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mirror of git://repo.or.cz/rocks.git synced 2024-11-16 07:20:40 +01:00

Fix, debug, cleanup.

This commit is contained in:
Tomáš Brada 2015-04-02 00:28:16 +02:00
parent 12f7c99e9f
commit 6693f103a1
2 changed files with 23 additions and 140 deletions

View File

@ -1,125 +0,0 @@
--
-- layer generator
--
minetest.register_on_generated(function(minp, maxp, seed)
stone_ctx= minetest.get_content_id("default:stone")
air_ctx= minetest.get_content_id("air")
local timebefore=os.clock();
local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
local nodes = manipulator:get_data()
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local side_length = (maxp.x - minp.x) + 1
local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
-- sort out unused layers
-- generate noises
avl={}
for i,d in ipairs(rocks.layers) do
-- h je normaalna vyyska horného konca vrstvy
if (d.height+d.gain)>=minp.y then -- ak je to mimo zdola tak ju vyhodime
-- urobime sum pre vrstvu
local np=rocks.noiseparams_layers
np.seed=d.seed
np.scale=d.gain
np.offset=d.height
d.nmap=minetest.get_perlin_map(np,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
-- contene_id kamenov
d.rock.ctx=d.rock.ctx or minetest.get_content_id(d.rock.node)
-- veiny
local veinstodo={}
for veinname,vd in pairs(d.veins) do
-- todo: do not generate noise for blocks outside the layer
veinstodo[veinname]=vd
end
for veinname,vd in pairs(veinstodo) do
-- noise pre vein
np=vd.np
vd.nmap=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp)
vd.prng=PseudoRandom(np.seed)
vd.sum=0
for i,ore in pairs(vd.ores) do
-- contntid pre rudu
ore.ctx=ore.ctx or minetest.get_content_id(ore.node)
-- sum sanci pre vein
vd.sum=vd.sum+ore.chance
end
end
table.insert(avl,d) -- pridame vrstvu
if (d.height-d.gain)>maxp.y then break end -- ak je mimo zhora tak uz dalsie nehladaj
else
--print(" no higher "..d.height.." than "..minp.y)
end
end
--
print("[rocks] gen2 "..os.clock()-timebefore.." #layers="..#avl.." minp.y="..minp.y.." maxp.y="..maxp.y)
for lh,ld in ipairs(avl) do
print(" "..lh.."->"..ld.name.." top="..ld.height)
for vn,vd in pairs(ld.veins) do
print(" "..vn.."->"..#vd.ores)
end
end
local noise2d_ix = 1
local noise3d_ix = 1
for z=minp.z,maxp.z,1 do
for y=minp.y,maxp.y,1 do
for x=minp.x,maxp.x,1 do
local p_pos = area:index(x, y, z)
local layer,vein
local rock
--* select layer
for lh,ld in ipairs(avl) do
if (y<ld.nmap[noise2d_ix])and(ld.nmap[noise2d_ix]<ld.limit) then
layer=ld
rock=layer.rock
break
end
end
if layer then
--* select vein
for veinname,vd in pairs(layer.veins) do
if vd.nmap[noise3d_ix]>vd.treshold then
vein=vd
--rock not changed
break
end
end
end
if vein then
--* select ore
local chance=vein.prng:next(0,vein.sum)
for i,ore in pairs(vein.ores) do
chance=chance-ore.chance
if chance<=0 then
rock=ore
break
end
end
end
--* place rocks
if (rock) and(nodes[p_pos]==stone_ctx) then
nodes[p_pos] = rock.ctx
end
noise3d_ix =noise3d_ix+1
noise2d_ix = noise2d_ix+1
end
noise2d_ix = noise2d_ix-side_length
end
end
manipulator:set_data(nodes)
--manipulator:calc_lighting()
--manipulator:set_lighting({day=15,night=15})
--manipulator:update_liquids()
manipulator:write_to_map()
print("[rocks] gen0 "..os.clock()-timebefore)
end)

38
sed.lua
View File

@ -8,20 +8,20 @@ local sed={
spread = {x=80, y=80, z=80},
octaves = 0, persist = 0 },
bot={
offset = -22, scale = 20, seed=1,
offset = -22, scale = 10, seed=1,
spread = {x=80, y=80, z=80},
octaves = 2, persist = 0.7 },
primary={ name="rocks:mudstone" },
localized={},
seedseq=2,
stats={ count=0, total=0 }
stats={ count=0, total=0, node={}, totalnodes=0 }
}
-- Mudstone Sed soft Ocean, beach, river, glaciers
minetest.register_node( "rocks:mudstone", {
description = S("Mudstone"),
tiles = { "rocks_Mudstone.png" },
groups = {cracky=3, stone=1, crumbly=4},
groups = {cracky=1, crumbly=1},
is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
})
@ -30,7 +30,7 @@ minetest.register_node( "rocks:limestone", {
description = S("Limestone"),
tiles = { "rocks_Limestone.png" },
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
groups = {cracky=CcMed, stone=1},
groups = {cracky=2},
})
@ -42,6 +42,7 @@ local reg=function(name,param)
secondary=(param.secondary),
seed=seedseq,
}
sed.stats.node[name]=0
sed.seedseq=sed.seedseq+1
end
rocks.register_sedimentary=reg
@ -53,11 +54,11 @@ rocks.register_sedimentary=reg
--Conglomerate Weak Localized continental, folded
-->Limestone Medium Localized continental, folded; primary oceanic, hills
-->Coal - Large beds, twice as common in swamps
--reg("rocks:breccia", { spread=35, height=30, treshold=0.85 })
reg("default:clay",{ spread=40, height=30, treshold=0.70 })
--reg("rocks:conglomerate", { spread=35, height=30, treshold=0.85 })
reg("rocks:limestone", { spread=40, height=30, treshold=0.80 })
reg("default:stone_with_coal", { spread=10, height=6, treshold=0.70 })
reg("rocks:limestone", { spread=64, height=32, treshold=0.56 })
--reg("rocks:breccia", { spread=64, height=32, treshold=0.6 })
--reg("rocks:conglomerate", { spread=64, height=32, treshold=0.6 })
reg("default:clay",{ spread=24, height=16, treshold=0.63 })
reg("default:stone_with_coal", { spread=48, height=14, treshold=0.45 })
minetest.register_on_generated(function(minp, maxp, seed)
if ( (sed.top.offset+sed.top.scale)>minp.y )
@ -85,7 +86,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
{
noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
treshold=loc.treshold,
ctx= minetest.get_content_id(name)
ctx= minetest.get_content_id(name),
ndn=name
})
end
local noise2d_ix = 1
@ -98,19 +100,21 @@ minetest.register_on_generated(function(minp, maxp, seed)
if (y>bottom[noise2d_ix])
and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
then
nodes[pos] = sed.primary.ctx
sed.stats.totalnodes=sed.stats.totalnodes+1
if nodes[pos]==stone_ctx then nodes[pos] = air_ctx end --sed.primary.ctx
for k,loc in pairs(localized) do
if (loc.noise[noise3d_ix]>loc.treshold) then
if ( loc.noise[noise3d_ix] > loc.treshold) then
nodes[pos]=loc.ctx
break
sed.stats.node[loc.ndn]=sed.stats.node[loc.ndn]+1
end
end
end
noise2d_ix=noise2d_ix+1
noise3d_ix=noise3d_ix+1
end
noise2d_ix = noise2d_ix-side_length
noise2d_ix=noise2d_ix-side_length
end
noise2d_ix=noise2d_ix+side_length
end
manipulator:set_data(nodes)
--manipulator:calc_lighting()
@ -120,11 +124,15 @@ minetest.register_on_generated(function(minp, maxp, seed)
print("[rocks] sedimentary gen2 "..os.clock()-timebefore)
sed.stats.count=sed.stats.count+1
sed.stats.total=sed.stats.total+(os.clock()-timebefore)
sed.stats.side=side_length
end
end)
minetest.register_on_shutdown(function()
print("[rocks](sed) on_shutdown: generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per chunk)")
print("[rocks](sed) on_shutdown: generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per "..sed.stats.side.."^3 chunk)")
for name,total in pairs(sed.stats.node) do
print("[rocks](sed) "..name..": "..total.." nodes placed ("..(total*100)/(sed.stats.count*sed.stats.totalnodes).." %)")
end
end)
-- ~ Tomas Brod