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https://bitbucket.org/s_l_teichmann/mtsatellite
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Dont lock the player list all the time when serving the GeoJSON over /players.
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@ -86,10 +86,12 @@ func (ps *players) run() {
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func (ps *players) ServeHTTP(rw http.ResponseWriter, r *http.Request) {
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rw.Header().Set("Content-Type", "application/json")
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var pls []*player
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ps.mu.RLock()
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defer ps.mu.RUnlock()
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pls = ps.pls
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ps.mu.RUnlock()
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encoder := json.NewEncoder(rw)
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if err := encoder.Encode(ps.pls); err != nil {
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if err := encoder.Encode(pls); err != nil {
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log.Printf("error: sending JSON failed: %s\n", err)
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}
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}
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