From e049492b59633bf4cb04197a81c4c2fd865d1e73 Mon Sep 17 00:00:00 2001 From: bas080 Date: Sun, 15 Feb 2015 06:00:57 +0100 Subject: [PATCH] Vines update --- vines/LICENSE.md | 4 + vines/README.md | 56 +++ vines/aliases.lua | 11 + vines/crafts.lua | 14 + vines/depends.txt | 1 + vines/functions.lua | 132 ++++++ vines/init.lua | 408 +----------------- vines/nodes.lua | 83 ++++ vines/readme.txt | 43 -- vines/recipes.lua | 12 + vines/shear.lua | 15 + vines/textures/new/sidevine.png | Bin 233 -> 0 bytes vines/textures/new/vinesdead.png | Bin 196 -> 0 bytes vines/textures/old/vines_vine2.png | Bin 225 -> 0 bytes vines/textures/old/vines_vine_rotten2.png | Bin 223 -> 0 bytes vines/textures/vines_jungle_end.png | Bin 0 -> 497 bytes vines/textures/vines_jungle_middle.png | Bin 0 -> 481 bytes vines/textures/vines_root.png | Bin 201 -> 0 bytes vines/textures/vines_root_end.png | Bin 0 -> 215 bytes .../bottomvine.png => vines_root_middle.png} | Bin .../textures/{shears.png => vines_shears.png} | Bin vines/textures/vines_side.png | Bin 233 -> 0 bytes vines/textures/vines_side_end.png | Bin 0 -> 247 bytes ..._side_rotten.png => vines_side_middle.png} | Bin vines/textures/vines_vine.png | Bin 187 -> 0 bytes vines/textures/vines_vine_end.png | Bin 0 -> 364 bytes .../vineslive.png => vines_vine_middle.png} | Bin vines/textures/vines_vine_rotten.png | Bin 196 -> 0 bytes vines/textures/vines_willow_end.png | Bin 0 -> 226 bytes ...nes_willow.png => vines_willow_middle.png} | Bin vines/textures/vines_willow_rotten.png | Bin 190 -> 0 bytes vines/vines.lua | 95 ++++ 32 files changed, 433 insertions(+), 441 deletions(-) create mode 100644 vines/LICENSE.md create mode 100644 vines/README.md create mode 100644 vines/aliases.lua create mode 100644 vines/crafts.lua create mode 100644 vines/functions.lua create mode 100644 vines/nodes.lua delete mode 100644 vines/readme.txt create mode 100644 vines/recipes.lua create mode 100644 vines/shear.lua delete mode 100644 vines/textures/new/sidevine.png delete mode 100644 vines/textures/new/vinesdead.png delete mode 100644 vines/textures/old/vines_vine2.png delete mode 100644 vines/textures/old/vines_vine_rotten2.png create mode 100644 vines/textures/vines_jungle_end.png create mode 100644 vines/textures/vines_jungle_middle.png delete mode 100644 vines/textures/vines_root.png create mode 100644 vines/textures/vines_root_end.png rename vines/textures/{new/bottomvine.png => vines_root_middle.png} (100%) rename vines/textures/{shears.png => vines_shears.png} (100%) delete mode 100644 vines/textures/vines_side.png create mode 100644 vines/textures/vines_side_end.png rename vines/textures/{vines_side_rotten.png => vines_side_middle.png} (100%) delete mode 100644 vines/textures/vines_vine.png create mode 100644 vines/textures/vines_vine_end.png rename vines/textures/{new/vineslive.png => vines_vine_middle.png} (100%) delete mode 100644 vines/textures/vines_vine_rotten.png create mode 100644 vines/textures/vines_willow_end.png rename vines/textures/{vines_willow.png => vines_willow_middle.png} (100%) delete mode 100644 vines/textures/vines_willow_rotten.png create mode 100644 vines/vines.lua diff --git a/vines/LICENSE.md b/vines/LICENSE.md new file mode 100644 index 0000000..fb67788 --- /dev/null +++ b/vines/LICENSE.md @@ -0,0 +1,4 @@ +License +======= +- Code WTFPL +- Texture CC diff --git a/vines/README.md b/vines/README.md new file mode 100644 index 0000000..89fdb27 --- /dev/null +++ b/vines/README.md @@ -0,0 +1,56 @@ +# Vines + +## Features +- Rope block for spawning rope that slowly drops into the deep. +- Vines are climbable and slowly grow downward. +- Shears that allow the collecting of vines. +- Spawns vines on jungletree leaves. +- Roots on the bottom of dirt and dirt with grass nodes. +- Spawns vines on trees located in swampy area. +- Jungle vines that spawn on the side of jungletrees + +## API +The API is very minimal. It allows the registering of vines and the spawning of +existing vines on nodes of your own. + +If you want vines to spawn on a certain node then you can choose which vine by +adding to the node groups the unique group of that vine. This is determined by +the name of the vine ( see vines.lua ) appended with '_vines'. +An example would be. + +"willow_vines" or "jungle_vines" + +There are two types of vines. One that spawns at the bottom of nodes and uses the +plantlike drawtype, and vines that spawn on the side that use signlike +drawtype. The type is determined by the spawn_on_side property in the biome +table. + +### Example +*taken from mod* + +```lua + + vines.register_vine( name, definitions, biome ) + + --e.g. + + vines.register_vine( 'vine', { + description = "Vines", + average_length = 9 + }, biome ) + +``` + +### definitions +|key| type| description| +|---| ---| ---| +|description| string|The vine's tooltip description| +|average_length|int| The average length of vines| + +For biome definitions please see the [plants_lib API documentation](https://github.com/VanessaE/plantlife_modpack/blob/master/API.txt) + +## Notice +Vines use after_destruct on registered leave nodes to remove vines from which +the leaves are removed. This is done by using the override function. +Malfunctions may occur if other mods override the after_destruct of these nodes +also. diff --git a/vines/aliases.lua b/vines/aliases.lua new file mode 100644 index 0000000..fce7218 --- /dev/null +++ b/vines/aliases.lua @@ -0,0 +1,11 @@ +-- used to remove the old vine nodes. This gives room for the new nodes +minetest.register_alias( 'vines:root', 'air' ) +minetest.register_alias( 'vines:root_rotten', 'air' ) +minetest.register_alias( 'vines:vine', 'air' ) +minetest.register_alias( 'vines:vine_rotten', 'air' ) +minetest.register_alias( 'vines:side', 'air' ) +minetest.register_alias( 'vines:side_rotten', 'air' ) +minetest.register_alias( 'vines:jungle', 'air' ) +minetest.register_alias( 'vines:jungle_rotten', 'air' ) +minetest.register_alias( 'vines:willow', 'air' ) +minetest.register_alias( 'vines:willow_rotten', 'air' ) diff --git a/vines/crafts.lua b/vines/crafts.lua new file mode 100644 index 0000000..19e658b --- /dev/null +++ b/vines/crafts.lua @@ -0,0 +1,14 @@ +minetest.register_craft({ + output = 'vines:rope_block', + recipe = vines.recipes['rope_block'] +}) + +minetest.register_craft({ + output = 'vines:shears', + recipe = vines.recipes['shears'] +}) + +minetest.register_craftitem("vines:vines", { + description = "Vines", + inventory_image = "vines_item.png", +}) diff --git a/vines/depends.txt b/vines/depends.txt index d1473e1..4146336 100644 --- a/vines/depends.txt +++ b/vines/depends.txt @@ -1,2 +1,3 @@ default plants_lib +moretrees? diff --git a/vines/functions.lua b/vines/functions.lua new file mode 100644 index 0000000..5ffb3c9 --- /dev/null +++ b/vines/functions.lua @@ -0,0 +1,132 @@ +vines.register_vine = function( name, defs, biome ) + --different properties for bottom and side vines. + local selection_box + local groups = { vines=1, snappy=3, flammable=2 } + + local vine_name_end = 'vines:'..name..'_end' + local vine_name_middle = 'vines:'..name..'_middle' + + local vine_image_end = "vines_"..name.."_end.png" + local vine_image_middle = "vines_"..name.."_middle.png" + + local drop_node = vine_name_end + + biome.spawn_plants = { vine_name_end } + + local vine_group = 'group:'..name..'_vines' + biome.spawn_surfaces[ #biome.spawn_surfaces + 1 ] = vine_group + + local selection_box = { type = "wallmounted", } + local drawtype = 'signlike' + if ( not biome.spawn_on_side ) then + selection_box = { type = "fixed", fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 }, } + drawtype = 'plantlike' + end + + minetest.register_node( vine_name_end, { + description = defs.description, + walkable = false, + climbable = true, + wield_image = vine_image_end, + drop = "", + sunlight_propagates = true, + paramtype = "light", + paramtype2 = "wallmounted", + buildable_to = true, + tile_images = { vine_image_end }, + drawtype = drawtype, + inventory_image = vine_image_end, + groups = groups, + sounds = default.node_sound_leaves_defaults(), + selection_box = selection_box, + on_construct = function( pos ) + local timer = minetest.get_node_timer( pos ) + timer:start( math.random(5, 10) ) + end, + on_timer = function( pos ) + local node = minetest.get_node( pos ) + local bottom = {x=pos.x, y=pos.y-1, z=pos.z} + local bottom_node = minetest.get_node( bottom ) + if bottom_node.name == "air" then + if not ( math.random( defs.average_length ) == 1 ) then + minetest.set_node( pos, { name = vine_name_middle, param2 = node.param2 } ) + minetest.set_node( bottom, { name = node.name, param2 = node.param2 } ) + local timer = minetest.get_node_timer( bottom_node ) + timer:start( math.random(5, 10) ) + end + end + end, + after_dig_node = function(pos, node, oldmetadata, user) + vines.dig_vine( pos, drop_node, user ) + end + }) + + + minetest.register_node( vine_name_middle, { + description = "Matured "..defs.description, + walkable = false, + climbable = true, + drop = "", + sunlight_propagates = true, + paramtype = "light", + paramtype2 = "wallmounted", + buildable_to = true, + tile_images = { vine_image_middle }, + wield_image = vine_image_middle, + drawtype = drawtype, + inventory_image = vine_image_middle, + groups = groups, + sounds = default.node_sound_leaves_defaults(), + selection_box = selection_box, + on_destruct = function( pos ) + local node = minetest.get_node( pos ) + local bottom = {x=pos.x, y=pos.y-1, z=pos.z} + local bottom_node = minetest.get_node( bottom ) + if minetest.get_item_group( bottom_node.name, "vines") then + minetest.remove_node( bottom ) + end + end, + after_dig_node = function( pos, node, oldmetadata, user ) + vines.dig_vine( pos, drop_node, user ) + end + }) + + plantslib:spawn_on_surfaces( biome ) + + local override_nodes = function( nodes, defs ) + function override( index, registered ) + local node = nodes[ index ] + if index > #nodes then return registered end + if minetest.registered_nodes[node] then + minetest.override_item( node, defs ) + registered[#registered+1] = node + end + override( index+1, registered ) + end + override( 1, {} ) + end + + override_nodes( biome.spawn_surfaces,{ + after_destruct = function( pos ) + local pos_min = { x = pos.x -1, y = pos.y - 1, z = pos.z - 1 } + local pos_max = { x = pos.x +1, y = pos.y + 1, z = pos.z + 1 } + local positions = minetest.find_nodes_in_area( pos_min, pos_max, "group:vines" ) + for index, position in pairs(positions) do + minetest.remove_node( position ) + end + end + }) + +end + +vines.dig_vine = function( pos, node_name, user ) + --only dig give the vine if shears are used + if not user then return false end + local wielded = user:get_wielded_item() + if 'vines:shears' == wielded:get_name() then + local inv = user:get_inventory() + if inv then + inv:add_item("main", ItemStack( node_name )) + end + end +end diff --git a/vines/init.lua b/vines/init.lua index 4491870..72eda93 100644 --- a/vines/init.lua +++ b/vines/init.lua @@ -1,402 +1,14 @@ ---[[TODO - ropebox rope break results in bottom rope dissapearing and bottom drop rope node to appear at the new bottom - and rope does not drop anything!!!! -]] - -vines = {} - -local mod_name = "vines" -local average_height = 12 -local spawn_interval = 90 -local vines_group = {attached_node=1,vines=1,snappy=3,flammable=2,hanging_node=1,vines_cleanup=1} - -vines.growth_interval = 300 -vines.growth_chance = 2 -vines.rot_interval = 300 -vines.rot_chance = 8 - -local jungle_leaves_list = { - "default:jungleleaves", - "moretrees:jungle_leaves_red", - "moretrees:jungle_leaves_yellow", - "moretrees:jungle_leaves_green" +vines = { + name = 'vines', + recipes = {} } --- Nodes -minetest.register_node("vines:rope_block", { - description = "Rope", - sunlight_propagates = true, - paramtype = "light", - tile_images = { - "default_wood.png^vines_rope.png", - "default_wood.png^vines_rope.png", - "default_wood.png", - "default_wood.png", - "default_wood.png^vines_rope.png", - "default_wood.png^vines_rope.png", - }, - drawtype = "cube", - groups = {choppy=2,oddly_breakable_by_hand=1}, - after_place_node = function(pos) - local p = {x=pos.x, y=pos.y-1, z=pos.z} - local n = minetest.get_node(p) - if n.name == "air" then - minetest.add_node(p, {name="vines:rope_end"}) - end - end, - after_dig_node = function(pos, node, digger) - local p = {x=pos.x, y=pos.y-1, z=pos.z} - local n = minetest.get_node(p) - while n.name == 'vines:rope' do - minetest.remove_node(p) - p = {x=p.x, y=p.y-1, z=p.z} - n = minetest.get_node(p) - end - if n.name == 'vines:rope_end' then - minetest.remove_node(p) - end - end -}) - -minetest.register_node("vines:rope", { - description = "Rope", - walkable = false, - climbable = true, - sunlight_propagates = true, - paramtype = "light", - drop = "", - tile_images = { "vines_rope.png" }, - drawtype = "plantlike", - groups = {flammable=2, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - on_destruct = function() - - end, -}) - -minetest.register_node("vines:rope_end", { - description = "Rope", - walkable = false, - climbable = true, - sunlight_propagates = true, - paramtype = "light", - drop = "", - tile_images = { "vines_rope_end.png" }, - drawtype = "plantlike", - groups = {flammable=2, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - after_place_node = function(pos) - yesh = {x = pos.x, y= pos.y-1, z=pos.z} - minetest.add_node(yesh, {name="vines:rope"}) - end, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, -}) - -minetest.register_node("vines:side", { - description = "Vine", - walkable = false, - climbable = true, - drop = "", - sunlight_propagates = true, - paramtype = "light", - paramtype2 = "wallmounted", - buildable_to = true, - tile_images = { "vines_side.png" }, - drawtype = "signlike", - inventory_image = "vines_side.png", - groups = vines_group, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "wallmounted", - }, - after_dig_node = function(pos, oldnode, oldmetadata, user) - local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end - if 'vines:shears' == wielded:get_name() then - local inv = user:get_inventory() - if inv then - inv:add_item("main", ItemStack(oldnode.name)) - end - end - end -}) - -minetest.register_node("vines:side_rotten", { - description = "Vine", - walkable = false, - climbable = false, - drop = "", - sunlight_propagates = true, - paramtype = "light", - paramtype2 = "wallmounted", - buildable_to = true, - tile_images = { "vines_side_rotten.png" }, - drawtype = "signlike", - inventory_image = "vines_side.png", - groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "wallmounted", - }, -}) - -minetest.register_node("vines:willow", { - description = "Vine", - walkable = false, - climbable = true, - drop = "", - sunlight_propagates = true, - paramtype = "light", - paramtype2 = "wallmounted", - buildable_to = true, - tile_images = { "vines_willow.png" }, - drawtype = "signlike", - inventory_image = "vines_willow.png", - groups = vines_group, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "wallmounted", - }, - after_dig_node = function(pos, oldnode, oldmetadata, user) - local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end - if 'vines:shears' == wielded:get_name() then - local inv = user:get_inventory() - if inv then - inv:add_item("main", ItemStack(oldnode.name)) - end - end - end -}) - -minetest.register_node("vines:willow_rotten", { - description = "Vine", - walkable = false, - climbable = false, - sunlight_propagates = true, - paramtype = "light", - drop = "", - paramtype2 = "wallmounted", - buildable_to = true, - tile_images = { "vines_willow_rotten.png" }, - drawtype = "signlike", - inventory_image = "vines_willow.png", - groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "wallmounted", - }, -}) - -minetest.register_node("vines:root", { - description = "Vine", - walkable = false, - climbable = true, - sunlight_propagates = true, - paramtype = "light", - buildable_to = true, - tile_images = { "vines_root.png" }, - drawtype = "plantlike", - inventory_image = "vines_root.png", - groups = {vines=1,snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, -}) - -minetest.register_node("vines:vine", { - description = "Vine", - walkable = false, - climbable = true, - sunlight_propagates = true, - drop = "", - paramtype = "light", - buildable_to = true, - tile_images = { "vines_vine.png" }, - drawtype = "plantlike", - inventory_image = "vines_vine.png", - groups = vines_group, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3}, - }, - after_dig_node = function(pos, oldnode, oldmetadata, user) - local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end - if 'vines:shears' == wielded:get_name() then - local inv = user:get_inventory() - if inv then - inv:add_item("main", ItemStack(oldnode.name)) - end - end - end -}) - -minetest.register_node("vines:vine_rotten", { - description = "Rotten vine", - walkable = false, - climbable = true, - drop = "", - sunlight_propagates = true, - paramtype = "light", - buildable_to = true, - tile_images = { "vines_vine_rotten.png" }, - drawtype = "plantlike", - inventory_image = "vines_vine_rotten.png", - groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3}, - }, -}) - --- vine rotting - -minetest.register_abm({ - nodenames = {"vines:vine", "vines:side", "vines:willow"}, - interval = vines.rot_interval, - chance = vines.rot_chance, - action = function(pos, node, active_object_count, active_object_count_wider) - if minetest.find_node_near(pos, 5, "group:tree") == nil then - local walldir = node.param2 - minetest.add_node(pos, {name=node.name.."_rotten", param2 = walldir}) - end - end -}) - --- vine growth - -minetest.register_abm({ - nodenames = {"vines:vine", "vines:side", "vines:willow"}, - interval = vines.growth_interval, - chance = vines.growth_chance, - action = function(pos, node, active_object_count, active_object_count_wider) - local p = {x=pos.x, y=pos.y-1, z=pos.z} - local n = minetest.get_node(p) - if n.name == "air" then - local walldir = node.param2 - minetest.add_node(p, {name=node.name, param2 = walldir}) - end - end -}) - --- cleanup if the initial tree is missing entirely (e.g. has been dug away) - -minetest.register_abm({ - nodenames = {"group:vines_cleanup"}, - interval = 10, - chance = 5, - action = function(pos, node, active_object_count, active_object_count_wider) - if not minetest.find_node_near(pos, 1, jungle_leaves_list) then - local p_top = {x=pos.x, y=pos.y+1, z=pos.z} - if minetest.get_item_group(minetest.get_node(p_top).name, "vines_cleanup") == 0 then - minetest.remove_node(pos) - end - end - end -}) - --- rope extension - -minetest.register_abm({ - nodenames = {"vines:rope_end"}, - interval = 1, - chance = 1, - drop = "", - action = function(pos, node, active_object_count, active_object_count_wider) - local p = {x=pos.x, y=pos.y-1, z=pos.z} - local n = minetest.get_node(p) - --remove if top node is removed - if n.name == "air" then - minetest.set_node(pos, {name="vines:rope"}) - minetest.add_node(p, {name="vines:rope_end"}) - end - end -}) ---Craft -minetest.register_craft({ - output = 'vines:rope_block', - recipe = { - {'', 'default:wood', ''}, - {'', 'vines:side', ''}, - {'', 'vines:side', ''}, - } -}) - -minetest.register_craftitem("vines:vines", { - description = "Vines", - inventory_image = "vines_item.png", -}) ---spawning -plantslib:spawn_on_surfaces({ - avoid_nodes = {"vines:vine"}, - avoid_radius = 5, - spawn_delay = spawn_interval, - spawn_plants = {"vines:vine"}, - spawn_chance = 10, - spawn_surfaces = {"default:dirt_with_grass","default:dirt"}, - spawn_on_bottom = true, - plantlife_limit = -0.9, -}) - -plantslib:spawn_on_surfaces({ - avoid_nodes = {"vines:vine", "vines:side"}, - avoid_radius = 3, - spawn_delay = spawn_interval, - spawn_plants = {"vines:side"}, - spawn_chance = 10, - spawn_surfaces = jungle_leaves_list, - spawn_on_side = true, - near_nodes = {"default:jungletree"}, - near_nodes_size = 5, - plantlife_limit = -0.9, -}) - -plantslib:spawn_on_surfaces({ - spawn_plants = {"vines:willow"}, - spawn_delay = spawn_interval, - spawn_chance = 3, - spawn_surfaces = {"moretrees:willow_leaves"}, - spawn_on_side = true, - near_nodes = {"default:water_source"}, - near_nodes_size = 2, - near_nodes_vertical = 5, - near_nodes_count = 1, - plantlife_limit = -0.9, -}) - ---Shears jojoa1997's shears -minetest.register_tool("vines:shears", { - description = "Shears", - inventory_image = "shears.png", - wield_image = "shears.png", - stack_max = 1, - max_drop_level=3, - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=0, - groupcaps={ - snappy={times={[3]=0.2}, maxwear=0.05, maxlevel=3}, - wool={times={[3]=0.2}, maxwear=0.05, maxlevel=3} - } - }, -}) - -minetest.register_craft({ - output = 'vines:shears', - recipe = { - {'', 'default:steel_ingot', ''}, - {'default:stick', 'default:wood', 'default:steel_ingot'}, - {'', '', 'default:stick'}, - } -}) +dofile( minetest.get_modpath( vines.name ) .. "/functions.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/aliases.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/recipes.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/crafts.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/nodes.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/shear.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/vines.lua" ) print("[Vines] Loaded!") diff --git a/vines/nodes.lua b/vines/nodes.lua new file mode 100644 index 0000000..ab14b28 --- /dev/null +++ b/vines/nodes.lua @@ -0,0 +1,83 @@ +minetest.register_node("vines:rope_block", { + description = "Rope", + sunlight_propagates = true, + paramtype = "light", + tile_images = { + "default_wood.png^vines_rope.png", + "default_wood.png^vines_rope.png", + "default_wood.png", + "default_wood.png", + "default_wood.png^vines_rope.png", + "default_wood.png^vines_rope.png", + }, + groups = { flammable=2, choppy=2, oddly_breakable_by_hand=1 }, + after_place_node = function(pos) + local p = {x=pos.x, y=pos.y-1, z=pos.z} + local n = minetest.get_node(p) + if n.name == "air" then + minetest.add_node(p, {name="vines:rope_end"}) + end + end, + after_dig_node = function(pos, node, digger) + local p = {x=pos.x, y=pos.y-1, z=pos.z} + local n = minetest.get_node(p) + while ( n.name == 'vines:rope' or n.name == 'vines:rope_end' ) do + minetest.remove_node(p) + p = {x=p.x, y=p.y-1, z=p.z} + n = minetest.get_node(p) + end + end +}) + +minetest.register_node("vines:rope", { + description = "Rope", + walkable = false, + climbable = true, + sunlight_propagates = true, + paramtype = "light", + drop = "", + tile_images = { "vines_rope.png" }, + drawtype = "plantlike", + groups = {flammable=2, not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, +}) + +minetest.register_node("vines:rope_end", { + description = "Rope", + walkable = false, + climbable = true, + sunlight_propagates = true, + paramtype = "light", + drop = "", + tile_images = { "vines_rope_end.png" }, + drawtype = "plantlike", + groups = {flammable=2, not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + after_place_node = function(pos) + yesh = {x = pos.x, y= pos.y-1, z=pos.z} + minetest.add_node(yesh, {name="vines:rope"}) + end, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + on_construct = function( pos ) + local timer = minetest.get_node_timer( pos ) + timer:start( 1 ) + end, + on_timer = function( pos, elapsed ) + local p = {x=pos.x, y=pos.y-1, z=pos.z} + local n = minetest.get_node(p) + if n.name == "air" then + minetest.set_node(pos, {name="vines:rope"}) + minetest.add_node(p, {name="vines:rope_end"}) + else + local timer = minetest.get_node_timer( pos ) + timer:start( 1 ) + end + end +}) diff --git a/vines/readme.txt b/vines/readme.txt deleted file mode 100644 index 0228a77..0000000 --- a/vines/readme.txt +++ /dev/null @@ -1,43 +0,0 @@ - __ __ ___ __ _ _______ _______ -| | | || | | | | || || | -| |_| || | | |_| || ___|| _____| -| || | | || |___ | |_____ -| || | | _ || ___||_____ | - | | | | | | | || |___ _____| | - |___| |___| |_| |__||_______||_______| - -BY: bas080 -DESCRIPTION: Vines and ropebox -VERSION: 2.2.1 -LICENCE: WTFPL -FORUM: http://forum.minetest.net/viewtopic.php?id=2344 - -Changelog ---------- -2.2.1 -* Also spawn on leaves that are near jungletree -* Uses default wood texture -* Drops actual vines -* Changed craft - -2.2 -* Spawns on all leaves that are near water - -2.1 -* Removed rope(end) from creative inventory - -2.0 -* Root vines texture and node (no spawn) -* Side vines spawn on leaves -* Willow vines spawns on moretrees willow leaves -* Ropebox after_dig_node re-defined - -1.5 -* Added side vines -* Uses plant_lib api -* Original vines do not spawn anymore but are still there. - -1.0 -* Vines spawn beneath leave nodes -* Has rotten and non rotten vines -* Ropebox with craft diff --git a/vines/recipes.lua b/vines/recipes.lua new file mode 100644 index 0000000..d2b928a --- /dev/null +++ b/vines/recipes.lua @@ -0,0 +1,12 @@ +vines.recipes['rope_block'] = { + {'', 'default:wood', ''}, + {'', 'group:vines', ''}, + {'', 'group:vines', ''} +} + +vines.recipes['shears'] = { + {'', 'default:steel_ingot', 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{"vines:root_middle"}, + avoid_radius = 5, + spawn_delay = 500, + spawn_chance = 10, + spawn_surfaces = { + "default:dirt_with_grass", + "default:dirt" + }, + spawn_on_bottom = true, + plantlife_limit = -0.6, + humidity_min = 0.4, +}) + +vines.register_vine( 'vine', { + description = "Vines", + average_length = 5, +},{ + choose_random_wall = true, + avoid_nodes = {"group:vines"}, + avoid_radius = 5, + spawn_delay = 500, + spawn_chance = 100, + spawn_surfaces = { + "default:leaves", + "default:jungleleave", + "moretrees:jungetree_leaves_red", + "moretrees:jungetree_leaves_yellow", + "moretrees:jungetree_leaves_green" + }, + spawn_on_bottom = true, + plantlife_limit = -0.9, + humidity_min = 0.7, +}) + +vines.register_vine( 'side', { + description = "Vines", + average_length = 3, +},{ + choose_random_wall = true, + avoid_nodes = {"group:vines"}, + choose_random_wall = true, + avoid_radius = 3, + spawn_delay = 500, + spawn_chance = 100, + spawn_surfaces = { + "default:leaves", + "default:jungleleave", + "moretrees:jungetree_leaves_red", + "moretrees:jungetree_leaves_yellow", + "moretrees:jungetree_leaves_green" + }, + spawn_on_side = true, + plantlife_limit = -0.9, + humidity_min = 0.4, +}) + +vines.register_vine( 'jungle', { + description = "Jungle Vines", + average_length = 7, +},{ + choose_random_wall = true, + avoid_nodes = {"group:vines"}, + avoid_radius = 5, + spawn_delay = 500, + spawn_chance = 100, + spawn_surfaces = { + "default:jungletree", + "moretrees:jungletree_trunk" + }, + spawn_on_side = true, + plantlife_limit = -0.4, + humidity_min = 0.2, +}) + +vines.register_vine( 'willow', { + description = "Willow Vines", + average_length = 9, +},{ + choose_random_wall = true, + avoid_nodes = { "vines:willow_middle" }, + avoid_radius = 5, + near_nodes = { 'default:water_source' }, + near_nodes_size = 20, + plantlife_limit = -0.8, + spawn_chance = 10, + spawn_delay = 500, + spawn_on_side = true, + spawn_surfaces = {"moretrees:willow_leaves"}, + humidity_min = 0.5 +})