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https://bitbucket.org/s_l_teichmann/mtsatellite
synced 2024-12-23 16:50:18 +01:00
unexport common area type
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parent
1df81c3e1d
commit
79d36d6dd8
@ -8,20 +8,20 @@ import (
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"math"
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"math"
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)
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)
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type Area struct {
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type area struct {
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X1, Z1 int16
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X1, Z1 int16
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X2, Z2 int16
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X2, Z2 int16
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}
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}
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func (a Area) contains(x, z int16) bool {
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func (a area) contains(x, z int16) bool {
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return x >= a.X1 && x <= a.X2 && z >= a.Z1 && z <= a.Z2
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return x >= a.X1 && x <= a.X2 && z >= a.Z1 && z <= a.Z2
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}
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}
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func (a Area) higher() bool {
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func (a area) higher() bool {
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return a.Z2-a.Z1 > a.X2-a.X1
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return a.Z2-a.Z1 > a.X2-a.X1
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}
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}
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func areasContain(areas []Area, x, z int16) bool {
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func areasContain(areas []area, x, z int16) bool {
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for _, r := range areas {
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for _, r := range areas {
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if r.contains(x, z) {
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if r.contains(x, z) {
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return true
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return true
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@ -37,7 +37,7 @@ func areasContain(areas []Area, x, z int16) bool {
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// to newAreas which ist return.
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// to newAreas which ist return.
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// This is useful to spatial query only blocks from db
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// This is useful to spatial query only blocks from db
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// that are not below already rendered blocks.
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// that are not below already rendered blocks.
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func (a Area) recalculate(r *Renderer, nareas []Area) []Area {
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func (a area) recalculate(r *Renderer, nareas []area) []area {
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yM := r.yMin
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yM := r.yMin
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const ex = 1
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const ex = 1
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@ -52,7 +52,7 @@ func (a Area) recalculate(r *Renderer, nareas []Area) []Area {
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if yM[row+x] > math.MinInt32 || areasContain(nareas[nas:], x, z) {
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if yM[row+x] > math.MinInt32 || areasContain(nareas[nas:], x, z) {
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continue
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continue
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}
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}
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ar := Area{X1: x, Z1: z, X2: x, Z2: z}
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ar := area{X1: x, Z1: z, X2: x, Z2: z}
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// Try to extend the area in x and/or z till no further extension is possible.
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// Try to extend the area in x and/or z till no further extension is possible.
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ext:
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ext:
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for extend := ex | ez; extend != 0; {
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for extend := ex | ez; extend != 0; {
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@ -111,10 +111,10 @@ func (btc *BaseTileCreator) RenderArea(x, z int16) error {
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var c1, c2 Coord
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var c1, c2 Coord
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nareas := make([]Area, 0, tileWidth*tileHeight/2)
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nareas := make([]area, 0, tileWidth*tileHeight/2)
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areas := make([]Area, 1, tileWidth*tileHeight/2)
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areas := make([]area, 1, tileWidth*tileHeight/2)
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areas[0] = Area{
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areas[0] = area{
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X1: 0, Z1: 0,
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X1: 0, Z1: 0,
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X2: int16(tileWidth) - 1, Z2: int16(tileHeight) - 1}
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X2: int16(tileWidth) - 1, Z2: int16(tileHeight) - 1}
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