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Fix, debug, cleanup.
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parent
12f7c99e9f
commit
6693f103a1
125
mapgen.lua
125
mapgen.lua
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@ -1,125 +0,0 @@
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--
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-- layer generator
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--
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minetest.register_on_generated(function(minp, maxp, seed)
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stone_ctx= minetest.get_content_id("default:stone")
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air_ctx= minetest.get_content_id("air")
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local timebefore=os.clock();
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local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local nodes = manipulator:get_data()
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local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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local side_length = (maxp.x - minp.x) + 1
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local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
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-- sort out unused layers
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-- generate noises
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avl={}
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for i,d in ipairs(rocks.layers) do
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-- h je normaalna vyyska horného konca vrstvy
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if (d.height+d.gain)>=minp.y then -- ak je to mimo zdola tak ju vyhodime
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-- urobime sum pre vrstvu
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local np=rocks.noiseparams_layers
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np.seed=d.seed
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np.scale=d.gain
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np.offset=d.height
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d.nmap=minetest.get_perlin_map(np,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
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-- contene_id kamenov
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d.rock.ctx=d.rock.ctx or minetest.get_content_id(d.rock.node)
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-- veiny
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local veinstodo={}
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for veinname,vd in pairs(d.veins) do
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-- todo: do not generate noise for blocks outside the layer
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veinstodo[veinname]=vd
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end
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for veinname,vd in pairs(veinstodo) do
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-- noise pre vein
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np=vd.np
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vd.nmap=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp)
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vd.prng=PseudoRandom(np.seed)
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vd.sum=0
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for i,ore in pairs(vd.ores) do
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-- contntid pre rudu
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ore.ctx=ore.ctx or minetest.get_content_id(ore.node)
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-- sum sanci pre vein
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vd.sum=vd.sum+ore.chance
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end
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end
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table.insert(avl,d) -- pridame vrstvu
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if (d.height-d.gain)>maxp.y then break end -- ak je mimo zhora tak uz dalsie nehladaj
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else
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--print(" no higher "..d.height.." than "..minp.y)
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end
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end
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--
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print("[rocks] gen2 "..os.clock()-timebefore.." #layers="..#avl.." minp.y="..minp.y.." maxp.y="..maxp.y)
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for lh,ld in ipairs(avl) do
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print(" "..lh.."->"..ld.name.." top="..ld.height)
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for vn,vd in pairs(ld.veins) do
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print(" "..vn.."->"..#vd.ores)
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end
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end
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local noise2d_ix = 1
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local noise3d_ix = 1
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for z=minp.z,maxp.z,1 do
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for y=minp.y,maxp.y,1 do
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for x=minp.x,maxp.x,1 do
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local p_pos = area:index(x, y, z)
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local layer,vein
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local rock
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--* select layer
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for lh,ld in ipairs(avl) do
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if (y<ld.nmap[noise2d_ix])and(ld.nmap[noise2d_ix]<ld.limit) then
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layer=ld
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rock=layer.rock
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break
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end
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end
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if layer then
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--* select vein
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for veinname,vd in pairs(layer.veins) do
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if vd.nmap[noise3d_ix]>vd.treshold then
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vein=vd
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--rock not changed
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break
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end
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end
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end
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if vein then
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--* select ore
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local chance=vein.prng:next(0,vein.sum)
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for i,ore in pairs(vein.ores) do
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chance=chance-ore.chance
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if chance<=0 then
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rock=ore
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break
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end
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end
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end
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--* place rocks
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if (rock) and(nodes[p_pos]==stone_ctx) then
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nodes[p_pos] = rock.ctx
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end
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noise3d_ix =noise3d_ix+1
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noise2d_ix = noise2d_ix+1
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end
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noise2d_ix = noise2d_ix-side_length
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end
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end
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manipulator:set_data(nodes)
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--manipulator:calc_lighting()
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--manipulator:set_lighting({day=15,night=15})
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--manipulator:update_liquids()
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manipulator:write_to_map()
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print("[rocks] gen0 "..os.clock()-timebefore)
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end)
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38
sed.lua
38
sed.lua
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@ -8,20 +8,20 @@ local sed={
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spread = {x=80, y=80, z=80},
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octaves = 0, persist = 0 },
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bot={
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offset = -22, scale = 20, seed=1,
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offset = -22, scale = 10, seed=1,
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spread = {x=80, y=80, z=80},
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octaves = 2, persist = 0.7 },
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primary={ name="rocks:mudstone" },
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localized={},
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seedseq=2,
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stats={ count=0, total=0 }
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stats={ count=0, total=0, node={}, totalnodes=0 }
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}
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-- Mudstone Sed soft Ocean, beach, river, glaciers
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minetest.register_node( "rocks:mudstone", {
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description = S("Mudstone"),
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tiles = { "rocks_Mudstone.png" },
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groups = {cracky=3, stone=1, crumbly=4},
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groups = {cracky=1, crumbly=1},
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is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
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})
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@ -30,7 +30,7 @@ minetest.register_node( "rocks:limestone", {
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description = S("Limestone"),
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tiles = { "rocks_Limestone.png" },
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is_ground_content = true, sounds = default.node_sound_stone_defaults(),
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groups = {cracky=CcMed, stone=1},
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groups = {cracky=2},
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})
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@ -42,6 +42,7 @@ local reg=function(name,param)
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secondary=(param.secondary),
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seed=seedseq,
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}
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sed.stats.node[name]=0
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sed.seedseq=sed.seedseq+1
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end
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rocks.register_sedimentary=reg
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@ -53,11 +54,11 @@ rocks.register_sedimentary=reg
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--Conglomerate Weak Localized continental, folded
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-->Limestone Medium Localized continental, folded; primary oceanic, hills
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-->Coal - Large beds, twice as common in swamps
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--reg("rocks:breccia", { spread=35, height=30, treshold=0.85 })
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reg("default:clay",{ spread=40, height=30, treshold=0.70 })
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--reg("rocks:conglomerate", { spread=35, height=30, treshold=0.85 })
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reg("rocks:limestone", { spread=40, height=30, treshold=0.80 })
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reg("default:stone_with_coal", { spread=10, height=6, treshold=0.70 })
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reg("rocks:limestone", { spread=64, height=32, treshold=0.56 })
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--reg("rocks:breccia", { spread=64, height=32, treshold=0.6 })
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--reg("rocks:conglomerate", { spread=64, height=32, treshold=0.6 })
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reg("default:clay",{ spread=24, height=16, treshold=0.63 })
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reg("default:stone_with_coal", { spread=48, height=14, treshold=0.45 })
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minetest.register_on_generated(function(minp, maxp, seed)
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if ( (sed.top.offset+sed.top.scale)>minp.y )
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@ -85,7 +86,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
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{
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noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
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treshold=loc.treshold,
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ctx= minetest.get_content_id(name)
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ctx= minetest.get_content_id(name),
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ndn=name
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})
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end
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local noise2d_ix = 1
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if (y>bottom[noise2d_ix])
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and ((nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx))
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then
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nodes[pos] = sed.primary.ctx
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sed.stats.totalnodes=sed.stats.totalnodes+1
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if nodes[pos]==stone_ctx then nodes[pos] = air_ctx end --sed.primary.ctx
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for k,loc in pairs(localized) do
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if (loc.noise[noise3d_ix]>loc.treshold) then
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if ( loc.noise[noise3d_ix] > loc.treshold) then
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nodes[pos]=loc.ctx
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break
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sed.stats.node[loc.ndn]=sed.stats.node[loc.ndn]+1
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end
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end
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end
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noise2d_ix=noise2d_ix+1
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noise3d_ix=noise3d_ix+1
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end
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noise2d_ix = noise2d_ix-side_length
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noise2d_ix=noise2d_ix-side_length
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end
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noise2d_ix=noise2d_ix+side_length
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end
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manipulator:set_data(nodes)
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--manipulator:calc_lighting()
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@ -120,11 +124,15 @@ minetest.register_on_generated(function(minp, maxp, seed)
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print("[rocks] sedimentary gen2 "..os.clock()-timebefore)
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sed.stats.count=sed.stats.count+1
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sed.stats.total=sed.stats.total+(os.clock()-timebefore)
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sed.stats.side=side_length
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end
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end)
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minetest.register_on_shutdown(function()
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print("[rocks](sed) on_shutdown: generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per chunk)")
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print("[rocks](sed) on_shutdown: generated total "..sed.stats.count.." chunks in "..sed.stats.total.." seconds ("..(sed.stats.total/sed.stats.count).." seconds per "..sed.stats.side.."^3 chunk)")
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for name,total in pairs(sed.stats.node) do
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print("[rocks](sed) "..name..": "..total.." nodes placed ("..(total*100)/(sed.stats.count*sed.stats.totalnodes).." %)")
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end
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end)
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-- ~ Tomas Brod
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