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https://github.com/t-affeldt/regional_weather.git
synced 2025-07-20 09:20:29 +02:00
Improve snow and rain performance, nerf block update speed
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@ -3,7 +3,7 @@ local name = "regional_weather:rain"
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local conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 30,
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min_heat = 35,
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min_humidity = 50,
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max_humidity = 65,
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daylight = 15
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@ -17,28 +17,14 @@ effects["climate_api:sound"] = {
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}
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effects["climate_api:particles"] = {
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min_pos = {x=-9, y=7, z=-9},
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max_pos = {x= 9, y=7, z= 9},
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exptime=0.8,
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size=2,
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min_pos = {x=-9, y=8, z=-9},
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max_pos = {x= 9, y=6, z= 9},
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exptime = 1.1,
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size = 2,
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amount = 15,
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falling_speed = 6,
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acceleration={x=0, y=-0.05, z=0},
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texture = "weather_raindrop.png"
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}
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local function generate_effects(params)
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local avg_humidity = 40
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local intensity = params.humidity / avg_humidity
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local override = {}
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override["climate_api:sound"] = {
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gain = math.min(intensity, 1.2)
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}
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override["climate_api:particles"] = {
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amount = 25 * math.min(intensity, 1.5),
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falling_speed = 10 / math.min(intensity, 1.3)
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}
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return climate_api.utility.merge_tables(effects, override)
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end
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climate_api.register_weather(name, conditions, generate_effects)
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climate_api.register_weather(name, conditions, effects)
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