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updated README
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README
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README
@ -3,18 +3,20 @@ quests is a simple quest framework for minetest that lets you define your own qu
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You can see a full list of your active quests with the chatcommand /quests
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You can see a full list of your active quests with the chatcommand /quests
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API:
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API:
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quests.register_quest(playername, questname, description, max, autoaccept, callback)
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quests.register_quest(playername,questname,quest)
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-- registers a quest for the specified player
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-- registers a quest for the specified player
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--
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--
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-- playername is the name of the player, who gets the quest
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-- playername is the name of the player, who gets the quest
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-- questname is the name of the quest to identify it later
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-- questname is the name of the quest to identify it later
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-- it should follow the naming conventions: "modname:questname"
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-- it should follow the naming conventions: "modname:questname"
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-- description is shown to the player and should contain usefull information about the quest.
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-- quest is a table in the following format
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-- max is the desired maximum
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-- {
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-- autoaccept is true or false, wether the result of the quest should be dealt
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-- title, -- is shown to the player and should contain usefull information about the quest.
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-- by this mode or the registering mod
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-- description, -- a small description of the mod.
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-- when autoaccept is true, at the end of the quest, it gets removed and
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-- max, -- is the desired maximum. If max is 1, no maximum is displayed. defaults to 1
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-- callback is called
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-- autoaccept, -- is true or false, wether the result of the quest should be dealt by this mode or the registering mod.
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-- callback -- when autoaccept is true, at the end of the quest, it gets removed and callback is called.
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-- }
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--
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--
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-- returns true, when the quest was successfully registered
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-- returns true, when the quest was successfully registered
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-- returns falls, when there was already such a quest
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-- returns falls, when there was already such a quest
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