mirror of
https://bitbucket.org/s_l_teichmann/mtsatellite
synced 2024-11-17 15:48:17 +01:00
Moved generation of base level tiles to separate file and made the base level generation optional.
This commit is contained in:
parent
dddb9c0a6b
commit
bbd96172a3
203
cmd/mtseeder/baselevel.go
Normal file
203
cmd/mtseeder/baselevel.go
Normal file
@ -0,0 +1,203 @@
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// Copyright 2014 by Sascha L. Teichmann
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// Use of this source code is governed by the MIT license
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// that can be found in the LICENSE file.
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package main
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import (
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"fmt"
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"image/color"
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"log"
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"os"
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"path/filepath"
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"sync"
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"bitbucket.org/s_l_teichmann/mtredisalize/common"
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)
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const (
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width = 18
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height = 18
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baseLevelDir = "8"
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yOrderCapacity = 512
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)
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// To scan the whole height in terms of the y coordinate
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// the database is queried in height units defined in the yRanges table.
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var yRanges = [][]int16{
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{1024, 1934},
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{256, 1023},
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{128, 255},
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{64, 127},
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{32, 63},
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{16, 31},
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{8, 15},
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{4, 7},
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{2, 3},
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{0, 1},
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{-1, 0},
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{-4, -2},
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{-8, -5},
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{-16, -9},
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{-32, -17},
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{-64, -33},
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{-128, -65},
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{-256, -129},
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{-1024, -257},
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{-1936, -1025}}
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type blockPos struct {
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x, z int16
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j, i int
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}
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type baseLevelWorker struct {
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client *common.RedisClient
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colors *common.Colors
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renderer *common.Renderer
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yOrder *common.YOrder
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baseDir string
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}
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func newBaseLevelWorker(client *common.RedisClient,
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colors *common.Colors, baseDir string) *baseLevelWorker {
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renderer := common.NewRenderer(width, height)
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return &baseLevelWorker{
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client: client,
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colors: colors,
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baseDir: baseDir,
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renderer: renderer,
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yOrder: common.NewYOrder(renderer, yOrderCapacity)}
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}
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func (blw *baseLevelWorker) close() error {
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return blw.client.Close()
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}
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func (blw *baseLevelWorker) createTile(x, z int16, i, j int) {
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blw.renderer.Reset()
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blw.renderer.SetPos(x, z)
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blw.yOrder.Reset()
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drawBlock := func(block *common.Block) {
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if err := blw.yOrder.RenderBlock(block, blw.colors.NameIndex); err != nil {
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log.Printf("WARN: rendering block failed: %s", err)
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}
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}
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var c1, c2 common.Coord
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nareas := make([]common.Area, 0, width*height/2)
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oareas := make([]common.Area, 1, width*height/2)
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oareas[0] = common.Area{
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X1: 0, Z1: 0,
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X2: int16(width) - 1, Z2: int16(height) - 1}
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var err error
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for _, yRange := range yRanges {
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c1.Y = yRange[0]
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c2.Y = yRange[1]
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nareas = blw.renderer.UncoveredAreas(nareas, oareas)
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if len(nareas) == 0 {
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break
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}
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for _, area := range nareas {
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c1.X = area.X1 + x
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c1.Z = area.Z1 + z
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c2.X = area.X2 + x
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c2.Z = area.Z2 + z
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query := common.Cuboid{P1: c1, P2: c2}
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if err = blw.client.QueryCuboid(query, drawBlock); err != nil {
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log.Printf("WARN: query failed: %s", err)
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return
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}
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if err = blw.yOrder.Drain(blw.colors.NameIndex); err != nil {
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log.Printf("WARN: rendering block failed: %s", err)
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}
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}
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oareas, nareas = nareas, oareas[0:0]
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}
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image := blw.renderer.CreateShadedImage(
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16, 16, (width-2)*16, (height-2)*16,
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blw.colors.Colors, color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff})
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path := filepath.Join(blw.baseDir, fmt.Sprintf("%d", i), fmt.Sprintf("%d.png", j))
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log.Printf("Writing (%d, %d) (%d, %d)", i, j, x, z)
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if err = common.SaveAsPNG(path, image); err != nil {
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log.Fatalf("writing image failed: %s", err)
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}
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}
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func (blw *baseLevelWorker) run(jobs chan blockPos, done *sync.WaitGroup) {
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defer done.Done()
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for job := range jobs {
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blw.createTile(job.x-1, job.z-1, job.i, job.j)
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}
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}
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func order(a, b int) (int, int) {
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if a < b {
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return a, b
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}
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return b, a
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}
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func createBaseLevel(
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address string,
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xMin, zMin, xMax, zMax int,
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colorsFile, outDir string,
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numWorkers int) (err error) {
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var colors *common.Colors
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if colors, err = common.ParseColors(colorsFile); err != nil {
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return
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}
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baseDir := filepath.Join(outDir, baseLevelDir)
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if err = os.MkdirAll(baseDir, os.ModePerm); err != nil {
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return
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}
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jobs := make(chan blockPos)
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var done sync.WaitGroup
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for i := 0; i < numWorkers; i++ {
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var client *common.RedisClient
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if client, err = common.NewRedisClient("tcp", address); err != nil {
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return
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}
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done.Add(1)
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blw := newBaseLevelWorker(client, colors, baseDir)
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defer blw.close()
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go blw.run(jobs, &done)
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}
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zMin, zMax = order(zMin, zMax)
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for x, i := int16(xMin), 0; x <= int16(xMax); x += 16 {
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xDir := filepath.Join(baseDir, fmt.Sprintf("%d", i))
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log.Printf("creating dir: %s", xDir)
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if err = os.MkdirAll(xDir, os.ModePerm); err != nil {
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log.Fatalf("Cannot create directory '%s': %s", xDir, err)
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}
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for z, j := int16(zMin), 0; z <= int16(zMax); z += 16 {
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jobs <- blockPos{x: x, z: z, i: i, j: j}
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j++
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}
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i++
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}
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close(jobs)
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done.Wait()
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return
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}
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@ -7,157 +7,19 @@ package main
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import (
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"flag"
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"fmt"
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"image/color"
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"log"
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"os"
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"path/filepath"
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"sync"
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"bitbucket.org/s_l_teichmann/mtredisalize/common"
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)
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const (
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width = 18
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height = 18
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baseLevelDir = "8"
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yOrderCapacity = 512
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)
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var yRanges = [][]int16{
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{1024, 1934},
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{256, 1023},
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{128, 255},
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{64, 127},
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{32, 63},
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{16, 31},
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{8, 15},
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{4, 7},
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{2, 3},
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{0, 1},
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{-1, 0},
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{-4, -2},
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{-8, -5},
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{-16, -9},
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{-32, -17},
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{-64, -33},
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{-128, -65},
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{-256, -129},
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{-1024, -257},
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{-1936, -1025}}
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type blockPos struct {
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x, z int16
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j, i int
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}
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type baseLevelWorker struct {
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client *common.RedisClient
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colors *common.Colors
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renderer *common.Renderer
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yOrder *common.YOrder
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baseDir string
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}
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func newBaseLevelWorker(client *common.RedisClient,
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colors *common.Colors, baseDir string) *baseLevelWorker {
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renderer := common.NewRenderer(width, height)
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return &baseLevelWorker{
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client: client,
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colors: colors,
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baseDir: baseDir,
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renderer: renderer,
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yOrder: common.NewYOrder(renderer, yOrderCapacity)}
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}
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func (blw *baseLevelWorker) close() error {
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return blw.client.Close()
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}
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func (blw *baseLevelWorker) createTile(x, z int16, i, j int) {
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blw.renderer.Reset()
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blw.renderer.SetPos(x, z)
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blw.yOrder.Reset()
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drawBlock := func(block *common.Block) {
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if err := blw.yOrder.RenderBlock(block, blw.colors.NameIndex); err != nil {
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log.Printf("WARN: rendering block failed: %s", err)
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}
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}
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var c1, c2 common.Coord
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nareas := make([]common.Area, 0, width*height/2)
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oareas := make([]common.Area, 1, width*height/2)
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oareas[0] = common.Area{
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X1: 0, Z1: 0,
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X2: int16(width) - 1, Z2: int16(height) - 1}
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var err error
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for _, yRange := range yRanges {
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c1.Y = yRange[0]
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c2.Y = yRange[1]
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nareas = blw.renderer.UncoveredAreas(nareas, oareas)
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if len(nareas) == 0 {
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break
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}
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for _, area := range nareas {
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c1.X = area.X1 + x
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c1.Z = area.Z1 + z
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c2.X = area.X2 + x
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c2.Z = area.Z2 + z
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query := common.Cuboid{P1: c1, P2: c2}
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if err = blw.client.QueryCuboid(query, drawBlock); err != nil {
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log.Printf("WARN: query failed: %s", err)
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return
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}
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if err = blw.yOrder.Drain(blw.colors.NameIndex); err != nil {
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log.Printf("WARN: rendering block failed: %s", err)
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}
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}
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oareas, nareas = nareas, oareas[0:0]
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}
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image := blw.renderer.CreateShadedImage(
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16, 16, (width-2)*16, (height-2)*16,
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blw.colors.Colors, color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff})
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path := filepath.Join(blw.baseDir, fmt.Sprintf("%d", i), fmt.Sprintf("%d.png", j))
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log.Printf("Writing (%d, %d) (%d, %d)", i, j, x, z)
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if err = common.SaveAsPNG(path, image); err != nil {
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log.Fatalf("writing image failed: %s", err)
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}
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}
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func (blw *baseLevelWorker) run(jobs chan blockPos, done *sync.WaitGroup) {
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defer done.Done()
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for job := range jobs {
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blw.createTile(job.x-1, job.z-1, job.i, job.j)
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}
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}
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func order(a, b int) (int, int) {
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if a < b {
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return a, b
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}
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return b, a
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}
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func main() {
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var (
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port int
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host string
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xMin, zMin int
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xMax, zMax int
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colorsfile string
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colorsFile string
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outDir string
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numWorkers int
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skipBaseLevel bool
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)
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flag.IntVar(&port, "port", 6379, "port to of mtredisalize server")
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@ -167,57 +29,22 @@ func main() {
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flag.IntVar(&xMax, "xmax", 1920, "x max of the area to tile")
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flag.IntVar(&zMin, "zmin", -1936, "z min of the area to tile")
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flag.IntVar(&zMax, "zmax", 1920, "z max of the area to tile")
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flag.StringVar(&colorsfile, "colors", "colors.txt", "definition of colors")
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flag.StringVar(&colorsFile, "colors", "colors.txt", "definition of colors")
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flag.StringVar(&outDir, "output-dir", "map", "directory with the resulting image tree")
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flag.StringVar(&outDir, "o", "map", "directory with the resulting image tree")
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flag.IntVar(&numWorkers, "worker", 1, "number of workers")
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flag.IntVar(&numWorkers, "w", 1, "number of workers (shorthand)")
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flag.BoolVar(&skipBaseLevel, "skip-base-level", false, "Do not generate baselevel")
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flag.BoolVar(&skipBaseLevel, "sb", false, "Do not generate baselevel (shorthand)")
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flag.Parse()
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var err error
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var colors *common.Colors
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if colors, err = common.ParseColors(colorsfile); err != nil {
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log.Fatalf("Cannot open color file: %s", err)
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}
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baseDir := filepath.Join(outDir, baseLevelDir)
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if err = os.MkdirAll(baseDir, os.ModePerm); err != nil {
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log.Fatalf("Cannot create base dir '%s': %s", baseDir, err)
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}
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jobs := make(chan blockPos)
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var done sync.WaitGroup
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if !skipBaseLevel {
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address := fmt.Sprintf("%s:%d", host, port)
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for i := 0; i < numWorkers; i++ {
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var client *common.RedisClient
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if client, err = common.NewRedisClient("tcp", address); err != nil {
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log.Fatalf("Cannot connect to '%s': %s", address, err)
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if err = createBaseLevel(
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address, xMin, zMin, xMax, zMax, colorsFile, outDir, numWorkers); err != nil {
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log.Fatalf("Creating base level failed: %s", err)
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}
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done.Add(1)
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blw := newBaseLevelWorker(client, colors, baseDir)
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defer blw.close()
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go blw.run(jobs, &done)
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}
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zMin, zMax = order(zMin, zMax)
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for x, i := int16(xMin), 0; x <= int16(xMax); x += 16 {
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xDir := filepath.Join(baseDir, fmt.Sprintf("%d", i))
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log.Printf("creating dir: %s", xDir)
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if err = os.MkdirAll(xDir, os.ModePerm); err != nil {
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log.Fatalf("Cannot create directory '%s': %s", xDir, err)
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}
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for z, j := int16(zMin), 0; z <= int16(zMax); z += 16 {
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jobs <- blockPos{x: x, z: z, i: i, j: j}
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j++
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}
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i++
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}
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close(jobs)
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done.Wait()
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}
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