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Add feature toggles for movement modifier and hydrating puddles
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@ -1,5 +1,8 @@
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[Features]
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# If set to true, wind will boost or penalize player movements based on direction.
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regional_weather_player_speed (Change movement speed based on wind) bool true
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# If set to true, snow layers will stack up during snowy weather.
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regional_weather_snow_layers (Place snow layers) bool true
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@ -10,8 +13,11 @@ regional_weather_ice (Freeze river water) bool true
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# If set to true, water puddles will form during rain or when snow layers have melted.
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regional_weather_puddles (Place rain puddles) bool true
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# If set to true, puddles will be marked as water and hydrate farmland.
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regional_weather_puddles_water (Hydrate farmland near puddles) bool true
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# If set to true, rain will cause dry farmland to turn wet.
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regional_weather_soil (Hydrate farmland) bool true
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regional_weather_soil (Hydrate farmland during rain) bool true
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# If set to true, fires will be extinguished during rain showers.
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regional_weather_fire (Extinguish fire) bool true
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