local S = minetest.get_translator("pipeworks") -- cache some recipe data to avoid calling the slow function -- minetest.get_craft_result() every second local autocrafterCache = {} local craft_time = 1 local next = next local function count_index(invlist) local index = {} for _, stack in pairs(invlist) do stack = ItemStack(stack) if not stack:is_empty() then local stack_name = stack:get_name() index[stack_name] = (index[stack_name] or 0) + stack:get_count() end end return index end local function get_item_info(stack) local name = stack:get_name() local def = minetest.registered_items[name] local description = def and def.description or S("Unknown item") return description, name end -- Get best matching recipe for what user has put in crafting grid. -- This function does not consider crafting method (mix vs craft) local function get_matching_craft(output_name, example_recipe) local recipes = minetest.get_all_craft_recipes(output_name) if not recipes then return example_recipe end if 1 == #recipes then return recipes[1].items end local index_example = count_index(example_recipe) local best_score = 0 local index_recipe, best_index, score, group for i = 1, #recipes do score = 0 index_recipe = count_index(recipes[i].items) for recipe_item_name, _ in pairs(index_recipe) do if index_example[recipe_item_name] then score = score + 1 elseif recipe_item_name:sub(1, 6) == "group:" then group = recipe_item_name:sub(7) for example_item_name, _ in pairs(index_example) do if minetest.get_item_group( example_item_name, group) ~= 0 then score = score + 1 break end end end end if best_score < score then best_index = i best_score = score end end return best_index and recipes[best_index].items or example_recipe end local function get_craft(pos, inventory, hash) local hash = hash or minetest.hash_node_position(pos) local craft = autocrafterCache[hash] if craft then return craft end local example_recipe = inventory:get_list("recipe") local output, decremented_input = minetest.get_craft_result({ method = "normal", width = 3, items = example_recipe }) local recipe = example_recipe if output and not output.item:is_empty() then recipe = get_matching_craft(output.item:get_name(), example_recipe) end craft = { recipe = recipe, consumption = count_index(recipe), output = output, decremented_input = decremented_input.items } autocrafterCache[hash] = craft return craft end -- From a consumption table with groups and an inventory index, -- build a consumption table without groups local function calculate_consumption(inv_index, consumption_with_groups) inv_index = table.copy(inv_index) consumption_with_groups = table.copy(consumption_with_groups) -- table of items to actually consume local consumption = {} -- table of ingredients defined as one or more groups each local grouped_ingredients = {} -- First consume all non-group requirements -- This is done to avoid consuming a non-group item which -- is also in a group for key, count in pairs(consumption_with_groups) do if key:sub(1, 6) == "group:" then -- build table with group recipe items while looping grouped_ingredients[key] = key:sub(7):split(',') else -- if the item to consume doesn't exist in inventory -- or not enough of them, abort crafting if not inv_index[key] or inv_index[key] < count then return nil end consumption[key] = (consumption[key] or 0) + count consumption_with_groups[key] = consumption_with_groups[key] - count assert(consumption_with_groups[key] == 0) consumption_with_groups[key] = nil inv_index[key] = inv_index[key] - count assert(inv_index[key] >= 0) end end -- helper function to resolve matching ingredients with multiple group -- requirements local function ingredient_groups_match_item(ingredient_groups, name) local found = 0 local count_ingredient_groups = #ingredient_groups for i = 1, count_ingredient_groups do if minetest.get_item_group(name, ingredient_groups[i]) ~= 0 then found = found + 1 end end return found == count_ingredient_groups end -- Next, resolve groups using the remaining items in the inventory if next(grouped_ingredients) ~= nil then local take for itemname, count in pairs(inv_index) do if count > 0 then -- groupname is the string as defined by recipe. -- e.g. group:dye,color_blue -- groups holds the group names split into a list -- ready to be passed to core.get_item_group() for groupname, groups in pairs(grouped_ingredients) do if consumption_with_groups[groupname] > 0 and ingredient_groups_match_item(groups, itemname) then take = math.min(count, consumption_with_groups[groupname]) consumption_with_groups[groupname] = consumption_with_groups[groupname] - take assert(consumption_with_groups[groupname] >= 0) consumption[itemname] = (consumption[itemname] or 0) + take inv_index[itemname] = inv_index[itemname] - take assert(inv_index[itemname] >= 0) end end end end end -- Finally, check everything has been consumed for key, count in pairs(consumption_with_groups) do if count > 0 then return nil end end return consumption end local function has_room_for_output(list_output, index_output) local name local empty_count = 0 for _, item in pairs(list_output) do if item:is_empty() then empty_count = empty_count + 1 else name = item:get_name() if index_output[name] then index_output[name] = index_output[name] - item:get_free_space() end end end for _, count in pairs(index_output) do if count > 0 then empty_count = empty_count - 1 end end if empty_count < 0 then return false end return true end local function autocraft(inventory, craft) if not craft then return false end -- check if output and all replacements fit in dst local output = craft.output.item local out_items = count_index(craft.decremented_input) out_items[output:get_name()] = (out_items[output:get_name()] or 0) + output:get_count() if not has_room_for_output(inventory:get_list("dst"), out_items) then return false end -- check if we have enough material available local inv_index = count_index(inventory:get_list("src")) local consumption = calculate_consumption(inv_index, craft.consumption) if not consumption then return false end -- consume material for itemname, number in pairs(consumption) do -- We have to do that since remove_item does not work if count > stack_max for _ = 1, number do inventory:remove_item("src", ItemStack(itemname)) end end -- craft the result into the dst inventory and add any "replacements" as well inventory:add_item("dst", output) local leftover for i = 1, 9 do leftover = inventory:add_item("dst", craft.decremented_input[i]) if leftover and not leftover:is_empty() then minetest.log("warning", "[pipeworks] autocrafter didn't " .. "calculate output space correctly.") end end return true end -- returns false to stop the timer, true to continue running -- is started only from start_autocrafter(pos) after sanity checks and -- recipe is cached local function run_autocrafter(pos, elapsed) local meta = minetest.get_meta(pos) local inventory = meta:get_inventory() local craft = get_craft(pos, inventory) local output_item = craft.output.item -- only use crafts that have an actual result if output_item:is_empty() then meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe")) return false end for _ = 1, math.floor(elapsed / craft_time) do local continue = autocraft(inventory, craft) if not continue then return false end end return true end local function start_crafter(pos) local meta = minetest.get_meta(pos) if meta:get_int("enabled") == 1 then local timer = minetest.get_node_timer(pos) if not timer:is_started() then timer:start(craft_time) end end end local function after_inventory_change(pos) start_crafter(pos) end -- note, that this function assumes allready being updated to virtual items -- and doesn't handle recipes with stacksizes > 1 local function after_recipe_change(pos, inventory) local hash = minetest.hash_node_position(pos) local meta = minetest.get_meta(pos) autocrafterCache[hash] = nil -- if we emptied the grid, there's no point in keeping it running or cached if inventory:is_empty("recipe") then minetest.get_node_timer(pos):stop() meta:set_string("infotext", S("unconfigured Autocrafter")) inventory:set_stack("output", 1, "") return end local craft = get_craft(pos, inventory, hash) local output_item = craft.output.item local description, name = get_item_info(output_item) meta:set_string("infotext", S("'@1' Autocrafter (@2)", description, name)) inventory:set_stack("output", 1, output_item) after_inventory_change(pos) end -- clean out unknown items and groups, which would be handled like unknown -- items in the crafting grid -- if minetest supports query by group one day, this might replace them -- with a canonical version instead local function normalize(item_list) for i = 1, #item_list do local name = item_list[i] if not minetest.registered_items[name] then item_list[i] = "" end end return item_list end local function on_output_change(pos, inventory, stack) if not stack then inventory:set_list("output", {}) inventory:set_list("recipe", {}) else local input = minetest.get_craft_recipe(stack:get_name()) if not input.items or input.type ~= "normal" then return end local items, width = normalize(input.items), input.width local item_idx, width_idx = 1, 1 for i = 1, 9 do if width_idx <= width then inventory:set_stack("recipe", i, items[item_idx]) item_idx = item_idx + 1 else inventory:set_stack("recipe", i, ItemStack("")) end width_idx = (width_idx < 3) and (width_idx + 1) or 1 end -- we'll set the output slot in after_recipe_change to the actual -- result of the new recipe end after_recipe_change(pos, inventory) end -- returns false if we shouldn't bother attempting to start the timer again -- after this local function update_meta(meta, enabled) local state = enabled and "on" or "off" meta:set_int("enabled", enabled and 1 or 0) local list_backgrounds = "" if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then list_backgrounds = "style_type[box;colors=#666]" for i = 0, 2 do for j = 0, 2 do list_backgrounds = list_backgrounds .. "box[" .. 0.22 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]" end end for i = 0, 3 do for j = 0, 2 do list_backgrounds = list_backgrounds .. "box[" .. 5.28 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]" end end for i = 0, 7 do for j = 0, 2 do list_backgrounds = list_backgrounds .. "box[" .. 0.22 + (i * 1.25) .. "," .. 5 + (j * 1.25) .. ";1,1;]" end end end local size = "10.2,14" local fs = "formspec_version[2]" .. "size[" .. size .. "]" .. pipeworks.fs_helpers.get_prepends(size) .. list_backgrounds .. "list[context;recipe;0.22,0.22;3,3;]" .. "image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]" .. "list[context;output;4,1.45;1,1;]" .. "image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" .. "list[context;dst;5.28,0.22;4,3;]" .. "list[context;src;0.22,5;8,3;]" .. pipeworks.fs_helpers.get_inv(9) .. "listring[current_player;main]" .. "listring[context;src]" .. "listring[current_player;main]" .. "listring[context;dst]" .. "listring[current_player;main]" if minetest.get_modpath("digilines") then fs = fs .. "field[0.22,4.1;4.5,0.75;channel;" .. S("Channel") .. ";${channel}]" .. "button[5,4.1;1.5,0.75;set_channel;" .. S("Set") .. "]" .. "button_exit[6.8,4.1;2,0.75;close;" .. S("Close") .. "]" end meta:set_string("formspec", fs) -- toggling the button doesn't quite call for running a recipe change check -- so instead we run a minimal version for infotext setting only -- this might be more written code, but actually executes less local output = meta:get_inventory():get_stack("output", 1) if output:is_empty() then -- doesn't matter if paused or not meta:set_string("infotext", S("unconfigured Autocrafter")) return false end local description, name = get_item_info(output) local infotext = enabled and S("'@1' Autocrafter (@2)", description, name) or S("paused '@1' Autocrafter", description) meta:set_string("infotext", infotext) return enabled end -- 1st version of the autocrafter had actual items in the crafting grid -- the 2nd replaced these with virtual items, dropped the content on update and -- set "virtual_items" to string "1" -- the third added an output inventory, changed the formspec and added a button -- for enabling/disabling -- so we work out way backwards on this history and update each single case -- to the newest version local function upgrade_autocrafter(pos, meta) local meta = meta or minetest.get_meta(pos) local inv = meta:get_inventory() if inv:get_size("output") == 0 then -- we are version 2 or 1 inv:set_size("output", 1) -- migrate the old autocrafters into an "enabled" state update_meta(meta, true) if meta:get_string("virtual_items") == "1" then -- we are version 2 -- we already dropped stuff, so lets remove the metadatasetting -- (we are not being called again for this node) meta:set_string("virtual_items", "") else -- we are version 1 local recipe = inv:get_list("recipe") if not recipe then return end for idx, stack in ipairs(recipe) do if not stack:is_empty() then minetest.add_item(pos, stack) stack:set_count(1) stack:set_wear(0) inv:set_stack("recipe", idx, stack) end end end -- update the recipe, cache, and start the crafter autocrafterCache[minetest.hash_node_position(pos)] = nil after_recipe_change(pos, inv) end end minetest.register_node("pipeworks:autocrafter", { description = S("Autocrafter"), drawtype = "normal", tiles = {"pipeworks_autocrafter.png"}, groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=1, handy=1, pickaxey=1}, is_ground_content = false, _mcl_hardness=0.8, tube = {insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local added = inv:add_item("src", stack) after_inventory_change(pos) return added end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:room_for_item("src", stack) end, input_inventory = "dst", connect_sides = { left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1 } }, on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("src", 3 * 8) inv:set_size("recipe", 3 * 3) inv:set_size("dst", 4 * 3) inv:set_size("output", 1) update_meta(meta, false) end, on_receive_fields = function(pos, formname, fields, sender) if (fields.quit and not fields.key_enter_field) or not pipeworks.may_configure(pos, sender) then return end local meta = minetest.get_meta(pos) if fields.on then update_meta(meta, false) minetest.get_node_timer(pos):stop() elseif fields.off then if update_meta(meta, true) then start_crafter(pos) end end if fields.channel then meta:set_string("channel", fields.channel) end end, can_dig = function(pos, player) upgrade_autocrafter(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return (inv:is_empty("src") and inv:is_empty("dst")) end, after_place_node = pipeworks.scan_for_tube_objects, after_dig_node = function(pos) pipeworks.scan_for_tube_objects(pos) end, on_destruct = function(pos) autocrafterCache[minetest.hash_node_position(pos)] = nil end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) if not pipeworks.may_configure(pos, player) then return 0 end upgrade_autocrafter(pos) local inv = minetest.get_meta(pos):get_inventory() if listname == "recipe" then stack:set_count(1) inv:set_stack(listname, index, stack) after_recipe_change(pos, inv) return 0 elseif listname == "output" then on_output_change(pos, inv, stack) return 0 end after_inventory_change(pos) return stack:get_count() end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) if not pipeworks.may_configure(pos, player) then minetest.log("action", string.format("%s attempted to take from " .. "autocrafter at %s", player:get_player_name(), minetest.pos_to_string(pos))) return 0 end upgrade_autocrafter(pos) local inv = minetest.get_meta(pos):get_inventory() if listname == "recipe" then inv:set_stack(listname, index, ItemStack("")) after_recipe_change(pos, inv) return 0 elseif listname == "output" then on_output_change(pos, inv, nil) return 0 end after_inventory_change(pos) return stack:get_count() end, allow_metadata_inventory_move = function( pos, from_list, from_index, to_list, to_index, count, player) if not pipeworks.may_configure(pos, player) then return 0 end upgrade_autocrafter(pos) local inv = minetest.get_meta(pos):get_inventory() local stack = inv:get_stack(from_list, from_index) if to_list == "output" then on_output_change(pos, inv, stack) return 0 elseif from_list == "output" then on_output_change(pos, inv, nil) if to_list ~= "recipe" then return 0 end -- else fall through to recipe list handling end if from_list == "recipe" or to_list == "recipe" then if from_list == "recipe" then inv:set_stack(from_list, from_index, ItemStack("")) end if to_list == "recipe" then stack:set_count(1) inv:set_stack(to_list, to_index, stack) end after_recipe_change(pos, inv) return 0 end after_inventory_change(pos) return count end, on_timer = run_autocrafter, digiline = { receptor = {}, effector = { action = function(pos,node,channel,msg) local meta = minetest.get_meta(pos) if channel ~= meta:get_string("channel") then return end if type(msg) == "table" then if #msg < 3 then return end local inv = meta:get_inventory() for y = 0, 2, 1 do for x = 1, 3, 1 do local slot = y * 3 + x if minetest.registered_items[msg[y + 1][x]] then inv:set_stack("recipe", slot, ItemStack( msg[y + 1][x])) else inv:set_stack("recipe", slot, ItemStack("")) end end end after_recipe_change(pos,inv) elseif msg == "get_recipe" then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local recipe = {} for y = 0, 2, 1 do local row = {} for x = 1, 3, 1 do local slot = y * 3 + x table.insert(row, inv:get_stack( "recipe", slot):get_name()) end table.insert(recipe, row) end local setchan = meta:get_string("channel") local output = inv:get_stack("output", 1) digiline:receptor_send(pos, digiline.rules.default, setchan, { recipe = recipe, result = { name = output:get_name(), count = output:get_count(), } }) elseif msg == "off" then update_meta(meta, false) minetest.get_node_timer(pos):stop() elseif msg == "on" then if update_meta(meta, true) then start_crafter(pos) end elseif msg == "single" then run_autocrafter(pos,1) end end, }, }, }) pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list + 1] = "pipeworks:autocrafter"