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	Made pyramid seeding more spammy (user request). TODO: percentage output would be nicer.
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		| @@ -169,6 +169,8 @@ func fuseTile(scratch *image.RGBA, job *pyramidJob) error { | ||||
|  | ||||
| 	resized := resize.Resize(256, 256, scratch, resize.Lanczos3) | ||||
|  | ||||
| 	log.Printf("Writing pyramid tile '%s'.\n", job.dst) | ||||
|  | ||||
| 	return common.SaveAsPNG(job.dst, resized) | ||||
| } | ||||
|  | ||||
|   | ||||
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