Commit Graph

24 Commits

Author SHA1 Message Date
f658d12641 Use github.com/bamiaux/rez instead of github.com/nfnt/resize for resampling the pyramid tiles. It is much faster but needs some testing. 2015-12-25 22:07:54 +01:00
dc2845abb1 Made pyramid seeding more spammy (user request). TODO: percentage output would be nicer. 2015-08-10 17:43:52 +02:00
e606e2700f Fixes #14. mtseeder and mtwebmapper now have command line flags -ymin=block and -ymax=block to limit the y range of mapping. Defaults to full range. 2015-07-27 19:03:47 +02:00
62a53dc26b Unified handling of printing versions of programs (--version). Setting version to 0.5 2015-07-26 22:04:16 +02:00
8817094001 Added missing copyright headers and updated dates on others. 2015-07-26 16:33:29 +02:00
e1eb03813f Add a -transparent-dim=percent flag to set the extra dimming of transparent materials each depth meter. 2015-07-26 11:55:38 +02:00
ecd599e44d Terminate all log.Printf with a new line. 2015-07-20 14:19:41 +02:00
2d00eb9567 Simplifications when decoding blocks from database to save some memory allocations. 2015-06-21 22:47:06 +02:00
6f10be6d92 Removed another usage of fmt.Sprintf. 2015-06-21 18:36:26 +02:00
787fc959d0 Removed some dead code. 2015-05-01 14:04:23 +02:00
8452a26fcd Render transparent tiles if command line flag is set. 2014-10-26 18:36:47 +01:00
8630300332 Adjusted imports to make it compilable again. 2014-10-03 12:07:53 +02:00
dd3fecca3a mtseeder: rename command line option "worker" to "workers" in symmetry to mtwebmapper. 2014-09-27 13:23:34 +02:00
c428756beb mtwebmapper: First version of pyramid tile updater. Needs testing. 2014-09-21 17:30:19 +02:00
d39a948bd4 mtseeder: Fixed problem that tiles with missing sub tiles were drawn in white entirely. 2014-09-21 09:04:59 +02:00
8c29975d27 Fixed tile offset. 2014-09-20 21:57:01 +02:00
ba301372f1 mtseeder: Make base level generator use the BaseTileCreator, too. 2014-09-20 15:50:07 +02:00
a468741a24 Moved PNG loading to common. 2014-09-16 01:13:12 +02:00
90bfc225b8 When generating shaded tiles draw to pix buffer directly instead of calling Set() for each pixel. Set resize filter for generating pyramid tiles to Lanczos3 because of better visual results. 2014-09-16 00:08:31 +02:00
0850b69028 Fixed tile fusing. 2014-09-14 23:10:54 +02:00
db8c5bd8e0 Change draw call to match API. Hope that helps. 2014-09-14 22:13:31 +02:00
a6bbf4a8bd Added som broken pyramid generation code. 2014-09-14 21:56:41 +02:00
bbd96172a3 Moved generation of base level tiles to separate file and made the base level generation optional. 2014-09-14 17:12:28 +02:00
dddb9c0a6b Added seeder for leaflet conform tiling. TODO: Generate pyramid. 2014-09-14 15:28:03 +02:00