-- This file supplies jungle grass for the plantlife modpack -- Last revision: 2013-01-24 local SPAWN_DELAY = 1000 local SPAWN_CHANCE = 200 local GROW_DELAY = 500 local GROW_CHANCE = 30 local junglegrass_seed_diff = 329 local grasses_list = { {"junglegrass:shortest","junglegrass:short" }, {"junglegrass:short" ,"junglegrass:medium" }, {"junglegrass:medium" ,"default:junglegrass" }, {"default:junglegrass" , nil} } if not minetest.registered_nodes["default:junglegrass"] then minetest.register_node(":default:junglegrass", { description = "Jungle Grass", drawtype = "plantlike", visual_scale = 1.3, tiles = {"default_junglegrass.png"}, inventory_image = "default_junglegrass.png", wield_image = "default_junglegrass.png", paramtype = "light", walkable = false, buildable_to = true, is_ground_content = true, groups = {snappy=3,flammable=2,flora=1,attached_node=1, junglegrass=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, }) else new_junglegrass=plantslib:clone_node("default:junglegrass") new_junglegrass.groups.junglegrass = 1 minetest.register_node(":default:junglegrass", new_junglegrass) end minetest.register_node('junglegrass:medium', { description = "Jungle Grass (medium height)", drawtype = 'plantlike', waving = 1, tile_images = { 'junglegrass_medium.png' }, inventory_image = 'junglegrass_medium.png', wield_image = 'junglegrass_medium.png', sunlight_propagates = true, paramtype = 'light', walkable = false, groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 }, sounds = default.node_sound_leaves_defaults(), drop = 'default:junglegrass', selection_box = { type = "fixed", fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4}, }, buildable_to = true, }) minetest.register_node('junglegrass:short', { description = "Jungle Grass (short)", drawtype = 'plantlike', waving = 1, tile_images = { 'junglegrass_short.png' }, inventory_image = 'junglegrass_short.png', wield_image = 'junglegrass_short.png', sunlight_propagates = true, paramtype = 'light', walkable = false, groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 }, sounds = default.node_sound_leaves_defaults(), drop = 'default:junglegrass', selection_box = { type = "fixed", fixed = {-0.4, -0.5, -0.4, 0.4, 0.3, 0.4}, }, buildable_to = true, }) minetest.register_node('junglegrass:shortest', { description = "Jungle Grass (very short)", drawtype = 'plantlike', waving = 1, tile_images = { 'junglegrass_shortest.png' }, inventory_image = 'junglegrass_shortest.png', wield_image = 'junglegrass_shortest.png', sunlight_propagates = true, paramtype = 'light', walkable = false, groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 }, sounds = default.node_sound_leaves_defaults(), drop = 'default:junglegrass', selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}, }, buildable_to = true, }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = {"junglegrass:shortest"}, avoid_radius = 4, spawn_chance = SPAWN_CHANCE, spawn_surfaces = {"default:dirt_with_grass", "default:cactus", "default:papyrus"}, avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, seed_diff = junglegrass_seed_diff, light_min = 5 }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = {"junglegrass:shortest"}, avoid_radius = 4, spawn_chance = SPAWN_CHANCE*2, spawn_surfaces = {"default:sand"}, avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, seed_diff = junglegrass_seed_diff, light_min = 5 }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = {"junglegrass:shortest"}, avoid_radius = 4, spawn_chance = SPAWN_CHANCE*5, spawn_surfaces = {"default:desert_sand"}, avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, seed_diff = junglegrass_seed_diff, light_min = 5 }) for i in ipairs(grasses_list) do plantslib:grow_plants({ grow_delay = GROW_DELAY, grow_chance = GROW_CHANCE/2, grow_plant = grasses_list[i][1], grow_result = grasses_list[i][2], dry_early_node = "default:desert_sand", grow_nodes = {"default:dirt_with_grass", "default:sand", "default:desert_sand"} }) end print("[Junglegrass] Loaded.")