Sascha L. Teichmann
|
7f82d482f5
|
More header updates.
|
2015-07-26 16:44:51 +02:00 |
|
Sascha L. Teichmann
|
91a50a4622
|
Log missing colors only once to make log output less spammy.
|
2015-07-20 14:01:01 +02:00 |
|
Sascha L. Teichmann
|
232feaa435
|
Dont store air only information in decoded block. This can be found out pretty easy by analysing the other fields if needed.
|
2015-07-20 13:27:46 +02:00 |
|
Sascha L. Teichmann
|
2d00eb9567
|
Simplifications when decoding blocks from database to save some memory allocations.
|
2015-06-21 22:47:06 +02:00 |
|
Sascha L. Teichmann
|
eaa3949b10
|
Added a flag to decoded block to check if it contains any transparent colors. Useful to establish a fast path in transparent rendering if it does not.
|
2014-10-25 11:20:51 +02:00 |
|
Sascha L. Teichmann
|
c03d382ca6
|
Pass pointer to Colors struct around which makes it easier to eg. find transparent colors.
|
2014-10-19 21:05:38 +02:00 |
|
Sascha L. Teichmann
|
8b42446acc
|
Do not render air only blocks. Nice performance speed up! :-)
|
2014-10-19 17:15:33 +02:00 |
|
Sascha L. Teichmann
|
b445cfb33a
|
Moved bloch decoding and rendering from tilemapper to common.
|
2014-09-12 20:22:34 +02:00 |
|
Sascha L. Teichmann
|
13bb251f35
|
Moved all the block producer/consumer interfaces to common.
|
2014-09-07 16:12:18 +02:00 |
|
Sascha L. Teichmann
|
d75fe4f102
|
Moved Block as type to common structures.
|
2014-09-07 15:57:25 +02:00 |
|