From 5864a396f5c3452323fdd527305271496a738432 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tom=C3=A1=C5=A1=20Brada?= Date: Sun, 10 May 2015 13:00:56 +0200 Subject: [PATCH] Disable grass and dirt for testing. --- rocks/sed.lua | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/rocks/sed.lua b/rocks/sed.lua index 2d504d1..157f18c 100644 --- a/rocks/sed.lua +++ b/rocks/sed.lua @@ -36,7 +36,8 @@ do { -- default biome, if no biome mod is installed name = "rocks:grassland", node_top = "air", - depth_top = 1, + depth_top = 0, + depth_filler=0, y_min = lowland_min, y_max = lowland_max, heat_point = 50, @@ -88,9 +89,9 @@ do rocksl.print("register_biome .name="..def.name.." -> btype="..btype) -- patch the new biomes with our rocks if btype=="lowland" then - def.node_filler="rocks:mudstone" - def.depth_filler=11 - def.node_stone="rocks:granite" + --def.node_filler="rocks:mudstone" + --def.depth_filler=11 + --def.node_stone="rocks:granite" if (def.humidity_point>80) and (def.heat_point>80) then --def.node_filler="rocks:laterite" end