mirror of
https://github.com/TeTpaAka/quests.git
synced 2024-12-22 16:50:39 +01:00
254 lines
8.9 KiB
Lua
254 lines
8.9 KiB
Lua
-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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-- If you don't use insertions (@1, @2, etc) you can use this:
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S = function(s) return s end
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end
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-- construct the questlog
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function quests.create_formspec(playername, tab, integrated)
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local queststringlist = {}
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local questlist = {}
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quests.formspec_lists[playername] = quests.formspec_lists[playername] or {}
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quests.formspec_lists[playername].id = 1
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quests.formspec_lists[playername].list = {}
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tab = tab or quests.formspec_lists[playername].tab or "1"
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if (tab == "1") then
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questlist = quests.active_quests[playername] or {}
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elseif (tab == "2") then
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questlist = quests.successfull_quests[playername] or {}
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elseif (tab == "3") then
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questlist = quests.failed_quests[playername] or {}
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end
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quests.formspec_lists[playername].tab = tab
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local no_quests = true
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for questname,questspecs in pairs(questlist) do
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if (questspecs.finished == nil) then
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local queststring = quests.registered_quests[questname]["title"]
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if (questspecs["count"] and questspecs["count"] > 1) then
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queststring = queststring .. " - " .. questspecs["count"]
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elseif(not questspecs["count"] and quests.registered_quests[questname]["max"] ~= 1) then
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queststring = queststring .. " - (" .. quests.round(questspecs["value"], 2) .. "/" .. quests.registered_quests[questname]["max"] .. ")"
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end
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table.insert(queststringlist, queststring)
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table.insert(quests.formspec_lists[playername].list, questname)
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no_quests = false
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end
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end
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local formspec = ""
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if (not integrated) then
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formspec = formspec .. "size[7,9]"
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end
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formspec = formspec .. "tabheader[0,0;quests_header;" .. S("Open quests") .. "," .. S("Finished quests") .. "," .. S("Failed quests") .. ";" .. tab .. "]"
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if (no_quests) then
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formspec = formspec .. "label[0.25,0.25;" .. S("There are no quests in this category.") .. "]"
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else
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formspec = formspec .. "textlist[0.25,0.25;6.5,6.5;quests_questlist;"..table.concat(queststringlist, ",") .. ";1;false]"
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end
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if (quests.formspec_lists[playername].tab == "1") then
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formspec = formspec .."button[0.25,7;3,.7;quests_abort;" .. S("Abort quest") .. "]"
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end
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formspec = formspec .. "button[3.75,7;3,.7;quests_config;" .. S("Configure") .. "]"..
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"button[.25,8;3,.7;quests_info;" .. S("Info") .. "]"..
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"button_exit[3.75,8;3,.7;quests_exit;" .. S("Exit") .. "]"
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return formspec
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end
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-- construct the configuration
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function quests.create_config(playername, integrated)
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local formspec = ""
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if (not integrated) then
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formspec = formspec .. "size[7,3]"
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end
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formspec = formspec .. "checkbox[.25,.25;quests_config_enable;" .. S("Enable HUD") .. ";"
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if(quests.hud[playername] ~= nil and quests.hud[playername].list ~= nil) then
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formspec = formspec .. "true"
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else
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formspec = formspec .. "false"
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end
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formspec = formspec .. "]checkbox[.25,.75;quests_config_autohide;" .. S("Autohide HUD") .. ";"
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if(quests.hud[playername] ~= nil and quests.hud[playername].autohide) then
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formspec = formspec .. "true"
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else
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formspec = formspec .. "false"
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end
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formspec = formspec .. "]checkbox[.25,1.25;quests_config_central_message;" .. S("Central messages") .. ";"
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if(quests.hud[playername] ~= nil and quests.hud[playername].central_message_enabled) then
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formspec = formspec .. "true"
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else
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formspec = formspec .. "false"
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end
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formspec = formspec .. "]" ..
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"button[.25,2.25;3,.7;quests_config_return;" .. S("Return") .. "]"
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return formspec
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end
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-- construct the info formspec
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function quests.create_info(playername, questname, integrated)
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local formspec = ""
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if (not integrated) then
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formspec = formspec .. "size[7,6.5]"
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end
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formspec = formspec .. "label[0.5,0.5;"
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if (questname) then
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formspec = formspec .. quests.registered_quests[questname].title .. "]" ..
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"textarea[.5,1.5;6,4.5;quests_info_description;;" .. quests.registered_quests[questname].description .. "]"
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if (quests.formspec_lists[playername].tab == "1") then
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formspec = formspec .. "button[.5,6;3,.7;quests_info_abort;" .. S("Abort quest") .. "]"
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end
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else
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formspec = formspec .. S("No quest specified.") .. "]"
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end
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formspec = formspec .. "button[3.25,6;3,.7;quests_info_return;" .. S("Return") .. "]"
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return formspec
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end
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-- show the player playername his/her questlog
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function quests.show_formspec(playername)
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minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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end
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-- chatcommand to see a full list of quests:
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minetest.register_chatcommand("quests", {
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params = "",
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description = S("Show all open quests"),
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func = function(name, param)
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minetest.show_formspec(name, "quests:questlog", quests.create_formspec(name))
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return true
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end
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})
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-- Handle the return fields of the questlog
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if (player == nil) then
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return
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end
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local playername = player:get_player_name();
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if (playername == "") then
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return
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end
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-- questlog
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if (fields["quests_header"]) then
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if (formname == "quests:questlog") then
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minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername, fields["quests_header"]))
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else
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if (fields["quests_header"] == "1") then
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unified_inventory.set_inventory_formspec(player, "quests")
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elseif (fields["quests_header"] == "2") then
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unified_inventory.set_inventory_formspec(player, "quests_successfull")
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return
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else
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unified_inventory.set_inventory_formspec(player, "quests_failed")
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return
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end
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end
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return
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end
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if (fields["quests_questlist"]) then
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local event = minetest.explode_textlist_event(fields["quests_questlist"])
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if (event.type == "CHG") then
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quests.formspec_lists[playername].id = event.index
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end
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end
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if (fields["quests_abort"]) then
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if (quests.formspec_lists[playername].id == nil) then
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return
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end
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quests.abort_quest(playername, quests.formspec_lists[playername]["list"][quests.formspec_lists[playername].id])
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if (formname == "quests:questlog") then
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minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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else
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unified_inventory.set_inventory_formspec(player, "quests")
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end
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end
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if (fields["quests_config"]) then
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if (formname == "quests:questlog") then
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minetest.show_formspec(playername, "quests:config", quests.create_config(playername))
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else
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unified_inventory.set_inventory_formspec(player, "quests_config")
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end
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end
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if (fields["quests_info"]) then
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if (formname == "quests:questlog") then
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minetest.show_formspec(playername, "quests:info", quests.create_info(playername, quests.formspec_lists[playername].list[quests.formspec_lists[playername].id]))
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else
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unified_inventory.set_inventory_formspec(player, "quests_info")
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end
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end
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-- config
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if (fields["quests_config_enable"]) then
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quests.hud[playername].autohide = false
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if (fields["quests_config_enable"] == "true") then
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quests.show_hud(playername)
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else
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quests.hide_hud(playername)
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end
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if (formname == "quests:config") then
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minetest.show_formspec(playername, "quests:config", quests.create_config(playername))
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else
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unified_inventory.set_inventory_formspec(player, "quests_config")
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end
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end
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if (fields["quests_config_autohide"]) then
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if (fields["quests_config_autohide"] == "true") then
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quests.hud[playername].autohide = true
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quests.update_hud(playername)
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else
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quests.hud[playername].autohide = false
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end
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if (formname == "quests:config") then
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minetest.show_formspec(playername, "quests:config", quests.create_config(playername))
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else
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unified_inventory.set_inventory_formspec(player, "quests_config")
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end
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end
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if (fields["quests_config_central_message"]) then
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if (fields["quests_config_central_message"] == "true") then
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quests.hud[playername].central_message_enabled = true
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else
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quests.hud[playername].central_message_enabled = false
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end
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if (formname == "quests:config") then
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minetest.show_formspec(playername, "quests:config", quests.create_config(playername))
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else
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unified_inventory.set_inventory_formspec(player, "quests_config")
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end
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end
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if (fields["quests_config_return"]) then
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if (formname == "quests:config") then
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minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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else
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unified_inventory.set_inventory_formspec(player, "quests")
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end
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end
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-- info
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if (fields["quests_info_abort"]) then
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if (quests.formspec_lists[playername].id == nil) then
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return
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end
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quests.abort_quest(playername, quests.formspec_lists[playername]["list"][quests.formspec_lists[playername].id])
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if (formname == "quests:info") then
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minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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else
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unified_inventory.set_inventory_formspec(player, "quests")
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end
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end
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if (fields["quests_info_return"]) then
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if (formname == "quests:info") then
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minetest.show_formspec(playername, "quests:questlog", quests.create_formspec(playername))
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else
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unified_inventory.set_inventory_formspec(player, "quests")
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end
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end
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end)
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