-- This file supplies flowers for the plantlife modpack local spawn_delay = 2000 -- 2000 local spawn_chance = 100 -- 100 local grow_delay = 1000 -- 1000 local grow_chance = 10 -- 10 local flowers_seed_diff = plantlife_seed_diff+20 local flowers_list = { { "Rose", "rose", spawn_delay, 10, spawn_chance , 10}, { "Tulip", "tulip", spawn_delay, 10, spawn_chance , 10}, { "Yellow Dandelion", "dandelion_yellow", spawn_delay, 10, spawn_chance*2 , 10}, { "White Dandelion", "dandelion_white", spawn_delay, 10, spawn_chance*2 , 10}, { "Blue Geranium", "geranium", spawn_delay, 10, spawn_chance , 10}, { "Viola", "viola", spawn_delay, 10, spawn_chance , 10}, { "Cotton Plant", "cotton", spawn_delay, 10, spawn_chance*2 , 10}, } for i in ipairs(flowers_list) do local flowerdesc = flowers_list[i][1] local flower = flowers_list[i][2] local delay = flowers_list[i][3] local radius = flowers_list[i][4] local chance = flowers_list[i][5] minetest.register_node(":flowers:flower_"..flower, { description = flowerdesc, drawtype = "plantlike", tiles = { "flower_"..flower..".png" }, inventory_image = "flower_"..flower..".png", wield_image = "flower_"..flower..".png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = { snappy = 3,flammable=2, flower=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, }) minetest.register_node(":flowers:flower_"..flower.."_pot", { description = flowerdesc.." in a pot", drawtype = "plantlike", tiles = { "flower_"..flower.."_pot.png" }, inventory_image = "flower_"..flower.."_pot.png", wield_image = "flower_"..flower.."_pot.png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = { snappy = 3,flammable=2 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }, }, }) minetest.register_craft( { type = "shapeless", output = "flowers:flower_"..flower.."_pot", recipe = { "flowers:flower_pot", "flowers:flower_"..flower } }) spawn_on_surfaces(delay, "flowers:flower_"..flower, radius, chance, "default:dirt_with_grass", {"group:flower", "group:poisonivy"}, flowers_seed_diff) end minetest.register_node(":flowers:flower_waterlily", { description = "Waterlily", drawtype = "raillike", tiles = { "flower_waterlily.png" }, inventory_image = "flower_waterlily.png", wield_image = "flower_waterlily.png", sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", walkable = false, groups = { snappy = 3,flammable=2,flower=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.4, -0.5, -0.4, 0.4, -0.45, 0.4 }, }, }) minetest.register_node(":flowers:flower_seaweed", { description = "Seaweed", drawtype = "signlike", tiles = { "flower_seaweed.png" }, inventory_image = "flower_seaweed.png", wield_image = "flower_seaweed.png", sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", walkable = false, groups = { snappy = 3,flammable=2,flower=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.4, 0.5 }, }, }) spawn_on_surfaces(spawn_delay/2, "flowers:flower_waterlily", 3, spawn_chance*2, "default:water_source" , {"group:flower"}, flowers_seed_diff, 10, nil, nil, nil, nil, 4) spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:water_source" , {"group:flower"}, flowers_seed_diff, 4, 10, {"default:dirt_with_grass"}, 0, 1) spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:dirt_with_grass", {"group:flower"}, flowers_seed_diff, 4, 10, {"default:water_source"} , 1, 1) spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:stone" , {"group:flower"}, flowers_seed_diff, 4, 10, {"default:water_source"} , 6, 1) minetest.register_craftitem(":flowers:flower_pot", { description = "Flower Pot", inventory_image = "flower_pot.png", }) minetest.register_craft( { output = "flowers:flower_pot", recipe = { { "default:clay_brick", "", "default:clay_brick" }, { "", "default:clay_brick", "" } }, }) minetest.register_craftitem(":flowers:cotton", { description = "Cotton", image = "cotton.png", }) minetest.register_craft({ output = "flowers:cotton 3", recipe ={ {"flowers:flower_cotton"}, } })