Commit Graph

166 Commits

Author SHA1 Message Date
Sascha L. Teichmann 228bd9026b Added a recyling pool for bulk strings written in redis client to help performance. 2017-02-25 17:00:17 +01:00
Sascha L. Teichmann b2ca97568e Call better suited strconv.AppendInt when converting keys to byte slices. 2017-02-25 00:11:03 +01:00
Sascha L. Teichmann b6bfe468b7 For symmetry inline readline function in redis client. 2017-02-24 21:23:04 +01:00
Sascha L. Teichmann 744208ba00 Removed superfluous error checking in redis client. 2017-02-24 19:54:19 +01:00
Sascha L. Teichmann 3c2ab551f1 Opitimized writing redis hspatial queries a bit. 2017-02-24 19:49:08 +01:00
Sascha L. Teichmann b0a42867d8 Improved performance of Renderer.Reset by factor of 2. 2017-02-24 17:59:41 +01:00
Sascha L. Teichmann c167efecd2 Content and parameters width seems to be 255 instead of 2 in new block format. This is strange becaus they are set hard to 2 in mapblock.cpp#MapBlock::serialize. 2017-02-24 12:02:06 +01:00
Sascha L. Teichmann 90279506d1 Ported new map block offset in version >= 27 from C++ mapper.
Needs testing.
See 21444d00c3
2017-02-23 16:08:16 +01:00
Sascha L. Teichmann 599ec1cf2b Set version to 0.7 2016-05-13 16:46:06 +02:00
Sascha L. Teichmann 674912ed5f Test linked list in both directions in base tile hash. 2016-05-11 18:43:20 +02:00
Sascha L. Teichmann 9a355d08fd Typo fix. 2016-05-11 12:02:36 +02:00
Sascha L. Teichmann a0d38b7ce6 Made go vet happy on test of base tile hashing. 2016-05-11 12:01:39 +02:00
Sascha L. Teichmann ef1a2de98e Fixed toFront opertaion in LRU logic of base tile hashing. Tests now pass. 2016-05-11 11:49:53 +02:00
Sascha L. Teichmann ed41cfbe01 Made test less spammy. 2016-05-11 11:43:38 +02:00
Sascha L. Teichmann b257a60b2d Improved tests of base tile hash. They fail. TODO: Fix bugs in base tile hash. 2016-05-11 11:39:50 +02:00
Sascha L. Teichmann bae7e7c3e6 Made size of hashes LRU cache a parameter set by the webmapper. 2016-05-10 21:02:16 +02:00
Sascha L. Teichmann 69ee5af388 Implemented a simple LRU cache with max 256 entries for base tile hasing. TODO: Improve test. 2016-05-10 18:57:14 +02:00
Sascha L. Teichmann b59f849d73 Make go vet happy. 2016-05-08 18:03:13 +02:00
Sascha L. Teichmann fad16a58e8 Write tile coord if it is unchanged not the file path to the base tile. 2016-05-08 17:43:48 +02:00
Sascha L. Teichmann 398c52f8a5 Removed unnecessary general code. 2016-05-08 17:33:51 +02:00
Sascha L. Teichmann 792aae99d7 Simplified tile hash. 2016-05-08 17:22:04 +02:00
Sascha L. Teichmann 0900bd16ce Finished logic to supress pyramid regeneration in mtwebmapper. Untested. 2016-05-08 15:38:50 +02:00
Sascha L. Teichmann 5ee3731a27 Started with experimental hashing of base tiles to avoid redundant write operations and pyramid updates. 2016-05-08 12:33:17 +02:00
Sascha L. Teichmann 67a16e2d3e Unexport render internal methods. 2016-04-24 13:31:13 +02:00
Sascha L. Teichmann 8c459d05de Removed dead code. 2016-04-24 12:55:17 +02:00
Sascha L. Teichmann ea57c7c35f Silence all warnings of golint not related to missing comments. 2016-04-24 12:41:58 +02:00
Sascha L. Teichmann 607b4de9ec Dedup code. 2016-04-23 21:09:23 +02:00
Sascha L. Teichmann 0db9b519a6 Implement fetaure request issue #17
mtseeder and mtwebmapper got an option to set the background color where no nodes are generated, yet.
2016-04-23 16:45:33 +02:00
Sascha L. Teichmann b5f531b0ba Before Go 1.7 there is an extra offset needed to decode blocks correctly
after the embedded compressed data. In post 1.7 this bug was fixed.
We use build tags here to support both cases.
2016-04-08 23:40:36 +02:00
Sascha L. Teichmann 384c11659e version 0.6 2015-12-26 18:19:03 +01:00
Sascha L. Teichmann f658d12641 Use github.com/bamiaux/rez instead of github.com/nfnt/resize for resampling the pyramid tiles. It is much faster but needs some testing. 2015-12-25 22:07:54 +01:00
Sascha L. Teichmann 6ae5936de9 Be more verbose if image decoding failed. 2015-08-24 10:58:46 +02:00
Sascha L. Teichmann 08031f1dcd Do more boundary checks in block decoding. 2015-08-24 10:45:28 +02:00
Sascha L. Teichmann 011cd0e4f4 Be more defensive in decoding node id table in blocks. 2015-08-23 22:48:54 +02:00
Sascha L. Teichmann c4c35dc10d Use a sync.Pool to recycle the zlib readers. Speeds up the decoding of database blocks significantly. 2015-08-08 16:01:23 +02:00
Sascha L. Teichmann ab1a86384b Reset zlib reader instead of re-opening it before reading meta data from block. Speeds up decoding of blocks significantly. Using a sync.Pool will seed it up even more. 2015-08-08 13:00:12 +02:00
Sascha L. Teichmann e606e2700f Fixes #14. mtseeder and mtwebmapper now have command line flags -ymin=block and -ymax=block to limit the y range of mapping. Defaults to full range. 2015-07-27 19:03:47 +02:00
Sascha L. Teichmann 62a53dc26b Unified handling of printing versions of programs (--version). Setting version to 0.5 2015-07-26 22:04:16 +02:00
Sascha L. Teichmann 7f82d482f5 More header updates. 2015-07-26 16:44:51 +02:00
Sascha L. Teichmann f6e5eb8510 Moved ordering of two int64 to common/math. 2015-07-26 16:40:50 +02:00
Sascha L. Teichmann becf017edc Small cleanup. Moved min to common/math. 2015-07-26 12:32:59 +02:00
Sascha L. Teichmann e1eb03813f Add a -transparent-dim=percent flag to set the extra dimming of transparent materials each depth meter. 2015-07-26 11:55:38 +02:00
Sascha L. Teichmann 93d4aedffa Fixed non-interleaved sqlite support. 2015-07-23 16:20:42 +02:00
Sascha L. Teichmann e8e4d6afeb Cache empty tiles to speed up seeding. Enforce Go 1.4 for the ability to compress better. 2015-07-22 01:11:14 +02:00
Sascha L. Teichmann 8b4f4b1401 Merged. 2015-07-21 23:38:18 +02:00
Sascha L. Teichmann 39df42b675 Removed another use of fmt.Printf. 2015-07-21 23:35:10 +02:00
Sascha L. Teichmann fb2b03a14a Fix reciever naming in coverage 3d. 2015-07-21 22:09:28 +02:00
Sascha L. Teichmann 1921b8211b Some little experiment with a coverage index to speed up spatial queries if backend has no Z order support. 2015-07-21 22:01:10 +02:00
Sascha L. Teichmann 80113b885f Fix for issue #10. Set transparency level of pixels based on the alpha channel of colors.txt. 2015-07-20 14:56:41 +02:00
Sascha L. Teichmann ecd599e44d Terminate all log.Printf with a new line. 2015-07-20 14:19:41 +02:00
Sascha L. Teichmann 91a50a4622 Log missing colors only once to make log output less spammy. 2015-07-20 14:01:01 +02:00
Sascha L. Teichmann 232feaa435 Dont store air only information in decoded block. This can be found out pretty easy by analysing the other fields if needed. 2015-07-20 13:27:46 +02:00
Sascha L. Teichmann b66c7fdff3 Redis client: Pulled micro optimisation over from server when constructing bulk strings. 2015-06-28 14:41:07 +02:00
Sascha L. Teichmann 2d00eb9567 Simplifications when decoding blocks from database to save some memory allocations. 2015-06-21 22:47:06 +02:00
Sascha L. Teichmann 1baf9f9dee Silence a few golint warnings. 2015-05-27 18:13:39 +02:00
Sascha L. Teichmann 787fc959d0 Removed some dead code. 2015-05-01 14:04:23 +02:00
Sascha L. Teichmann cf9cbe7087 Fixed hill shading for transparent structures a bit. Still not optimal. 2014-10-28 11:53:18 +01:00
Sascha L. Teichmann 121a046eee Increase base transparency from 45% to 50%. 2014-10-27 21:42:09 +01:00
Sascha L. Teichmann f3ed470d57 Set transparency attenuation to %45 + 2%/m. 2014-10-26 23:53:58 +01:00
Sascha L. Teichmann f5d84f0b7b Only use the transparent image generation if there where any transparent blocks. 2014-10-26 22:36:57 +01:00
Sascha L. Teichmann b8bae923ec Prevent stopping depth scanning too early when handling transparent nodes. 2014-10-26 20:39:53 +01:00
Sascha L. Teichmann 8452a26fcd Render transparent tiles if command line flag is set. 2014-10-26 18:36:47 +01:00
Sascha L. Teichmann 2aa9ee0e24 Collect more statistics about number of solid and transparent blocks and print them in mttilemapper. 2014-10-26 17:09:23 +01:00
Sascha L. Teichmann 99ff99a8f4 Added cascading transparent annuation algorithm based on spans. 2014-10-26 11:01:36 +01:00
Sascha L. Teichmann eaa3949b10 Added a flag to decoded block to check if it contains any transparent colors. Useful to establish a fast path in transparent rendering if it does not. 2014-10-25 11:20:51 +02:00
Sascha L. Teichmann 4f49d114c6 span buffers: Simplified code by throwing away cases that cannot happen. Extended unit tests with more pattern to check. 2014-10-21 18:03:27 +02:00
Sascha L. Teichmann 269e63ea59 span buffer test now passes. Code ist still too complicated. 2014-10-21 17:41:19 +02:00
Sascha L. Teichmann e744390503 Repaired old unit tests. Added unit test for span buffers ... which currently fails. :-/ 2014-10-21 16:11:20 +02:00
Sascha L. Teichmann a82d20f14b Complete code of insert into span buffer. Looks complicated and needs testing. 2014-10-21 12:08:01 +02:00
Sascha L. Teichmann d880983abc merged 2014-10-21 01:11:37 +02:00
Sascha L. Teichmann 1a087d127c Started implementing span buffers to handle transparency spans in right Y order. 2014-10-21 01:09:50 +02:00
Sascha L. Teichmann c03d382ca6 Pass pointer to Colors struct around which makes it easier to eg. find transparent colors. 2014-10-19 21:05:38 +02:00
Sascha L. Teichmann 8b42446acc Do not render air only blocks. Nice performance speed up! :-) 2014-10-19 17:15:33 +02:00
Sascha L. Teichmann 1c530a2ce7 Sort transparent colors from colors.txt to front of lookup table. Makes it easier
to determine if a color index corresponds to a transparent color.
2014-10-19 11:43:53 +02:00
Sascha L. Teichmann c428756beb mtwebmapper: First version of pyramid tile updater. Needs testing. 2014-09-21 17:30:19 +02:00
Sascha L. Teichmann 216f641fa3 mtwebmapper: Move BaseTileCreator to common. TODO: Make mtseeder use it, too. 2014-09-20 15:21:01 +02:00
Sascha L. Teichmann 400a65f563 mtredisalize: Add infrastructure to send backend store changes to separate daemons. 2014-09-17 09:51:34 +02:00
Sascha L. Teichmann a468741a24 Moved PNG loading to common. 2014-09-16 01:13:12 +02:00
Sascha L. Teichmann 90bfc225b8 When generating shaded tiles draw to pix buffer directly instead of calling Set() for each pixel. Set resize filter for generating pyramid tiles to Lanczos3 because of better visual results. 2014-09-16 00:08:31 +02:00
Sascha L. Teichmann f762154b05 Made tile renderer resetable to reduce the memory for render more than one tile. 2014-09-14 14:57:49 +02:00
Sascha L. Teichmann 3a0b922a9e Implemented a greedy search algorithm to figure out the block regions with are not fully covered after a rendering step. 2014-09-14 11:41:25 +02:00
Sascha L. Teichmann 9106d71363 Moved image saving to common. 2014-09-14 00:31:28 +02:00
Sascha L. Teichmann 5319e113bf Moved color parsing to common. 2014-09-14 00:02:04 +02:00
Sascha L. Teichmann 560afae6c4 Moved redis client from tilemapper to common. 2014-09-13 19:18:12 +02:00
Sascha L. Teichmann b445cfb33a Moved bloch decoding and rendering from tilemapper to common. 2014-09-12 20:22:34 +02:00
Sascha L. Teichmann 223d11df0b Render blocks through a ring buffer which is a binary heap ordered by descending y coords. This establisches a stream of partial y ordered blocks to reduce the the over all overdraw. Speeds up rendering about 25%. 2014-09-12 12:37:27 +02:00
Sascha L. Teichmann eb9cfb9959 Clip coordinates in interleaved spatial queries to world boundaries. 2014-09-07 21:36:59 +02:00
Sascha L. Teichmann 13bb251f35 Moved all the block producer/consumer interfaces to common. 2014-09-07 16:12:18 +02:00
Sascha L. Teichmann d75fe4f102 Moved Block as type to common structures. 2014-09-07 15:57:25 +02:00
Sascha L. Teichmann cbc5ed0c6c Small cosmetics. 2014-09-07 11:15:14 +02:00
Sascha L. Teichmann f83efba3cf Temporarly converting components to uint16 in interleving is not needed because we are only interested in the bit patterns which are the same as in the signed representation. 2014-09-07 11:07:49 +02:00
Sascha L. Teichmann 8d4f73429f Eliminated the stupid offset bug in interleaving. Hail to to the unit test. 2014-09-07 10:46:51 +02:00
Sascha L. Teichmann 45ec5ccd3e Simplified unit test for BigMin. 2014-09-07 10:12:39 +02:00
Sascha L. Teichmann a8c2a4c55d Simplified code. Add/substract min value when interleaving. BigMin still broken. 2014-09-07 09:58:09 +02:00
Sascha L. Teichmann 6e958e4ff6 Be more clever in testing BigMin. This shows that the interleaving code has shift all values to be positive, so it's broken atm. :-/ 2014-09-07 00:18:28 +02:00
Sascha L. Teichmann abaef4936c BigMin unit test now passes. 2014-09-06 23:34:05 +02:00
Sascha L. Teichmann f75e1015af Some code cleanup in unit test for bit version of BigMin. Test is still failing. 2014-09-06 20:38:49 +02:00
Sascha L. Teichmann 234b487077 Made unit tests for common/coords compiling again. Fixed NaivBigMin. Added bit based BigMin + unit test, which is still failing. 2014-09-06 19:54:53 +02:00
Sascha L. Teichmann 85741f3b0e Simplified code for naiv BigMin implementation. 2014-09-01 18:44:56 +02:00
Sascha L. Teichmann c096b8bbf1 Simplified code of non interleaved spatial query in LevelDB backend. 2014-09-01 18:39:42 +02:00