Fixed endless loop bug in LevelDB interleaved spatial query. Simplified code.

This commit is contained in:
Sascha L. Teichmann
2014-09-01 18:26:33 +02:00
parent f4baf63247
commit 77a35e7096
2 changed files with 17 additions and 19 deletions

View File

@ -85,14 +85,22 @@ func EncodeStringToBytes(key int64) ([]byte, error) {
return []byte(strconv.FormatInt(key, 10)), nil
}
func EncodeToBigEndian(key int64) (enc []byte, err error) {
enc = make([]byte, 8)
func ToBigEndian(key int64) []byte {
enc := make([]byte, 8)
binary.BigEndian.PutUint64(enc, uint64(key))
return
return enc
}
func EncodeToBigEndian(key int64) ([]byte, error) {
return ToBigEndian(key), nil
}
func FromBigEndian(key []byte) int64 {
return int64(binary.BigEndian.Uint64(key))
}
func DecodeFromBigEndian(key []byte) (int64, error) {
return int64(binary.BigEndian.Uint64(key)), nil
return FromBigEndian(key), nil
}
func CoordToInterleaved(c Coord) (result int64) {