diff --git a/changelog.txt b/changelog.txt index 5efe201..9ea2dbb 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,6 +1,14 @@ Changelog --------- +2017-10-14 (thetaepsilon, VanessaE) +Node breakers have been updated to not have a tool by default, and determine if the node that they are trying to break can be dug with the tool in it's inventory slot. +The crafting recipe for the node breakers has been updated, using a new gear crafting item that requires iron instead of mese, which should be a more accessible cost in most cases. +Existing node breakers in worlds will get their mese pick back if their slot is empty via LBM - the mese pick will show up in the inventory slot so you can reclaim your hard-earned mese crystals. +Gear item texture and updated node breaker textures provided by VanessaE. + + + 2017-10-08 (thetaepsilon) A lot more of the new flow logic work. There are two sub-modes of this now, non-finite and finite mode.