-- Nether Mod (based on Nyanland) -- lkjoel (nyanland by Jeija) --== EDITABLE OPTIONS ==-- -- Depth of the nether NETHER_DEPTH = -100 -- Height of the nether (bottom of the nether is NETHER_DEPTH - NETHER_HEIGHT) NETHER_HEIGHT = 20 -- Frequency of lava (higher is less frequent) LAVA_FREQ = 500 -- Maximum height of lava LAVA_HEIGHT = 3 -- Frequency of nether trees (higher is less frequent) NETHER_TREE_FREQ = 350 -- Height of nether trees NETHER_TREESIZE = 2 -- Frequency of apples in a nether tree (higher is less frequent) NETHER_APPLE_FREQ = 5 -- Frequency of healing apples in a nether tree (higher is less frequent) NETHER_HEAL_APPLE_FREQ = 10 -- Start position for the throne of Hades (y is relative to the bottom of the nether) HADES_THRONE_STARTPOS = {x=0, y=1, z=0} -- Throne of Hades HADES_THRONE = { -- Floor 1 {pos={x=0,y=0,z=0}, block="nether:netherrack"}, {pos={x=1,y=0,z=0}, block="nether:netherrack"}, {pos={x=2,y=0,z=0}, block="nether:netherrack"}, {pos={x=3,y=0,z=0}, block="nether:netherrack"}, {pos={x=4,y=0,z=0}, block="nether:netherrack"}, {pos={x=5,y=0,z=0}, block="nether:netherrack"}, {pos={x=5,y=0,z=1}, block="nether:netherrack"}, {pos={x=5,y=0,z=2}, block="nether:netherrack"}, {pos={x=5,y=0,z=3}, block="nether:netherrack"}, {pos={x=5,y=0,z=4}, block="nether:netherrack"}, {pos={x=5,y=0,z=5}, block="nether:netherrack"}, {pos={x=4,y=0,z=5}, block="nether:netherrack"}, {pos={x=3,y=0,z=5}, block="nether:netherrack"}, {pos={x=2,y=0,z=5}, block="nether:netherrack"}, {pos={x=1,y=0,z=5}, block="nether:netherrack"}, {pos={x=0,y=0,z=5}, block="nether:netherrack"}, {pos={x=0,y=0,z=4}, block="nether:netherrack"}, {pos={x=0,y=0,z=3}, block="nether:netherrack"}, {pos={x=0,y=0,z=2}, block="nether:netherrack"}, {pos={x=0,y=0,z=1}, block="nether:netherrack"}, -- Floor 2 {pos={x=0,y=1,z=0}, block="nether:netherrack"}, {pos={x=1,y=1,z=0}, block="nether:netherrack"}, {pos={x=2,y=1,z=0}, block="nether:netherrack"}, {pos={x=3,y=1,z=0}, block="nether:netherrack"}, {pos={x=4,y=1,z=0}, block="nether:netherrack"}, {pos={x=5,y=1,z=0}, block="nether:netherrack"}, {pos={x=5,y=1,z=1}, block="nether:netherrack"}, {pos={x=5,y=1,z=2}, block="nether:netherrack"}, {pos={x=5,y=1,z=3}, block="nether:netherrack"}, {pos={x=5,y=1,z=4}, block="nether:netherrack"}, {pos={x=5,y=1,z=5}, block="nether:netherrack"}, {pos={x=4,y=1,z=5}, block="nether:netherrack"}, {pos={x=3,y=1,z=5}, block="nether:netherrack"}, {pos={x=2,y=1,z=5}, block="nether:netherrack"}, {pos={x=1,y=1,z=5}, block="nether:netherrack"}, {pos={x=0,y=1,z=5}, block="nether:netherrack"}, {pos={x=0,y=1,z=4}, block="nether:netherrack"}, {pos={x=1,y=1,z=3}, block="nether:netherrack"}, {pos={x=1,y=1,z=2}, block="nether:netherrack"}, {pos={x=0,y=1,z=1}, block="nether:netherrack"}, {pos={x=1,y=1,z=1}, block="nether:netherrack"}, {pos={x=1,y=1,z=4}, block="nether:netherrack"}, -- Floor 3 {pos={x=0,y=2,z=0}, block="nether:netherrack"}, {pos={x=1,y=2,z=0}, block="nether:netherrack"}, {pos={x=2,y=2,z=0}, block="nether:netherrack"}, {pos={x=3,y=2,z=0}, block="nether:netherrack"}, {pos={x=4,y=2,z=0}, block="nether:netherrack"}, {pos={x=5,y=2,z=0}, block="nether:netherrack"}, {pos={x=5,y=2,z=1}, block="nether:netherrack"}, {pos={x=5,y=2,z=2}, block="nether:netherrack"}, {pos={x=5,y=2,z=3}, block="nether:netherrack"}, {pos={x=5,y=2,z=4}, block="nether:netherrack"}, {pos={x=5,y=2,z=5}, block="nether:netherrack"}, {pos={x=4,y=2,z=5}, block="nether:netherrack"}, {pos={x=3,y=2,z=5}, block="nether:netherrack"}, {pos={x=2,y=2,z=5}, block="nether:netherrack"}, {pos={x=1,y=2,z=5}, block="nether:netherrack"}, {pos={x=0,y=2,z=5}, block="nether:netherrack"}, {pos={x=0,y=2,z=4}, block="nether:netherrack"}, {pos={x=2,y=2,z=3}, block="nether:netherrack"}, {pos={x=2,y=2,z=2}, block="nether:netherrack"}, {pos={x=0,y=2,z=1}, block="nether:netherrack"}, {pos={x=1,y=2,z=1}, block="nether:netherrack"}, {pos={x=1,y=2,z=4}, block="nether:netherrack"}, {pos={x=2,y=2,z=1}, block="nether:netherrack"}, {pos={x=2,y=2,z=4}, block="nether:netherrack"}, -- Floor 4 {pos={x=0,y=3,z=0}, block="nether:netherrack"}, {pos={x=1,y=3,z=0}, block="nether:netherrack"}, {pos={x=2,y=3,z=0}, block="nether:netherrack"}, {pos={x=3,y=3,z=0}, block="nether:netherrack"}, {pos={x=4,y=3,z=0}, block="nether:netherrack"}, {pos={x=5,y=3,z=0}, block="nether:netherrack"}, {pos={x=5,y=3,z=1}, block="nether:netherrack"}, {pos={x=5,y=3,z=2}, block="nether:netherrack"}, {pos={x=5,y=3,z=3}, block="nether:netherrack"}, {pos={x=5,y=3,z=4}, block="nether:netherrack"}, {pos={x=5,y=3,z=5}, block="nether:netherrack"}, {pos={x=4,y=3,z=5}, block="nether:netherrack"}, {pos={x=3,y=3,z=5}, block="nether:netherrack"}, {pos={x=2,y=3,z=5}, block="nether:netherrack"}, {pos={x=1,y=3,z=5}, block="nether:netherrack"}, {pos={x=0,y=3,z=5}, block="nether:netherrack"}, {pos={x=0,y=3,z=4}, block="nether:netherrack"}, {pos={x=3,y=3,z=3}, block="nether:netherrack"}, {pos={x=3,y=3,z=2}, block="nether:netherrack"}, {pos={x=0,y=3,z=1}, block="nether:netherrack"}, {pos={x=1,y=3,z=1}, block="nether:netherrack"}, {pos={x=1,y=3,z=4}, block="nether:netherrack"}, {pos={x=2,y=3,z=1}, block="nether:netherrack"}, {pos={x=2,y=3,z=4}, block="nether:netherrack"}, {pos={x=3,y=3,z=1}, block="nether:netherrack"}, {pos={x=3,y=3,z=4}, block="nether:netherrack"}, {pos={x=4,y=3,z=1}, block="nether:netherrack"}, {pos={x=4,y=3,z=4}, block="nether:netherrack"}, {pos={x=4,y=3,z=2}, block="nether:netherrack"}, {pos={x=5,y=3,z=2}, block="nether:netherrack"}, {pos={x=4,y=3,z=3}, block="nether:netherrack"}, {pos={x=5,y=3,z=3}, block="nether:netherrack"}, -- Floor 5 {pos={x=4,y=4,z=2}, block="nether:netherrack"}, {pos={x=5,y=4,z=2}, block="nether:netherrack"}, {pos={x=4,y=4,z=3}, block="nether:netherrack"}, {pos={x=5,y=4,z=3}, block="nether:netherrack"}, -- Torches on floor 5 {pos={x=4,y=4,z=0}, block="nether:nether_torch_bottom"}, {pos={x=4,y=4,z=1}, block="nether:nether_torch_bottom"}, {pos={x=5,y=4,z=0}, block="nether:nether_torch_bottom"}, {pos={x=5,y=4,z=1}, block="nether:nether_torch_bottom"}, {pos={x=4,y=4,z=4}, block="nether:nether_torch_bottom"}, {pos={x=4,y=4,z=5}, block="nether:nether_torch_bottom"}, {pos={x=5,y=4,z=4}, block="nether:nether_torch_bottom"}, {pos={x=5,y=4,z=5}, block="nether:nether_torch_bottom"}, {pos={x=0,y=4,z=0}, block="nether:nether_torch_bottom"}, {pos={x=0,y=4,z=1}, block="nether:nether_torch_bottom"}, {pos={x=1,y=4,z=0}, block="nether:nether_torch_bottom"}, {pos={x=1,y=4,z=1}, block="nether:nether_torch_bottom"}, {pos={x=0,y=4,z=4}, block="nether:nether_torch_bottom"}, {pos={x=0,y=4,z=5}, block="nether:nether_torch_bottom"}, {pos={x=1,y=4,z=4}, block="nether:nether_torch_bottom"}, {pos={x=1,y=4,z=5}, block="nether:nether_torch_bottom"}, -- Floor 6 {pos={x=6,y=5,z=2}, block="nether:netherrack"}, {pos={x=6,y=5,z=3}, block="nether:netherrack"}, -- Floor 7 {pos={x=6,y=6,z=2}, block="nether:netherrack"}, {pos={x=6,y=6,z=3}, block="nether:netherrack"}, } --== END OF EDITABLE OPTIONS ==-- -- Generated variables NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT) HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z} LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT) HADES_THRONE_ABS = {} for i,v in ipairs(HADES_THRONE) do v.pos.x = v.pos.x + HADES_THRONE_STARTPOS_ABS.x v.pos.y = v.pos.y + HADES_THRONE_STARTPOS_ABS.y v.pos.z = v.pos.z + HADES_THRONE_STARTPOS_ABS.z HADES_THRONE_ABS[i] = v end local nether = {} -- Netherrack minetest.register_node("nether:netherrack", { description = "Netherrack", tile_images = {"nether_netherrack.png"}, is_ground_content = true, groups = {cracky=3}, drop = "nether_netherrack.png", sounds = default.node_sound_stone_defaults(), }) -- Nether tree minetest.register_node("nether:nether_tree", { description = "Nether Tree", tile_images = {"nether_tree_top.png", "nether_tree_top.png", "nether_tree.png"}, is_ground_content = true, groups = {tree=1, snappy=2, choppy=2, oddly_breakable_by_hand=1}, sounds = default.node_sound_wood_defaults(), }) -- Nether leaves minetest.register_node("nether:nether_leaves", { description = "Nether Leaves", drawtype = "allfaces_optional", visual_scale = 1.3, tile_images = {"nether_leaves.png"}, paramtype = "light", groups = {snappy=3, leafdecay=2}, drop = "nether:nether_leaves", sounds = default.node_sound_leaves_defaults(), }) -- Nether apple minetest.register_node("nether:nether_apple", { description = "Nether Apple", drawtype = "plantlike", visual_scale = 1.0, tile_images = {"nether_apple.png"}, inventory_image = "nether_apple.png", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {fleshy=3, dig_immediate=3}, on_use = minetest.item_eat(-4), sounds = default.node_sound_defaults(), }) -- Nether torch minetest.register_node("nether:nether_torch", { description = "Nether Torch", drawtype = "torchlike", tile_images = {"nether_torch_on_floor.png", "nether_torch_on_ceiling.png", "nether_torch.png"}, inventory_image = "nether_torch_on_floor.png", wield_image = "nether_torch_on_floor.png", paramtype = "light", paramtype2 = "wallmounted", sunlight_propagates = true, walkable = false, light_source = LIGHT_MAX - 1, selection_box = { type = "wallmounted", wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, }, groups = {choppy=2, dig_immediate=3}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), }) -- Nether torch (only shows the bottom torch. This is a hack) minetest.register_node("nether:nether_torch_bottom", { description = "Nether Torch Bottom Side (you hacker!)", drawtype = "torchlike", tile_images = {"nether_torch_on_floor.png", "nether_torch_on_floor.png", "nether_torch_floor.png"}, inventory_image = "nether_torch_on_floor.png", wield_image = "nether_torch_on_floor.png", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, walkable = false, light_source = LIGHT_MAX - 1, drop = "nether:nether_torch", selection_box = { type = "wallmounted", wall_top = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, wall_side = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, }, groups = {choppy=2, dig_immediate=3}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), }) -- Create the Nether minetest.register_on_generated(function(minp, maxp) local addpos = {} hadesthronecounter = 1 print("minp:" .. minp.y .. ", maxp:" .. maxp.y) if ((maxp.y >= NETHER_BOTTOM) and (minp.y <= NETHER_DEPTH)) then -- Pass 1: Terrain generation for x=minp.x, maxp.x, 1 do for y=minp.y, maxp.y, 1 do for z=minp.z, maxp.z, 1 do addpos = {x=x, y=y, z=z} if y == NETHER_DEPTH or y == NETHER_BOTTOM then minetest.env:add_node(addpos, {name="nether:netherrack"}) elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then minetest.env:add_node(addpos, {name="air"}) end end end end -- Pass 2: Details for x=minp.x, maxp.x, 1 do for y=minp.y, maxp.y, 1 do for z=minp.z, maxp.z, 1 do addpos = {x=x, y=y, z=z} if y < NETHER_DEPTH and y > NETHER_BOTTOM then if math.random(NETHER_TREE_FREQ) == 1 and y == (NETHER_BOTTOM + 1) then nether:grow_nethertree(addpos) elseif math.random(LAVA_FREQ) == 1 and y <= LAVA_Y then minetest.env:add_node(addpos, {name="default:lava_source"}) end end end end end -- Pass 3: Throne of Hades for i,v in ipairs(HADES_THRONE_ABS) do minetest.env:add_node(v.pos, {name=v.block}) end print("DONE") end end) -- Create a nether tree function nether:grow_nethertree(pos) --TRUNK pos.y=pos.y+1 local trunkpos={x=pos.x, z=pos.z} for y=pos.y, pos.y+4+math.random(2) do trunkpos.y=y minetest.env:add_node(trunkpos, {name="nether:nether_tree"}) end --LEAVES local leafpos={} for x=(trunkpos.x-NETHER_TREESIZE), (trunkpos.x+NETHER_TREESIZE), 1 do for y=(trunkpos.y-NETHER_TREESIZE), (trunkpos.y+NETHER_TREESIZE), 1 do for z=(trunkpos.z-NETHER_TREESIZE), (trunkpos.z+NETHER_TREESIZE), 1 do if (x-trunkpos.x)*(x-trunkpos.x) +(y-trunkpos.y)*(y-trunkpos.y) +(z-trunkpos.z)*(z-trunkpos.z) <= NETHER_TREESIZE*NETHER_TREESIZE + NETHER_TREESIZE then leafpos={x=x, y=y, z=z} if minetest.env:get_node(leafpos).name=="air" then if math.random(NETHER_APPLE_FREQ) == 1 then if math.random(NETHER_HEAL_APPLE_FREQ) == 1 then minetest.env:add_node(leafpos, {name="default:apple"}) else minetest.env:add_node(leafpos, {name="nether:nether_apple"}) end else minetest.env:add_node(leafpos, {name="nether:nether_leaves"}) end end end end end end end print("Nether mod loaded!")