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Bugfix when minetest freezes if you have no quests
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14
init.lua
14
init.lua
@ -351,7 +351,7 @@ function quests.create_formspec(playername, tab)
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quests.formspec_lists[playername].list = {}
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tab = tab or quests.formspec_lists[playername].tab or "1"
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if (tab == "1") then
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questlist = quests.active_quests[playername]
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questlist = quests.active_quests[playername] or {}
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elseif (tab == "2") then
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questlist = quests.successfull_quests[playername] or {}
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elseif (tab == "3") then
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@ -402,11 +402,15 @@ function quests.create_info(playername, questname)
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local formspec = "size[7,6.5]" ..
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"label[0.5,0.5;"
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formspec = formspec .. quests.registered_quests[questname].title .. "]" ..
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"textarea[.5,1.5;6,4.5;description;;" .. quests.registered_quests[questname].description .. "]"
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if (questname) then
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formspec = formspec .. quests.registered_quests[questname].title .. "]" ..
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"textarea[.5,1.5;6,4.5;description;;" .. quests.registered_quests[questname].description .. "]"
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if (quests.formspec_lists[playername].tab == "1") then
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formspec = formspec .. "button[.5,6;3,.7;abort;Abort quest]"
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if (quests.formspec_lists[playername].tab == "1") then
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formspec = formspec .. "button[.5,6;3,.7;abort;Abort quest]"
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end
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else
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formspec = formspec .. "No quest specified.]"
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end
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formspec = formspec .. "button[3.25,6;3,.7;return;Return]"
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return formspec
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