mirror of
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Remove not working mapgen settings and disable mapgen
Unfortunately there is no easy way to create very rare biomes in minetest.
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README.md
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README.md
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This mod adds mushrooms to minetest. The growing tool can make them giant.
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**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/depends.txt)
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**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/LICENSE.txt)
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**Download:** [zip](https://github.com/HybridDog/riesenpilz/archive/master.zip), [tar.gz](https://github.com/HybridDog/riesenpilz/archive/master.tar.gz)
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**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/depends.txt)<br/>
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**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/LICENSE.txt)<br/>
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**Download:** [zip](https://github.com/HybridDog/riesenpilz/archive/master.zip), [tar.gz](https://github.com/HybridDog/riesenpilz/archive/master.tar.gz)<br/>
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If you got ideas or found bugs, please tell them to me.
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TODO:
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— add more giant mushrooms
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— finish supporting the mushrooms mod
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— add lava suit
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— use visual_scale → crop textures and change nodeboxes (maybe automatically)
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— make the growingtool craftable
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TODO:
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* add more giant mushrooms
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* finish supporting the mushrooms mod
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* add lava suit
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* use visual_scale → crop textures and change nodeboxes (maybe automatically)
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* make the growingtool craftable
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* mapgen: do not use fixed tree stuff
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* add settingtypes.txt
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