Changelog --------- 2012-08-06: Moved this changelog off the forum post and into a separate file. 2012-08-05 (multiple updates): Rewrote pipeworks to use loops and tables to create the nodes. Requires far less code now. Added -X, +X, -Y, +Y, -Z, +Z capped stubs and a short centered horizontal segment. Changed node definitions so that the aforementioned "short centered" segment is given on dig/drop. Renamed it to just "pipeworks:pipe" (and pipe_loaded). Added empty/loaded indicator images to the capped ends, removed some redundant comments. Made the empty/loaded indication at the capped end more prominent. 2012-07-21: Added screenshot showing pipes as they look now that nodebox texture rotation is fixed. 2012-07-18: Changed the mod name and all internals to 'pipeworks' instead of 'pipes'... after a couple of mistakes :-) 2012-07-12: moved project to github. 2012-06-23: Initial release, followed by reworking the textures a bit.