-- This file supplies poison ivy for the plantlife modpack -- Last revision: 2013-01-24 local SPAWN_DELAY = 1000 local SPAWN_CHANCE = 200 local GROW_DELAY = 500 local GROW_CHANCE = 30 local poisonivy_seed_diff = 339 local walls_list = { "default:dirt", "default:dirt_with_grass", "default:stone", "default:cobble", "default:mossycobble", "default:brick", "default:tree", "default:jungletree", "default:stone_with_coal", "default:stone_with_iron" }, minetest.register_node('poisonivy:seedling', { description = "Poison ivy (seedling)", drawtype = 'plantlike', tile_images = { 'poisonivy_seedling.png' }, inventory_image = 'poisonivy_seedling.png', wield_image = 'poisonivy_seedling.png', sunlight_propagates = true, paramtype = 'light', paramtype2 = 'waving', walkable = false, groups = { snappy = 3, poisonivy=1, flora_block=1 }, sounds = default.node_sound_leaves_defaults(), buildable_to = true, }) minetest.register_node('poisonivy:sproutling', { description = "Poison ivy (sproutling)", drawtype = 'plantlike', tile_images = { 'poisonivy_sproutling.png' }, inventory_image = 'poisonivy_sproutling.png', wield_image = 'poisonivy_sproutling.png', sunlight_propagates = true, paramtype = 'light', paramtype2 = 'waving', walkable = false, groups = { snappy = 3, poisonivy=1, flora_block=1 }, sounds = default.node_sound_leaves_defaults(), buildable_to = true, }) minetest.register_node('poisonivy:climbing', { description = "Poison ivy (climbing plant)", drawtype = 'signlike', tile_images = { 'poisonivy_climbing.png' }, inventory_image = 'poisonivy_climbing.png', wield_image = 'poisonivy_climbing.png', sunlight_propagates = true, paramtype = 'light', paramtype2 = 'wallmounted', walkable = false, groups = { snappy = 3, poisonivy=1, flora_block=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", --wall_side = = }, buildable_to = true, }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = {"poisonivy:seedling"}, avoid_radius = 10, spawn_chance = SPAWN_CHANCE/10, spawn_surfaces = {"default:dirt_with_grass"}, avoid_nodes = {"group:poisonivy", "group:flower", "group:flora"}, seed_diff = poisonivy_seed_diff, light_min = 7, alt_wallnode = "poisonivy:climbing", verticals_list = walls_list }) plantslib:grow_plants({ grow_delay = SPAWN_DELAY, grow_chance = GROW_CHANCE, grow_plant = "poisonivy:seedling", grow_result = "poisonivy:sproutling", grow_nodes = {"default:dirt_with_grass"} }) plantslib:grow_plants({ grow_delay = GROW_DELAY, grow_chance = GROW_CHANCE*2, grow_plant = "poisonivy:climbing", need_wall = true, grow_vertically = true, verticals_list = walls_list, ground_nodes = {"default:dirt_with_grass"} }) print("[Poison Ivy] Loaded.")