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Replace statbar with scaled image to remove deprecation warning
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2
README
2
README
@ -1,4 +1,4 @@
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quests 1.0
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quests 1.1
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quests is a simple quest framework for minetest that lets you define your own quests and handels the representation.
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quests is a simple quest framework for minetest that lets you define your own quests and handels the representation.
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11
hud.lua
11
hud.lua
@ -97,7 +97,9 @@ function quests.update_hud(playername)
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hud_element.value = quests.active_quests[playername][hud_element.name].value
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hud_element.value = quests.active_quests[playername][hud_element.name].value
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player:hud_change(hud_element.id, "text", get_quest_hud_string(hud_element.name, quests.active_quests[playername][hud_element.name]))
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player:hud_change(hud_element.id, "text", get_quest_hud_string(hud_element.name, quests.active_quests[playername][hud_element.name]))
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if (hud_element.id_bar ~= nil) then
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if (hud_element.id_bar ~= nil) then
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player:hud_change(hud_element.id_bar, "number", math.floor(40 * hud_element.value / quests.registered_quests[hud_element.name].max))
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player:hud_change(hud_element.id_bar, "scale",
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{ x = math.floor(20 * hud_element.value / quests.registered_quests[hud_element.name].max),
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y = 1})
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end
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end
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end
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end
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if (i ~= j) then
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if (i ~= j) then
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@ -155,13 +157,12 @@ function quests.update_hud(playername)
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position = { x = hud_config.position.x, y = hud_config.position.y },
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position = { x = hud_config.position.x, y = hud_config.position.y },
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offset = { x = hud_config.offset.x, y = hud_config.offset.y + counter * 40 + 22 },
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offset = { x = hud_config.offset.x, y = hud_config.offset.y + counter * 40 + 22 },
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text = "quests_questbar_background.png" })
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text = "quests_questbar_background.png" })
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id_bar = player:hud_add({hud_elem_type = "statbar",
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id_bar = player:hud_add({hud_elem_type = "image",
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scale = { x = 1, y = 1 },
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scale = { x = math.floor(20 * questspecs.value / quests.registered_quests[questname].max),
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-- size = { x = 2, y = 4 },
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y = 1 },
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alignment = { x = 1, y = 1 },
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alignment = { x = 1, y = 1 },
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position = { x = hud_config.position.x, y = hud_config.position.y },
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position = { x = hud_config.position.x, y = hud_config.position.y },
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offset = { x = hud_config.offset.x + 2, y = hud_config.offset.y + counter * 40 + 24 },
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offset = { x = hud_config.offset.x + 2, y = hud_config.offset.y + counter * 40 + 24 },
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number = math.floor(40 * questspecs.value / quests.registered_quests[questname].max),
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text = "quests_questbar.png" })
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text = "quests_questbar.png" })
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end
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end
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