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renamed obsolete functions to new name
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2
init.lua
2
init.lua
@ -200,7 +200,7 @@ replacer.replace = function( itemstack, user, pointed_thing, mode )
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-- in survival mode, the player has to provide the node he wants to place
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if( not(minetest.setting_getbool("creative_mode") )
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if( not(minetest.settings:get_bool("creative_mode") )
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and not( minetest.check_player_privs( name, {creative=true}))) then
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-- players usually don't carry dirt_with_grass around; it's safe to assume normal dirt here
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