mtsatellite/cmd/mtwebmapper/config.go

82 lines
4.1 KiB
Go

// Copyright 2014, 2015, 2022 by Sascha L. Teichmann
// Use of this source code is governed by the MIT license
// that can be found in the LICENSE file.
package main
import (
"flag"
"time"
"github.com/BurntSushi/toml"
"bitbucket.org/s_l_teichmann/mtsatellite/common"
)
type config struct {
WebPort int `toml:"web_port"`
WebHost string `toml:"web_host"`
WebDir string `toml:"web"`
MapDir string `toml:"map"`
RedisPort int `toml:"redis_port"`
RedisHost string `toml:"redis_host"`
ColorsFile string `toml:"update_hosts"`
BGColor string `toml:"background"`
Workers int `toml:"workers"`
Transparent bool `toml:"transparent"`
TransparentDim float64 `toml:"transparent_dim"`
UpdateHosts string `toml:"update_hosts"`
Websockets bool `toml:"websockets"`
PlayersFIFO string `toml:"players"`
YMin int `toml:"ymin"`
YMax int `toml:"ymax"`
ChangeDuration time.Duration `toml:"change_duration"`
}
func (cfg *config) bindFlags() {
defaultBgColor := common.ColorToHex(common.BackgroundColor)
flag.IntVar(&cfg.WebPort, "web-port", 8808, "port of the web server")
flag.IntVar(&cfg.WebPort, "p", 8808, "port of the web server (shorthand)")
flag.StringVar(&cfg.WebHost, "web-host", "localhost", "address to bind web server")
flag.StringVar(&cfg.WebHost, "h", "localhost", "address to bind web server(shorthand)")
flag.StringVar(&cfg.WebDir, "web", "web", "static served web files.")
flag.StringVar(&cfg.WebDir, "w", "web", "static served web files (shorthand)")
flag.StringVar(&cfg.MapDir, "map", "map", "directory of prerendered tiles")
flag.StringVar(&cfg.MapDir, "m", "map", "directory of prerendered tiles (shorthand)")
flag.StringVar(&cfg.UpdateHosts, "update-hosts", "localhost",
"';' separated list of hosts which are allowed to send map update requests")
flag.StringVar(&cfg.UpdateHosts, "u", "localhost",
"';' separated list of hosts which are allowed to send map update requests (shorthand)")
flag.StringVar(&cfg.RedisHost, "redis-host", "", "address of the backend Redis server")
flag.StringVar(&cfg.RedisHost, "rh", "", "address of the backend Redis server (shorthand)")
flag.IntVar(&cfg.RedisPort, "redis-port", 6379, "port of the backend Redis server")
flag.IntVar(&cfg.RedisPort, "rp", 6379, "port of the backend Redis server (shorthand)")
flag.IntVar(&cfg.Workers, "workers", 1, "number of workers to render tiles")
flag.StringVar(&cfg.ColorsFile, "colors", "colors.txt", "colors used to render map tiles.")
flag.StringVar(&cfg.ColorsFile, "c", "colors.txt", "colors used to render map tiles (shorthand).")
flag.StringVar(&cfg.BGColor, "background", defaultBgColor, "background color")
flag.StringVar(&cfg.BGColor, "bg", defaultBgColor, "background color (shorthand)")
flag.BoolVar(&cfg.Transparent, "transparent", false, "Render transparent blocks.")
flag.BoolVar(&cfg.Transparent, "t", false, "Render transparent blocks (shorthand).")
flag.Float64Var(&cfg.TransparentDim,
"transparent-dim", common.DefaultTransparentDim*100.0,
"Extra dimming of transparent nodes each depth meter in percent.")
flag.Float64Var(&cfg.TransparentDim,
"td", common.DefaultTransparentDim*100.0,
"Extra dimming of transparent nodes each depth meter in percent. (shorthand)")
flag.BoolVar(&cfg.Websockets, "websockets", false, "Forward tile changes to clients via websockets.")
flag.BoolVar(&cfg.Websockets, "ws", false, "Forward tile changes to clients via websockets (shorthand).")
flag.StringVar(&cfg.PlayersFIFO, "players", "", "Path to FIFO file to read active players from.")
flag.StringVar(&cfg.PlayersFIFO, "ps", "", "Path to FIFO file to read active players from (shorthand).")
flag.IntVar(&cfg.YMin, "ymin", common.MinHeight, "Minimum y in blocks.")
flag.IntVar(&cfg.YMax, "ymax", common.MaxHeight, "Maximum y in blocks.")
flag.DurationVar(&cfg.ChangeDuration,
"change-duration", time.Second, "Duration to aggregate changes. (PG only)")
}
func (cfg *config) load(fname string) error {
_, err := toml.DecodeFile(fname, &cfg)
return err
}