlockConsumer interface {
Consume(*Block) error
// Closes the open database connections.
Close() error
}
DecodedBlock struct {
Version byte
MapContent []byte
AirId int32
IgnoreId int32
AirOnly bool
Transparent bool
IndexMap map[int32]int32
}
)
// The content of the map and the meta data are compressed with zlib.
// Unfortunately the byte length of this two structures are not stored
// explicitly in the block data. To access the informations behind
// them (e.g. the node id mappings) we have to count the bytes consumed
// by the zlib reader and continue our extraction process behind this
// offset. posBuf implements such a counting reader source.
type posBuf struct {
Data []byte
Pos int
}
func NewDecodedBlock(data []byte, colors *Colors) (db *DecodedBlock, err error) {
version := data[0]
contentWidth := int(data[2])
paramsWidth := int(data[3])
uncompressedLen := nodeCount * (contentWidth + paramsWidth)
offset := 2
if version >= 22 {
offset = 4
}
buf := NewposBuf(data[offset:])
var zr io.ReadCloser
if zr, err = zlib.NewReader(buf); err != nil {
return
}
var mapContent []byte
mapContent, err = ioutil.ReadAll(zr)
zr.Close()
if err != nil {
return
}
if uncompressedLen != len(mapContent) {
err = ErrMapContentSizeMismatch
return
}
offset += buf.Pos
buf.Pos = 0
buf.Data = data[offset:]
if zr, err = zlib.NewReader(buf); err != nil {
return
}
// Discard the meta data.
_, err = io.Copy(ioutil.Discard, zr)
zr.Close()
if err != nil {
return
}
offset += buf.Pos
switch {
case version <= 21:
offset += 2
case version == 23:
offset++
case version == 24:
ver := data[offset]
offset++
if ver == 1 {
num := int(binary.BigEndian.Uint16(data[offset:]))
offset += 2 + 10*num
}
}
offset++
numStaticObjects := int(binary.BigEndian.Uint16(data[offset:]))
offset += 2
for i := 0; i < numStaticObjects; i++ {
offset += 13
dataSize := int(binary.BigEndian.Uint16(data[offset:]))
offset += dataSize + 2
}
offset += 4
airId, ignoreId := int32(-1), int32(-1)
indexMap := make(map[int32]int32)
var airOnly bool
var transparent bool
if version >= 22 {
offset++
numMappings := int(binary.BigEndian.Uint16(data[offset:]))
offset += 2
for i := 0; i < numMappings; i++ {
nodeId := int32(binary.BigEndian.Uint16(data[offset:]))
offset += 2
nameLen := int(binary.BigEndian.Uint16(data[offset:]))
offset += 2
name := string(data[offset : offset+nameLen])
offset += nameLen
switch name {
case "air":
airId = nodeId
case "ignore":
ignoreId = nodeId
default:
if index, found := colors.NameIndex[name]; found {
indexMap[nodeId] = index
if colors.IsTransparent(index) {
transparent = true
}
} else {
log.Printf("Missing color entry for %s.", name)
}
}
}
airOnly = airId != -1 && len(indexMap) == 0
}
db = &DecodedBlock{
Version: version,
MapContent: mapContent,
AirId: airId,
IgnoreId: ignoreId,
AirOnly: airOnly,
Transparent: transparent,
IndexMap: indexMap}
return
}
func (db *DecodedBlock) Content(x, y, z int) (content int32, found bool) {
pos := z<<8 + y<<4 + x
switch {
case db.Version >= 24:
pos <<= 1
content = int32(db.MapContent[pos])<<8 | int32(db.MapContent[pos+1])
case db.Version >= 20:
if db.MapContent[pos] <= 0x80 {
content = int32(db.MapContent[pos])
} else {
content = int32(db.MapContent[pos])<<4 | int32(db.MapContent[pos+0x2000])>>4
}
default:
return
}
if content != db.AirId && content != db.IgnoreId {
content, found = db.IndexMap[content]
}
return
}
func NewposBuf(data []byte) *posBuf {
return &posBuf{Data: data}
}
func (pb *posBuf) Read(p []byte) (int, error) {
pl := len(p)
ml := len(pb.Data)
if pb.Pos >= ml {
return 0, io.EOF
}
rest := ml - pb.Pos
if pl > rest {
copy(p, pb.Data[pb.Pos:])
pb.Pos = ml
return rest, io.EOF
}
copy(p, pb.Data[pb.Pos:pb.Pos+pl])
pb.Pos += pl
return pl, nil
}
func (pb *posBuf) ReadByte() (byte, error) {
if pb.Pos >= len(pb.Data) {
return 0, io.EOF
}
c := pb.Data[pb.Pos]
pb.Pos++
return c, nil
}