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Start writing how to setup MTSatellite. Not done, yet.
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See [COMPILE](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/COMPILE.md) how to compile
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MTSatellite. Essentially you need Go 1.3 (or higher) and a GNU/Linux system.
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See [SETUP](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/COMPILE.md) how to bring
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MTSatellite to life.
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To use it you have to configure your Minetest server to use the Redis backend data store.
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Instead of a real Redis server you have to run **mtredisalize**. This server stores the data
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in an optimized form and collects changes made to the world over a configurable amount
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SETUP.md
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SETUP.md
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# SETUP MTSatellite \[WIP\]
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You will need a Minetest server with Redis support compiled in. Consult the Minetest documentation to figure out how to get such build.
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Furthermore you need the binaries `mtdbconverter`, `mtseeder`, `mtredisalize` and `mtwebmapper` in your **PATH**.
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Consult [COMPILE](https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/COMPILE.md) how to build these.
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Setting up MTSatellite takes six steps:
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1. [Convert world database into interleaved format](#mtdbconverter)
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2. [Configure the Minetest server](#cfg_minetest)
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3. [Start `mtredisalize`](#mtredisalize)
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4. [Pre-compute the map tiles with `mtseeder`](#mtseeder)
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5. [Start the web server `mtwebmapper`](#mtwebmapper)
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6. [Start the Minetest server](#start_minetest)
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<h2 id="mtdbconverter">Convert world database into interleaved format</h2>
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**TODO: Write me!**
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<h2 id="cfg_minetest">Configure the Minetest server</h2>
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**TODO: Write me!**
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<h2 id="mtredisalize">Start <code>mtredisalize</code></h2>
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**TODO: Write me!**
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<h2 id="mtseeder">Pre-compute the map tiles with <code>mtseeder</code></h2>
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**TODO: Write me!**
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<h2 id="mtwebmapper">Start the web server <code>mtwebmapper</code></h2>
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**TODO: Write me!**
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<h2 id="start_minetest">Start the Minetest server</h2>
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**TODO: Write me!**
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