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mirror of https://github.com/Sokomine/replacer.git synced 2025-07-04 00:51:23 +02:00

Move hud over statbars

This commit is contained in:
kakalak-lumberjack
2022-11-27 06:47:56 -05:00
parent 54c85a8ee0
commit a6f004e4df
10 changed files with 354 additions and 332 deletions

524
init.lua
View File

@ -1,271 +1,305 @@
--[[
Replacement tool for creative building (Mod for MineTest)
Copyright (C) 2013 Sokomine
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
-- Version 3.0
-- Changelog:
-- 09.12.2017 * Got rid of outdated minetest.env
-- * Fixed error in protection function.
-- * Fixed minor bugs.
-- * Added blacklist
-- 02.10.2014 * Some more improvements for inspect-tool. Added craft-guide.
-- 01.10.2014 * Added inspect-tool.
-- 12.01.2013 * If digging the node was unsuccessful, then the replacement will now fail
-- (instead of destroying the old node with its metadata; i.e. chests with content)
-- 20.11.2013 * if the server version is new enough, minetest.is_protected is used
-- in order to check if the replacement is allowed
-- 24.04.2013 * param1 and param2 are now stored
-- * hold sneak + right click to store new pattern
-- * right click: place one of the itmes
-- * receipe changed
-- * inventory image added
-- adds a function to check ownership of a node; taken from VanessaEs homedecor mod
dofile(minetest.get_modpath("replacer").."/check_owner.lua");
replacer = {};
replacer.blacklist = {};
replacer = {}
replacer.blacklist = {}
-- playing with tnt and creative building are usually contradictory
-- (except when doing large-scale landscaping in singleplayer)
replacer.blacklist[ "tnt:boom"] = true;
replacer.blacklist[ "tnt:gunpowder"] = true;
replacer.blacklist[ "tnt:gunpowder_burning"] = true;
replacer.blacklist[ "tnt:tnt"] = true;
replacer.blacklist["tnt:boom"] = true
replacer.blacklist["tnt:gunpowder"] = true
replacer.blacklist["tnt:gunpowder_burning"] = true
replacer.blacklist["tnt:tnt"] = true
-- prevent accidental replacement of your protector
replacer.blacklist[ "protector:protect"] = true;
replacer.blacklist[ "protector:protect2"] = true;
replacer.blacklist["protector:protect"] = true
replacer.blacklist["protector:protect2"] = true
-- adds a tool for inspecting nodes and entities
dofile(minetest.get_modpath("replacer").."/inspect.lua");
dofile(minetest.get_modpath("replacer") .. "/inspect.lua")
-- add support for HUD messenges
dofile(minetest.get_modpath("replacer").."/hud.lua");
dofile(minetest.get_modpath("replacer") .. "/hud.lua")
minetest.register_tool("replacer:replacer", {
description = "Node replacement tool",
groups = {},
inventory_image = "replacer_replacer.png",
use_texture_alpha = true,
wield_image = "",
wield_scale = {
x = 1,
y = 1,
z = 1
},
stack_max = 1, -- it has to store information - thus only one can be stacked
liquids_pointable = true, -- it is ok to paint in/with water
node_placement_prediction = nil,
metadata = "default:dirt", -- default replacement: common dirt
minetest.register_tool( "replacer:replacer",
{
description = "Node replacement tool",
groups = {},
inventory_image = "replacer_replacer.png",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
stack_max = 1, -- it has to store information - thus only one can be stacked
liquids_pointable = true, -- it is ok to painit in/with water
--[[
-- the tool_capabilities are of nearly no intrest here
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
-- For example:
fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
}
},
--]]
node_placement_prediction = nil,
metadata = "default:dirt", -- default replacement: common dirt
on_place = function(itemstack, placer, pointed_thing)
if( placer == nil or pointed_thing == nil) then
return itemstack; -- nothing consumed
end
local name = placer:get_player_name();
--minetest.chat_send_player( name, "You PLACED this on "..minetest.serialize( pointed_thing )..".");
local keys=placer:get_player_control();
-- just place the stored node if now new one is to be selected
if( not( keys["sneak"] )) then
return replacer.replace( itemstack, placer, pointed_thing, 0 );
else
return replacer.replace( itemstack, placer, pointed_thing, above );
end
end,
-- on_drop = func(itemstack, dropper, pos),
on_use = function(itemstack, user, pointed_thing)
name = user:get_player_name();
on_place = function(itemstack, placer, pointed_thing)
if (placer == nil or pointed_thing == nil) then
return itemstack -- nothing consumed
end
if( pointed_thing.type ~= "node" ) then
replacer.set_hud( name, " Error: No node selected.");
return nil;
-- minetest.chat_send_player( name, " Error: No node selected.");
replacer.set_hud(name, " Error: No node selected.");
return nil;
end
local name = placer:get_player_name()
local mode = replacer.get_mode(placer)
local keys = placer:get_player_control()
if mode == "legacy" then
if( not( keys["sneak"] )) then
return replacer.replace( itemstack, placer, pointed_thing, 0 ); end
local pos = minetest.get_pointed_thing_position( pointed_thing, under );
local node = minetest.get_node_or_nil( pos );
--minetest.chat_send_player( name, " Target node: "..minetest.serialize( node ).." at pos "..minetest.serialize( pos )..".");
local metadata = "default:dirt 0 0";
if( node ~= nil and node.name ) then
metadata = node.name..' '..node.param1..' '..node.param2;
end
itemstack:set_metadata( metadata );
--minetest.chat_send_player( name, "Node replacement tool set to: '"..metadata.."'.");
replacer.set_hud(name, "Node replacement tool set to: '"..metadata.."'.");
return itemstack; -- nothing consumed but data changed
end
local pos = minetest.get_pointed_thing_position( pointed_thing, under );
local node = minetest.get_node_or_nil( pos );
--minetest.chat_send_player( name, " Target node: "..minetest.serialize( node ).." at pos "..minetest.serialize( pos )..".");
local metadata = "default:dirt 0 0";
if( node ~= nil and node.name ) then
metadata = node.name..' '..node.param1..' '..node.param2;
-- just place the stored node if now new one is to be selected
if (not (keys["sneak"])) then
return replacer.replace(itemstack, placer, pointed_thing, 0)
else
return replacer.replace(itemstack, placer, pointed_thing, above)
end
itemstack:set_metadata( metadata );
end,
replacer.set_hud( name, "Node replacement tool set to: '"..metadata.."'.");
on_use = function(itemstack, user, pointed_thing)
local name = user:get_player_name()
local keys = user:get_player_control()
local mode = replacer.get_mode(user)
return itemstack; -- nothing consumed but data changed
end,
if (pointed_thing.type ~= "node") then
replacer.set_hud(name, " Error: No node selected.")
return nil
end
if mode == "legacy" then
return replacer.replace( itemstack, user, pointed_thing, above );
end
if (keys["sneak"]) then
local pos = minetest.get_pointed_thing_position(pointed_thing, under)
local node = minetest.get_node_or_nil(pos)
local metadata = "default:dirt 0 0"
if (node ~= nil and node.name) then
metadata = node.name .. ' ' .. node.param1 .. ' ' .. node.param2
end
itemstack:set_metadata(metadata)
replacer.set_hud(name, "Node replacement tool set to: '" .. metadata .. "'.")
return itemstack -- nothing consumed but data changed
else
return replacer.replace(itemstack, user, pointed_thing, above)
end
end
})
replacer.replace = function(itemstack, user, pointed_thing, mode)
replacer.replace = function( itemstack, user, pointed_thing, mode )
if (user == nil or pointed_thing == nil) then
return nil
end
local name = user:get_player_name()
if( user == nil or pointed_thing == nil) then
return nil;
end
local name = user:get_player_name();
--minetest.chat_send_player( name, "You USED this on "..minetest.serialize( pointed_thing )..".");
if( pointed_thing.type ~= "node" ) then
replacer.set_hud( name, " Error: No node.");
return nil;
end
local pos = minetest.get_pointed_thing_position( pointed_thing, mode );
local node = minetest.get_node_or_nil( pos );
--minetest.chat_send_player( name, " Target node: "..minetest.serialize( node ).." at pos "..minetest.serialize( pos )..".");
if( node == nil ) then
replacer.set_hud( name, "Error: Target node not yet loaded. Please wait a moment for the server to catch up.");
return nil;
end
local item = itemstack:to_table();
-- make sure it is defined
if( not( item[ "metadata"] ) or item["metadata"]=="" ) then
item["metadata"] = "default:dirt 0 0";
end
-- regain information about nodename, param1 and param2
local daten = item[ "metadata"]:split( " " );
-- the old format stored only the node name
if( #daten < 3 ) then
daten[2] = 0;
daten[3] = 0;
end
-- if someone else owns that node then we can not change it
if( replacer_homedecor_node_is_owned(pos, user)) then
return nil;
end
if( node.name and node.name ~= "" and replacer.blacklist[ node.name ]) then
replacer.set_hud( name, "Replacing blocks of the type '"..( node.name or "?" )..
"' is not allowed on this server. Replacement failed.");
return nil;
end
if( replacer.blacklist[ daten[1] ]) then
replacer.set_hud( name, "Placing blocks of the type '"..( daten[1] or "?" )..
"' with the replacer is not allowed on this server. Replacement failed.");
return nil;
end
-- do not replace if there is nothing to be done
if( node.name == daten[1] ) then
-- the node itshelf remains the same, but the orientation was changed
if( node.param1 ~= daten[2] or node.param2 ~= daten[3] ) then
minetest.add_node( pos, { name = node.name, param1 = daten[2], param2 = daten[3] } );
end
return nil;
end
-- in survival mode, the player has to provide the node he wants to place
if( not(minetest.settings:get_bool("creative_mode") )
and not( minetest.check_player_privs( name, {creative=true}))) then
-- players usually don't carry dirt_with_grass around; it's safe to assume normal dirt here
-- fortunately, dirt and dirt_with_grass does not make use of rotation
if( daten[1] == "default:dirt_with_grass" ) then
daten[1] = "default:dirt";
item["metadata"] = "default:dirt 0 0";
end
-- does the player carry at least one of the desired nodes with him?
if( not( user:get_inventory():contains_item("main", daten[1]))) then
replacer.set_hud( name, "You have no further '"..( daten[1] or "?" ).."'. Replacement failed.");
return nil;
end
-- give the player the item by simulating digging if possible
if( node.name ~= "air"
and node.name ~= "ignore"
and node.name ~= "default:lava_source"
and node.name ~= "default:lava_flowing"
and node.name ~= "default:river_water_source"
and node.name ~= "default:river_water_flowing"
and node.name ~= "default:water_source"
and node.name ~= "default:water_flowing" ) then
minetest.node_dig( pos, node, user );
local digged_node = minetest.get_node_or_nil( pos );
if( not( digged_node )
or digged_node.name == node.name ) then
replacer.set_hud( name, "Replacing '"..( node.name or "air" ).."' with '"..( item[ "metadata"] or "?" ).."' failed. Unable to remove old node.");
return nil;
end
end
-- consume the item
user:get_inventory():remove_item("main", daten[1].." 1");
--user:get_inventory():add_item( "main", node.name.." 1");
end
--minetest.chat_send_player( name, "Replacing node '"..( node.name or "air" ).."' with '"..( item[ "metadata"] or "?" ).."'.");
--minetest.place_node( pos, { name = item[ "metadata" ] } );
minetest.add_node( pos, { name = daten[1], param1 = daten[2], param2 = daten[3] } );
return nil; -- no item shall be removed from inventory
if (pointed_thing.type ~= "node") then
replacer.set_hud(name, " Error: No node.")
return nil
end
local pos = minetest.get_pointed_thing_position(pointed_thing, mode)
local node = minetest.get_node_or_nil(pos)
if (node == nil) then
replacer.set_hud(name, "Error: Target node not yet loaded. Please wait a moment for the server to catch up.")
return nil
end
minetest.register_craft({
output = 'replacer:replacer',
recipe = {
{ 'default:chest', '', '' },
{ '', 'default:stick', '' },
{ '', '', 'default:chest' },
}
local item = itemstack:to_table()
-- make sure it is defined
if (not (item["metadata"]) or item["metadata"] == "") then
item["metadata"] = "default:dirt 0 0"
end
-- regain information about nodename, param1 and param2
local daten = item["metadata"]:split(" ")
-- the old format stored only the node name
if (#daten < 3) then
daten[2] = 0
daten[3] = 0
end
-- if someone else owns that node then we can not change it
if replacer.node_is_owned(pos, user) then
return nil
end
if (node.name and node.name ~= "" and replacer.blacklist[node.name]) then
replacer.set_hud(name, "Replacing blocks of the type '" .. (node.name or "?") ..
"' is not allowed on this server. Replacement failed.")
return nil
end
if (replacer.blacklist[daten[1]]) then
replacer.set_hud(name, "Placing blocks of the type '" .. (daten[1] or "?") ..
"' with the replacer is not allowed on this server. Replacement failed.")
return nil
end
-- do not replace if there is nothing to be done
if (node.name == daten[1]) then
-- the node itshelf remains the same, but the orientation was changed
if (node.param1 ~= daten[2] or node.param2 ~= daten[3]) then
minetest.add_node(pos, {
name = node.name,
param1 = daten[2],
param2 = daten[3]
})
end
return nil
end
-- in survival mode, the player has to provide the node he wants to place
if (not (minetest.settings:get_bool("creative_mode")) and not (minetest.check_player_privs(name, {
creative = true
}))) then
-- players usually don't carry dirt_with_grass around it's safe to assume normal dirt here
-- fortunately, dirt and dirt_with_grass does not make use of rotation
if (daten[1] == "default:dirt_with_grass") then
daten[1] = "default:dirt"
item["metadata"] = "default:dirt 0 0"
end
-- does the player carry at least one of the desired nodes with him?
if (not (user:get_inventory():contains_item("main", daten[1]))) then
replacer.set_hud(name, "You have no further '" .. (daten[1] or "?") .. "'. Replacement failed.")
return nil
end
-- give the player the item by simulating digging if possible
if (node.name ~= "air" and node.name ~= "ignore" and node.name ~= "default:lava_source" and node.name ~=
"default:lava_flowing" and node.name ~= "default:river_water_source" and node.name ~=
"default:river_water_flowing" and node.name ~= "default:water_source" and node.name ~=
"default:water_flowing") then
minetest.node_dig(pos, node, user)
local digged_node = minetest.get_node_or_nil(pos)
if (not (digged_node) or digged_node.name == node.name) then
replacer.set_hud(name,
"Replacing '" .. (node.name or "air") .. "' with '" .. (item["metadata"] or "?") ..
"' failed.\nUnable to remove old node.")
return nil
end
end
-- consume the item
user:get_inventory():remove_item("main", daten[1] .. " 1")
end
minetest.add_node(pos, {
name = daten[1],
param1 = daten[2],
param2 = daten[3]
})
return nil -- no item shall be removed from inventory
end
-- protection checking from Vanessa Ezekowitz' homedecor mod
-- see http://forum.minetest.net/viewtopic.php?pid=26061 or https://github.com/VanessaE/homedecor for details!
replacer.node_is_owned = function(pos, placer)
if (not (placer) or not (pos)) then
return true
end
local pname = placer:get_player_name()
if (type(minetest.is_protected) == "function") then
local res = minetest.is_protected(pos, pname)
if (res) then
replacer.set_hud(pname, "Cannot replace node. It is protected.")
end
return res
end
local ownername = false
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
if HasOwner(pos, placer) then -- returns true if the node is owned
if not IsPlayerNodeOwner(pos, pname) then
if type(getLastOwner) == "function" then -- ...is an old version
ownername = getLastOwner(pos)
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
ownername = GetNodeOwnerName(pos)
else
ownername = "someone"
end
end
end
elseif type(isprotect) == "function" then -- glomie's protection mod
if not isprotect(5, pos, placer) then
ownername = "someone"
end
end
if ownername ~= false then
minetest.chat_send_player(pname, "Sorry, " .. ownername .. " owns that spot.")
return true
else
return false
end
end
-- Handle mode setting/getting
replacer.set_mode = function(player, mode_name)
if mode_name ~= "legacy" and mode_name ~= "paint" then
return replacer.set_hud(player:get_player_name(), "Invalid replacer mode!")
end
local meta = player:get_meta()
meta:set_string('replacer_mode', mode_name)
replacer.set_hud(player:get_player_name(), "Replacer set to " .. mode_name .. " mode.")
end
replacer.get_mode = function(player)
local meta = player:get_meta()
local mode_name = meta:get_string("replacer_mode")
if mode_name == nil then
mode_name = "paint"
replacer.set_mode(player, mode_name)
end
return mode_name
end
-- Chat command to set mode
minetest.register_chatcommand("replacer_mode", {
params = "<mode_name>",
description = "Sets replacer mode. Modes include 'legacy' or 'paint'",
func = function(name, param)
if param ~= "legacy" and param ~= "paint" then
return minetest.chat_send_player(name, "Invalid replacer mode: 'legacy' or 'paint'")
end
replacer.set_mode(minetest.get_player_by_name(name), param)
end
})
-- Crafting
minetest.register_craft({
output = 'replacer:replacer',
recipe = {{'default:chest', '', ''}, {'', 'default:stick', ''}, {'', '', 'default:chest'}}
})