[Features] # If set to true, wind will boost or penalize player movements based on direction. regional_weather_player_speed (Change movement speed based on wind) bool false # If set to true, snow layers will stack up during snowy weather. regional_weather_snow_layers (Place snow layers) bool true # If set to true, snow layers will destroy crops regional_weather_snow_griefing (Destructive snow layers) bool true # If set to true, river water sources will freeze at low temperatures and melt when it gets warmer again. # This process does not affect regular ice blocks because it adds its own temporary ones. regional_weather_ice (Freeze river water) bool true # If set to true, water puddles will form during rain or when snow layers have melted. regional_weather_puddles (Place rain puddles) bool true # If set to true, puddles will be marked as water and hydrate farmland. # Not compatible with some ambient sound or mob mods regional_weather_puddles_water (Hydrate farmland near puddles) bool false # If set to true, rain will cause dry farmland to turn wet. regional_weather_soil (Hydrate farmland during rain) bool true # If set to true, fires will be extinguished during rain showers. regional_weather_fire (Extinguish fire) bool true # If set to true, rain will wetten or dry nodes from pedology mod. regional_weather_pedology (Wetten pedology nodes) bool true # Multiplier for lightning strike chances # Requires lightning mod to be installed regional_weather_lightning (Lightning chance modifier) float 1 0 20 [World Configuration] # No visual effects will be applied below this height. # This will prevent unwanted visuals within large underground caves. regional_weather_min_height (Minimum height of weather effects) int -50 # No visual effects will be applied above this height. # This value defaults to normal cloud height (120 nodes above sea level). regional_weather_max_height (Maximum height of weather effects) int 120 # Average height of cloud bases regional_weather_cloud_height (Cloud height) int 120 # Maxmial variation of cloud height from base value regional_weather_cloud_scale (Cloud height variation) int 40