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Add experimental particle-based water drips system
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@@ -1,5 +1,8 @@
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-- Create water drips. Warning: This feature is experimental and there are performance issues with it.
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pedology.USE_DRIPS = false
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--[[ Create water drips. This is still an experimental feature
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0 = don’t use water drips
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1 = use entity-based water drips (3D, with sounds, slow)
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2 = use particle-based water drips (2D, without sounds, fast) ]]
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pedology.USE_DRIPS = 0
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-- Minimum light level at which nodes dry out from light
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pedology.DRY_LIGHT = 13
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