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Add slate, conglomerate, sandstone, claystone, clay, sand sedimentaries.
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7
Sed.txt
7
Sed.txt
@ -6,7 +6,12 @@ Sedimentary layer
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typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
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typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?)
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Noise1( 70)= typ
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| X | N4<0.7 | N4>0.7 |
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| N1<0.4 | čast | chem |
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| N1>0.4 | bio | vulk |
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Noise1( 70)= typ1
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Noise4( 70)= typ2
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Noise2(100)= veľkosť častíc, BioTyp
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Noise2(100)= veľkosť častíc, BioTyp
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Noise3(220)= miera spevnenia, kvalita
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Noise3(220)= miera spevnenia, kvalita
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@ -1,11 +1,17 @@
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-- experimental sedimentary layer generator
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-- experimental sedimentary layer generator
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local np_typ = {
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local np_typ1 = {
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offset = 0, octaves = 2, persist = 0.33,
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offset = 0, octaves = 2, persist = 0.33,
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scale = 1,
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scale = 1,
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spread = {x=70, y=70, z=70},
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spread = {x=70, y=70, z=70},
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seed = -5500,
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seed = -5500,
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}
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}
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local np_typ2 = {
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offset = 0, octaves = 2, persist = 0.33,
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scale = 1,
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spread = {x=70, y=70, z=70},
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seed = -5472,
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}
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local np_vc = {
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local np_vc = {
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offset = 0, octaves = 2, persist = 0.33,
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offset = 0, octaves = 2, persist = 0.33,
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scale = 1,
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scale = 1,
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@ -15,7 +21,7 @@ local np_vc = {
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local np_sp = {
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local np_sp = {
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offset = 0, octaves = 2, persist = 0.33,
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offset = 0, octaves = 2, persist = 0.33,
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scale = 1,
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scale = 1,
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spread = {x=220, y=220, z=220},
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spread = {x=100, y=100, z=100},
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seed = -1284,
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seed = -1284,
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}
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}
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@ -29,42 +35,84 @@ rocksl.gensed = function (minp, maxp, seed)
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local pmapsize = {x = chunksize, y = chunksize, z = chunksize}
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local pmapsize = {x = chunksize, y = chunksize, z = chunksize}
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local pmapminpxz = {x = minp.x, y = minp.z}
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local pmapminpxz = {x = minp.x, y = minp.z}
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local c_stone= minetest.get_content_id("rocks:mudstone")
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local c_stone= minetest.get_content_id("rocks:mudstone")
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local c_dwg= minetest.get_content_id("default:dirt_with_grass")
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local c_dwg= c_stone
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--DEBUG: c_dwg= minetest.get_content_id("default:dirt_with_grass")
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local n_typ= minetest.get_perlin_map(np_typ, pmapsize) : get2dMap_flat(pmapminpxz)
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local n_tp1= minetest.get_perlin_map(np_typ1, pmapsize) : get2dMap_flat(pmapminpxz)
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local n_tp2= minetest.get_perlin_map(np_typ2, pmapsize) : get2dMap_flat(pmapminpxz)
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local n_vc= minetest.get_perlin_map(np_vc, pmapsize) : get2dMap_flat(pmapminpxz)
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local n_vc= minetest.get_perlin_map(np_vc, pmapsize) : get2dMap_flat(pmapminpxz)
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local n_sp= minetest.get_perlin_map(np_sp, pmapsize) : get2dMap_flat(pmapminpxz)
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local n_sp= minetest.get_perlin_map(np_sp, pmapsize) : get2dMap_flat(pmapminpxz)
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layers = {
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local layers = {
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{ node="default:sand" },
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dirt={ mod="default" },
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{ node="default:dirt" },
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gravel={ mod="default" },
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{ node="default:wood" },
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sand={ mod="default" },
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{ node="default:obsidian" },
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sandstone={ mod="default" },
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clay={ mod="default" },
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claystone={ mod="rocks" },
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slate={ mod="rocks" },
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conglomerate={ mod="rocks" },
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}
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}
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for k,v in pairs(layers) do
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for k,v in pairs(layers) do
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v.ctx=minetest.get_content_id(v.node)
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v.ctx=minetest.get_content_id(v.mod..":"..k)
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end
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end
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local nixz= 1
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local nixz= 1
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for z=minp.z, maxp.z do for x=minp.x, maxp.x do
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for z=minp.z, maxp.z do for x=minp.x, maxp.x do
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-- loop
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-- loop
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local tpv= math.abs(n_typ[nixz])
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local li
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local vcv= math.abs(n_vc[nixz])
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local vcv= math.abs(n_vc[nixz])
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local spv= math.abs(n_sp[nixz])
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local spv= n_sp[nixz]
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local tp=1
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local tp=1 --=particulates, 2=biosediments, 3=chemosediments, 4=vulcanosediments
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if tpv>0.45 then tp=2 end
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if n_tp1[nixz]>0.5 then tp=2
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if tpv>0.78 then tp=3 end
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if n_tp2[nixz]>0.7 then tp=4 end
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if tpv>0.94 then tp=4 end
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elseif n_tp2[nixz]>0.7 then tp=3 end
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li=tp
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if tp==1 then
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-- particulates
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if vcv>0.4 then
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-- clay-(0,stone,slate)
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if spv>0.28 then li="slate"
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elseif spv>-0.31 then li="claystone"
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else li="clay" end
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elseif vcv>0.2 then
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-- sand-(0,stone)
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if spv>-0.3 then li="sandstone" else li="sand" end
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else
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-- gravel/conglomerate
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if spv>-0.34 then li="conglomerate" else li="gravel" end
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end
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end
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for y=minp.y, maxp.y do
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for y=minp.y, maxp.y do
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local di=area:index(x,y,z)
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local di=area:index(x,y,z)
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if (data[di]==c_stone) or (data[di]==c_dwg) then
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if ((data[di]==c_stone) or (data[di]==c_dwg)) and li then
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data[di]=layers[li].ctx
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data[di]=layers[li].ctx
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end
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end
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end
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end
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nixz= nixz+1
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nixz= nixz+1
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end end
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end end
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vm:set_data(data)
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vm:set_data(data)
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vm:write_to_map(data)
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minetest.log("action", "rocks/gensed/ "..math.ceil((os.clock() - t1) * 1000).." ms ")
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minetest.log("action", "rocks/gensed/ "..math.ceil((os.clock() - t1) * 1000).." ms ")
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vm:write_to_map(data)
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end
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end
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minetest.register_node( "rocks:slate", {
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description = S("Slate"),
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tiles = { "rocks_Slate.png" },
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is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
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groups = {cracky=3},
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})
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minetest.register_node( "rocks:claystone", {
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description = S("Claystone"),
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tiles = { "rocks_claystone.png" },
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is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
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groups = {crumbly=1, cracky=3},
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})
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minetest.register_node( "rocks:conglomerate", {
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description = S("Conglomerate"),
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tiles = { "rocks_conglomerate.png" },
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is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
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groups = {crumbly=3},
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})
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@ -178,7 +178,7 @@ rocks.register_sedimentary=reg
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--reg("rocks:limestone", { spread=64, height=32, treshold=0.35 })
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--reg("rocks:limestone", { spread=64, height=32, treshold=0.35 })
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--reg("rocks:breccia", { spread=64, height=32, treshold=0.6 })
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--reg("rocks:breccia", { spread=64, height=32, treshold=0.6 })
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--reg("rocks:conglomerate", { spread=64, height=32, treshold=0.6 })
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--reg("rocks:conglomerate", { spread=64, height=32, treshold=0.6 })
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reg("default:stone_with_coal", { spread=64, height=14, treshold=0.58 })
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--reg("default:stone_with_coal", { spread=64, height=14, treshold=0.58 })
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reg("default:clay",{ spread=48, height=14, treshold=0.55 })
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--reg("default:clay",{ spread=48, height=14, treshold=0.55 })
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-- ~ Tomas Brod
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-- ~ Tomas Brod
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