Sascha L. Teichmann
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e606e2700f
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Fixes #14. mtseeder and mtwebmapper now have command line flags -ymin=block and -ymax=block to limit the y range of mapping. Defaults to full range.
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2015-07-27 19:03:47 +02:00 |
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Sascha L. Teichmann
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62a53dc26b
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Unified handling of printing versions of programs (--version). Setting version to 0.5
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2015-07-26 22:04:16 +02:00 |
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Sascha L. Teichmann
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8817094001
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Added missing copyright headers and updated dates on others.
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2015-07-26 16:33:29 +02:00 |
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Sascha L. Teichmann
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e1eb03813f
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Add a -transparent-dim=percent flag to set the extra dimming of transparent materials each depth meter.
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2015-07-26 11:55:38 +02:00 |
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Sascha L. Teichmann
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ecd599e44d
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Terminate all log.Printf with a new line.
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2015-07-20 14:19:41 +02:00 |
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Sascha L. Teichmann
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2d00eb9567
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Simplifications when decoding blocks from database to save some memory allocations.
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2015-06-21 22:47:06 +02:00 |
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Sascha L. Teichmann
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6f10be6d92
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Removed another usage of fmt.Sprintf.
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2015-06-21 18:36:26 +02:00 |
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Sascha L. Teichmann
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787fc959d0
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Removed some dead code.
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2015-05-01 14:04:23 +02:00 |
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Sascha L. Teichmann
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8452a26fcd
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Render transparent tiles if command line flag is set.
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2014-10-26 18:36:47 +01:00 |
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Sascha L. Teichmann
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8630300332
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Adjusted imports to make it compilable again.
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2014-10-03 12:07:53 +02:00 |
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Sascha L. Teichmann
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dd3fecca3a
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mtseeder: rename command line option "worker" to "workers" in symmetry to mtwebmapper.
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2014-09-27 13:23:34 +02:00 |
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Sascha L. Teichmann
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c428756beb
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mtwebmapper: First version of pyramid tile updater. Needs testing.
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2014-09-21 17:30:19 +02:00 |
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Sascha L. Teichmann
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d39a948bd4
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mtseeder: Fixed problem that tiles with missing sub tiles were drawn in white entirely.
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2014-09-21 09:04:59 +02:00 |
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Sascha L. Teichmann
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8c29975d27
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Fixed tile offset.
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2014-09-20 21:57:01 +02:00 |
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Sascha L. Teichmann
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ba301372f1
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mtseeder: Make base level generator use the BaseTileCreator, too.
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2014-09-20 15:50:07 +02:00 |
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Sascha L. Teichmann
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a468741a24
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Moved PNG loading to common.
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2014-09-16 01:13:12 +02:00 |
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Sascha L. Teichmann
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90bfc225b8
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When generating shaded tiles draw to pix buffer directly instead of calling Set() for each pixel. Set resize filter for generating pyramid tiles to Lanczos3 because of better visual results.
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2014-09-16 00:08:31 +02:00 |
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Sascha L. Teichmann
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0850b69028
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Fixed tile fusing.
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2014-09-14 23:10:54 +02:00 |
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Sascha L. Teichmann
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db8c5bd8e0
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Change draw call to match API. Hope that helps.
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2014-09-14 22:13:31 +02:00 |
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Sascha L. Teichmann
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a6bbf4a8bd
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Added som broken pyramid generation code.
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2014-09-14 21:56:41 +02:00 |
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Sascha L. Teichmann
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bbd96172a3
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Moved generation of base level tiles to separate file and made the base level generation optional.
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2014-09-14 17:12:28 +02:00 |
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Sascha L. Teichmann
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dddb9c0a6b
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Added seeder for leaflet conform tiling. TODO: Generate pyramid.
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2014-09-14 15:28:03 +02:00 |
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