From 842b5a098fead4727c1df7bab67d5ad3578bf75b Mon Sep 17 00:00:00 2001 From: "Sascha L. Teichmann" Date: Fri, 3 Oct 2014 11:09:59 +0000 Subject: [PATCH] README.md edited online with Bitbucket --- README.md | 74 +++++++++++++++++++++++++++---------------------------- 1 file changed, 37 insertions(+), 37 deletions(-) diff --git a/README.md b/README.md index af87106..525ffe7 100644 --- a/README.md +++ b/README.md @@ -1,37 +1,37 @@ -# MTSatellite - -MTSatellite is "realtime" web mapping system for [Minetest](http://minetest.net) worlds. -With this system you can play your world and you instantly have an online map of it which -can be share on the web. - -To get a glimpse what it does watch [Realtime Webmapping for Minetest worlds](http://youtu.be/iYEROGPj7RI) -on YouTube. - -To use it you have to configure your Minetest server to use the Redis backend data store. -Instead of a real Redis server you have to run **mtredisalize**. This server stores the data -in an optimized form and collects changes made to the world over a configurable amount -of time periodically. After a cycle of collection the web server **mtwebmapper** is triggered -to regenerate the map. To not fully regenerate the whole world map but only the differences -the map has to be pre-rendered with **mtseeder**. - -* [mtredisalize](cmd/mtredisalize) is a server which has to be configured a Redis backend to the - Minetest server. It stores the data in an opitimized form to make updates of the pre-rendered map fast. - It is also used to track the changes made to the world. They are aggregated over - a defined time interval and then send to the mtwebmapper server. - -* [mtwebmapper](cmd/mtwebmapper) Web server that serves [Leaflet](http://leafletjs.com) compatible tiles to a - web browser. Running in the background this server updates the pre-computed map tiles. - -* [mtdbconverter](cmd/mtdbconverter) is converter between Minetest databases. mtredisalize works - best if you use a special interleaved LevelDB key schema. To bring your old database (LevelBD or SQLite3) - into this format this tool does the job. It can also be used to convert the interleaved database - back to a plain LevelDB or SQLite3 one. - -* [mtseeder](cmd/mtseeder) pre-computes all tiles of the map of the world plus a set of pyramidal overview images. - Even playing in a dynamic and fully changeable world most of the data is pretty constant over time. Therefore - it make sense to do only small updates on pre-calculated images instead of generating - the map entirely on the fly. - -This is Free Software under the terms of the MIT license. -See [LICENSE](LICENSE) file for details. -(c) 2014 by Sascha L. Teichmann +# MTSatellite + +MTSatellite is "realtime" web mapping system for [Minetest](http://minetest.net) worlds. +With this system you can play your world and you instantly have an online map of it which +can be share on the web. + +To get a glimpse what it does watch [Realtime Webmapping for Minetest worlds](http://youtu.be/iYEROGPj7RI) +on YouTube. + +To use it you have to configure your Minetest server to use the Redis backend data store. +Instead of a real Redis server you have to run **mtredisalize**. This server stores the data +in an optimized form and collects changes made to the world over a configurable amount +of time periodically. After a cycle of collection the web server **mtwebmapper** is triggered +to regenerate the map. To not fully regenerate the whole world map but only the differences +the map has to be pre-rendered with **mtseeder**. + +* [mtredisalize](cmd/mtredisalize) is a server which has to be configured a Redis backend to the + Minetest server. It stores the data in an opitimized form to make updates of the pre-rendered map fast. + It is also used to track the changes made to the world. They are aggregated over + a defined time interval and then send to the mtwebmapper server. + +* [mtwebmapper](mtsatellite/cmd/mtwebmapper) Web server that serves [Leaflet](http://leafletjs.com) compatible tiles to a + web browser. Running in the background this server updates the pre-computed map tiles. + +* [mtdbconverter](mtsatellite/cmd/mtdbconverter) is converter between Minetest databases. mtredisalize works + best if you use a special interleaved LevelDB key schema. To bring your old database (LevelBD or SQLite3) + into this format this tool does the job. It can also be used to convert the interleaved database + back to a plain LevelDB or SQLite3 one. + +* [mtseeder](mtsatellite/cmd/mtseeder) pre-computes all tiles of the map of the world plus a set of pyramidal overview images. + Even playing in a dynamic and fully changeable world most of the data is pretty constant over time. Therefore + it make sense to do only small updates on pre-calculated images instead of generating + the map entirely on the fly. + +This is Free Software under the terms of the MIT license. +See [LICENSE](LICENSE) file for details. +(c) 2014 by Sascha L. Teichmann \ No newline at end of file