mirror of
git://repo.or.cz/rocks.git
synced 2024-11-16 07:20:40 +01:00
97 lines
2.5 KiB
Lua
97 lines
2.5 KiB
Lua
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--
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-- layer generator
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--
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local function mknoises(layers,minp,maxp)
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local nm={}
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for ln,ld in pairs(rocks.layers) do
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if (ld.height-ld.gain<maxp.y)and((not ld.maxheight)or(ld.maxheight+ld.gain>minp.y)) then
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local np=rocks.noiseparams_layers
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np.seed=ld.seed
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local side_length = maxp.x - minp.x + 1
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ld.nmap=minetest.get_perlin_map(np,{x=side_length, y=side_length, z=side_length}):get2dMap({x=minp.x, y=minp.z})
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table.insert(nm,ld)
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end
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end
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return nm
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end
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local function mkheightmap(layers,x,z,minp,maxp)
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local hm={}
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for ln,ld in pairs(layers) do
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local noise=ld.nmap[z-minp.z+1][x-minp.x+1]
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if math.abs(noise)<ld.limit then
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ld.nh = (noise*ld.gain)+ld.height
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-- if (ld.nh<maxy)and(ld.nh>miny)
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table.insert(hm,ld)
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end
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end
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return hm
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end
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local stonectx=nil
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minetest.register_on_generated(function(minp, maxp, seed)
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if not stonectx then stonectx= minetest.get_content_id("default:stone") end
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-- noise values range (-1;+1) (1 octave)
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-- 3 octaves it is like 1.7 max
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-- 4 octaves with 0.8 presist = 2.125 max !!
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-- if ...
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local timebefore=os.clock();
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local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local nodes = manipulator:get_data()
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local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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-- initialize noises and sort out unused layers
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local availlayers=mknoises(rocks.layers,minp,maxp)
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--
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for x=minp.x,maxp.x,1 do
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for z=minp.z,maxp.z,1 do
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--* initialize layers hmap
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local layers=mkheightmap(availlayers,x,z,minp,maxp)
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if (minp.x>0)and(minp.x<200) then layers=nil end --< debug
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if layers then for y=minp.y,maxp.y,1 do
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--* select layer
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local layer
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for ln,ld in pairs(layers) do
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if (ld)and
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(ld.nh<y)and
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((not layer)or(ld.height>layer.height))
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then
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layer=ld
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end
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end
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--* select vein
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local vein=nil
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if layer then
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-- vein=todo... iterate vein's noises and select one above it's treshold
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end
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--* select rock
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local rock=nil
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if vein then
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rock=nil -- todo... --> based on pseudorandom, no pattern, just random
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elseif layer then
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rock=layer.rock -- not in vein > select base rock
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end
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--* place rocks
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if rock then
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if not rock.ctx then
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rock.ctx=minetest.get_content_id(rock.block)
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end
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local p_pos = area:index(x, y, z)
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nodes[p_pos] = rock.ctx
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end
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end end
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end
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end
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manipulator:set_data(nodes)
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-- manipulator:calc_lighting()
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-- manipulator:update_liquids()
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manipulator:write_to_map()
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print("[rocks] gen "..os.clock()-timebefore)
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end)
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