mtsatellite/common
2014-09-16 01:13:12 +02:00
..
block.go Moved bloch decoding and rendering from tilemapper to common. 2014-09-12 20:22:34 +02:00
colors.go Moved color parsing to common. 2014-09-14 00:02:04 +02:00
coords_test.go Render blocks through a ring buffer which is a binary heap ordered by descending y coords. This establisches a stream of partial y ordered blocks to reduce the the over all overdraw. Speeds up rendering about 25%. 2014-09-12 12:37:27 +02:00
coords.go Render blocks through a ring buffer which is a binary heap ordered by descending y coords. This establisches a stream of partial y ordered blocks to reduce the the over all overdraw. Speeds up rendering about 25%. 2014-09-12 12:37:27 +02:00
image.go Moved PNG loading to common. 2014-09-16 01:13:12 +02:00
redisclient.go Moved redis client from tilemapper to common. 2014-09-13 19:18:12 +02:00
renderer.go When generating shaded tiles draw to pix buffer directly instead of calling Set() for each pixel. Set resize filter for generating pyramid tiles to Lanczos3 because of better visual results. 2014-09-16 00:08:31 +02:00